summaryrefslogtreecommitdiff
path: root/clmake
diff options
context:
space:
mode:
authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-11 21:56:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-04-28 02:41:43 +0300
commit4cd8cf7f527553abad86c07c8ebbb2ba8b5d3699 (patch)
tree2fce080e3001a53cbabc8468b98c84b4afd84444 /clmake
parent24662442f04d3c70aef4b0502545e346b6c63f67 (diff)
downloadplus-4cd8cf7f527553abad86c07c8ebbb2ba8b5d3699.tar.gz
plus-4cd8cf7f527553abad86c07c8ebbb2ba8b5d3699.tar.bz2
plus-4cd8cf7f527553abad86c07c8ebbb2ba8b5d3699.tar.xz
plus-4cd8cf7f527553abad86c07c8ebbb2ba8b5d3699.zip
Implemented a simple non-blocking fadeOutAndPlay system.
It's currently used when changing maps. Resolves: TMW-Mantis: #750. Reviewed-by: Thorbjorn. Conflicts: src/game.cpp src/sound.cpp src/sound.h
Diffstat (limited to 'clmake')
0 files changed, 0 insertions, 0 deletions