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authorAndrei Karas <akaras@inbox.ru>2013-04-09 21:50:27 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-09 21:50:27 +0300
commitc5ff42706d5ff540b5f557fa1a2b1924a6cdf07b (patch)
treef917720762641da72c843f75861ac22aecf77bd4
parentf1db2118bec94c32ebda6a281dc956ba1a480163 (diff)
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rename some profiler marks.
-rw-r--r--src/client.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 9e6e3885b..a5986c58b 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1039,10 +1039,10 @@ int Client::gameExec()
SDL_Delay(100);
}
- BLOCK_START("Client::SDL_framerateDelay")
+ BLOCK_START("~Client::SDL_framerateDelay")
if (mLimitFps)
SDL_framerateDelay(&mFpsManager);
- BLOCK_END("Client::SDL_framerateDelay")
+ BLOCK_END("~Client::SDL_framerateDelay")
BLOCK_START("Client::gameExec 6")
// TODO: Add connect timeouts