diff options
author | Andrei Karas <akaras@inbox.ru> | 2017-12-22 02:51:13 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2017-12-22 02:51:27 +0300 |
commit | c58b6c63c89e18a9feef819f584426d329ff38ac (patch) | |
tree | c4a79de160b0cd21f99677a0ca8d547b9f40705b | |
parent | b54c0e944974669c4b5c1eb3f8018547c2179630 (diff) | |
download | plus-c58b6c63c89e18a9feef819f584426d329ff38ac.tar.gz plus-c58b6c63c89e18a9feef819f584426d329ff38ac.tar.bz2 plus-c58b6c63c89e18a9feef819f584426d329ff38ac.tar.xz plus-c58b6c63c89e18a9feef819f584426d329ff38ac.zip |
Remove default parameters from userpalette.
-rw-r--r-- | src/being/being.cpp | 85 | ||||
-rw-r--r-- | src/being/flooritem.cpp | 3 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 4 | ||||
-rw-r--r-- | src/gui/userpalette.cpp | 96 | ||||
-rw-r--r-- | src/gui/userpalette.h | 4 | ||||
-rw-r--r-- | src/gui/widgets/tabs/setup_colors.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/minimap.cpp | 6 | ||||
-rw-r--r-- | src/resources/map/mapitem.cpp | 2 |
8 files changed, 132 insertions, 72 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 6bb49a0c8..769c0d93f 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -642,7 +642,7 @@ void Being::setSpeech(const std::string &restrict text) restrict2 mPixelX, mPixelY - getHeight(), Graphics::CENTER, - &userPalette->getColor(UserColorId::PARTICLE), + &userPalette->getColor(UserColorId::PARTICLE, 255U), Speech_true, nullptr); mText->adviseXY(mPixelX, @@ -688,11 +688,13 @@ void Being::takeDamage(Being *restrict const attacker, if (attacker == localPlayer) { color = &userPalette->getColor( - UserColorId::HIT_LOCAL_PLAYER_CRITICAL); + UserColorId::HIT_LOCAL_PLAYER_CRITICAL, + 255U); } else { - color = &userPalette->getColor(UserColorId::HIT_CRITICAL); + color = &userPalette->getColor(UserColorId::HIT_CRITICAL, + 255U); } } else if (amount == 0) @@ -701,11 +703,13 @@ void Being::takeDamage(Being *restrict const attacker, { // This is intended to be the wrong direction to visually // differentiate between hits and misses - color = &userPalette->getColor(UserColorId::HIT_LOCAL_PLAYER_MISS); + color = &userPalette->getColor(UserColorId::HIT_LOCAL_PLAYER_MISS, + 255U); } else { - color = &userPalette->getColor(UserColorId::MISS); + color = &userPalette->getColor(UserColorId::MISS, + 255U); } } else if (mType == ActorType::Monster || @@ -717,12 +721,14 @@ void Being::takeDamage(Being *restrict const attacker, if (attacker == localPlayer) { color = &userPalette->getColor( - UserColorId::HIT_LOCAL_PLAYER_MONSTER); + UserColorId::HIT_LOCAL_PLAYER_MONSTER, + 255U); } else { color = &userPalette->getColor( - UserColorId::HIT_PLAYER_MONSTER); + UserColorId::HIT_PLAYER_MONSTER, + 255U); } } else if (mType == ActorType::Player && @@ -730,13 +736,15 @@ void Being::takeDamage(Being *restrict const attacker, this == localPlayer) { // here player was attacked by other player. mark him as enemy. - color = &userPalette->getColor(UserColorId::HIT_PLAYER_PLAYER); + color = &userPalette->getColor(UserColorId::HIT_PLAYER_PLAYER, + 255U); attacker->setEnemy(true); attacker->updateColors(); } else { - color = &userPalette->getColor(UserColorId::HIT_MONSTER_PLAYER); + color = &userPalette->getColor(UserColorId::HIT_MONSTER_PLAYER, + 255U); } if (chatWindow != nullptr && mShowBattleEvents) @@ -2605,16 +2613,20 @@ void Being::setDefaultNameColor(const UserColorIdT defaultColor) restrict2 { case 0: default: - mNameColor = &userPalette->getColor(defaultColor); + mNameColor = &userPalette->getColor(defaultColor, + 255U); break; case 1: - mNameColor = &userPalette->getColor(UserColorId::TEAM1); + mNameColor = &userPalette->getColor(UserColorId::TEAM1, + 255U); break; case 2: - mNameColor = &userPalette->getColor(UserColorId::TEAM2); + mNameColor = &userPalette->getColor(UserColorId::TEAM2, + 255U); break; case 3: - mNameColor = &userPalette->getColor(UserColorId::TEAM3); + mNameColor = &userPalette->getColor(UserColorId::TEAM3, + 255U); break; } } @@ -2626,31 +2638,36 @@ void Being::updateColors() if (mType == ActorType::Monster) { setDefaultNameColor(UserColorId::MONSTER); - mTextColor = &userPalette->getColor(UserColorId::MONSTER); + mTextColor = &userPalette->getColor(UserColorId::MONSTER, + 255U); } else if (mType == ActorType::Npc) { setDefaultNameColor(UserColorId::NPC); - mTextColor = &userPalette->getColor(UserColorId::NPC); + mTextColor = &userPalette->getColor(UserColorId::NPC, + 255U); } else