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author | Andrei Karas <akaras@inbox.ru> | 2018-02-14 23:19:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2018-02-14 23:19:48 +0300 |
commit | 9e16f95bd0083af4eeacba5850c22d95529cce79 (patch) | |
tree | 924b21a0ffad1369f27f76916eb66604e3b128df /data/test/graphics/sprites | |
parent | 1070c686aede19ceb1c359ae0d9bd26874d03d96 (diff) | |
download | plus-9e16f95bd0083af4eeacba5850c22d95529cce79.tar.gz plus-9e16f95bd0083af4eeacba5850c22d95529cce79.tar.bz2 plus-9e16f95bd0083af4eeacba5850c22d95529cce79.tar.xz plus-9e16f95bd0083af4eeacba5850c22d95529cce79.zip |
Add unit test for creation window CharCreateDialog.
Diffstat (limited to 'data/test/graphics/sprites')
-rw-r--r-- | data/test/graphics/sprites/hairstyles/hairstyle01.png | bin | 0 -> 119 bytes | |||
-rw-r--r-- | data/test/graphics/sprites/hairstyles/hairstyle01.xml | 188 | ||||
-rw-r--r-- | data/test/graphics/sprites/hairstyles/hairstyle02.png | bin | 0 -> 1643 bytes | |||
-rw-r--r-- | data/test/graphics/sprites/hairstyles/hairstyle02.xml | 11 |
4 files changed, 199 insertions, 0 deletions
diff --git a/data/test/graphics/sprites/hairstyles/hairstyle01.png b/data/test/graphics/sprites/hairstyles/hairstyle01.png Binary files differnew file mode 100644 index 000000000..1ef26f96f --- /dev/null +++ b/data/test/graphics/sprites/hairstyles/hairstyle01.png diff --git a/data/test/graphics/sprites/hairstyles/hairstyle01.xml b/data/test/graphics/sprites/hairstyles/hairstyle01.xml new file mode 100644 index 000000000..52fd83e46 --- /dev/null +++ b/data/test/graphics/sprites/hairstyles/hairstyle01.xml @@ -0,0 +1,188 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2016 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle01.png" + width="40" + height="50"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-29"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-28" delay="80"/> + <frame index="0" offsetY="-29" delay="160"/> + <frame index="0" offsetY="-28" delay="80"/> + <frame index="0" offsetY="-29" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-29" delay="80"/> + <frame index="1" offsetY="-28" delay="80"/> + <frame index="1" offsetY="-29" delay="160"/> + <frame index="1" offsetY="-28" delay="80"/> + <frame index="1" offsetY="-29" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-29" delay="80"/> + <frame index="3" offsetY="-28" delay="80"/> + <frame index="3" offsetY="-29" delay="160"/> + <frame index="3" offsetY="-28" delay="80"/> + <frame index="3" offsetY="-29" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-27" delay="80"/> + <frame index="0" offsetY="-28" delay="80"/> + <frame index="0" offsetY="-25" delay="80"/> + <frame index="0" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="80"/> + <frame index="1" offsetX="4" offsetY="-31" delay="80"/> + <frame index="1" offsetY="-28" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="80"/> + <frame index="3" offsetY="-28" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-28" delay="240"/> + <frame index="0" offsetY="-27" delay="80"/> + <frame index="0" offsetY="-28" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="240"/> + <frame index="1" offsetX="5" offsetY="-30" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="160"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-22"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="6"/> + </animation> + </action> +</sprite> diff --git a/data/test/graphics/sprites/hairstyles/hairstyle02.png b/data/test/graphics/sprites/hairstyles/hairstyle02.png Binary files differnew file mode 100644 index 000000000..99177930c --- /dev/null +++ b/data/test/graphics/sprites/hairstyles/hairstyle02.png diff --git a/data/test/graphics/sprites/hairstyles/hairstyle02.xml b/data/test/graphics/sprites/hairstyles/hairstyle02.xml new file mode 100644 index 000000000..f11e4c31b --- /dev/null +++ b/data/test/graphics/sprites/hairstyles/hairstyle02.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle02.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> +</sprite> |