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author | Andrei Karas <akaras@inbox.ru> | 2015-08-02 16:13:36 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-03 21:50:05 +0300 |
commit | f651273ebf2a8b11aa01ed1434ecb613177ced6a (patch) | |
tree | c51d2bed1476270e27ad95c5a46e15af32eaccdd /src/actions/actiondef.h | |
parent | 30846b7f68f1ad05a0719ae37f75fd2901a6545a (diff) | |
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Add gui mode for dyecmd. Now only basic code added.
Diffstat (limited to 'src/actions/actiondef.h')
-rw-r--r-- | src/actions/actiondef.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/actions/actiondef.h b/src/actions/actiondef.h index 6957f0f00..ec10520a0 100644 --- a/src/actions/actiondef.h +++ b/src/actions/actiondef.h @@ -28,6 +28,10 @@ #define impHandler(name) bool name(InputEvent &event) #define impHandler0(name) bool name(InputEvent &event A_UNUSED) +#define impHandlerVoid(name) bool name(InputEvent &event A_UNUSED) \ + { \ + return false; \ + } #define callYellowBar(name) \ GameModifiers::name(!inputManager.isActionActive( \ |