if (mType == ActorType::Pet) { setDefaultNameColor(UserColorId::PET); - mTextColor = &userPalette->getColor(UserColorId::PET); + mTextColor = &userPalette->getColor(UserColorId::PET, + 255U); } else if (mType == ActorType::Homunculus) { setDefaultNameColor(UserColorId::HOMUNCULUS); - mTextColor = &userPalette->getColor(UserColorId::HOMUNCULUS); + mTextColor = &userPalette->getColor(UserColorId::HOMUNCULUS, + 255U); } else if (mType == ActorType::SkillUnit) { setDefaultNameColor(UserColorId::SKILLUNIT); - mTextColor = &userPalette->getColor(UserColorId::SKILLUNIT); + mTextColor = &userPalette->getColor(UserColorId::SKILLUNIT, + 255U); } else if (this == localPlayer) { - mNameColor = &userPalette->getColor(UserColorId::SELF); + mNameColor = &userPalette->getColor(UserColorId::SELF, 255U); mTextColor = &theme->getColor(ThemeColorId::PLAYER, 255); } else @@ -2664,43 +2681,52 @@ void Being::updateColors() if (mIsGM) { - mTextColor = &userPalette->getColor(UserColorId::GM); - mNameColor = &userPalette->getColor(UserColorId::GM); + mTextColor = &userPalette->getColor(UserColorId::GM, + 255U); + mNameColor = &userPalette->getColor(UserColorId::GM, + 255U); } else if (mEnemy) { - mNameColor = &userPalette->getColor(UserColorId::ENEMY); + mNameColor = &userPalette->getColor(UserColorId::ENEMY, + 255U); } else if ((mParty != nullptr) && (localPlayer != nullptr) && mParty == localPlayer->getParty()) { - mNameColor = &userPalette->getColor(UserColorId::PARTY); + mNameColor = &userPalette->getColor(UserColorId::PARTY, + 255U); } else if ((localPlayer != nullptr) && (getGuild() != nullptr) && getGuild() == localPlayer->getGuild()) { - mNameColor = &userPalette->getColor(UserColorId::GUILD); + mNameColor = &userPalette->getColor(UserColorId::GUILD, + 255U); } else if (playerRelations.getRelation(mName) == Relation::FRIEND) { - mNameColor = &userPalette->getColor(UserColorId::FRIEND); + mNameColor = &userPalette->getColor(UserColorId::FRIEND, + 255U); } else if (playerRelations.getRelation(mName) == Relation::DISREGARDED || playerRelations.getRelation(mName) == Relation::BLACKLISTED) { - mNameColor = &userPalette->getColor(UserColorId::DISREGARDED); + mNameColor = &userPalette->getColor(UserColorId::DISREGARDED, + 255U); } else if (playerRelations.getRelation(mName) == Relation::IGNORED || playerRelations.getRelation(mName) == Relation::ENEMY2) { - mNameColor = &userPalette->getColor(UserColorId::IGNORED); + mNameColor = &userPalette->getColor(UserColorId::IGNORED, + 255U); } else if (playerRelations.getRelation(mName) == Relation::ERASED) { - mNameColor = &userPalette->getColor(UserColorId::ERASED); + mNameColor = &userPalette->getColor(UserColorId::ERASED, + 255U); } else { @@ -4189,7 +4215,8 @@ void Being::drawPortalSpriteAt(Graphics *restrict const graphics, if (mDrawHotKeys && !mName.empty()) { - const Color &color = userPalette->getColor(UserColorId::BEING); + const Color &color = userPalette->getColor(UserColorId::BEING, + 255U); gui->getFont()->drawString(graphics, color, color, mName, x, y); } } diff --git a/src/being/flooritem.cpp b/src/being/flooritem.cpp index 041531e86..2652d8c35 100644 --- a/src/being/flooritem.cpp +++ b/src/being/flooritem.cpp @@ -207,7 +207,8 @@ void FloorItem::draw(Graphics *const graphics, if (font != nullptr && mAmount > 1) { const Color &color = userPalette->getColor( - UserColorId::FLOOR_ITEM_TEXT); + UserColorId::FLOOR_ITEM_TEXT, + 255U); font->drawString(graphics, color, color, toString(mAmount), diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 9cfdc4d82..35cfbda38 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -189,7 +189,7 @@ LocalPlayer::LocalPlayer(const BeingId id, mAdvanced = true; mTextColor = &theme->getColor(ThemeColorId::PLAYER, 255); if (userPalette != nullptr) - mNameColor = &userPalette->getColor(UserColorId::SELF); + mNameColor = &userPalette->getColor(UserColorId::SELF, 255U); else mNameColor = nullptr; @@ -296,7 +296,7 @@ void LocalPlayer::logic() info.first, mPixelX, mPixelY - 48, - &userPalette->getColor(info.second), + &userPalette->getColor(info.second, 255U), gui->getInfoParticleFont(), true); } diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp index 79e3758ac..dfa583a7b 100644 --- a/src/gui/userpalette.cpp +++ b/src/gui/userpalette.cpp @@ -142,102 +142,122 @@ UserPalette::UserPalette() : 0xffffff, GradientType::STATIC, // TRANSLATORS: palette color - _("Being")); + _("Being"), + GRADIENT_DELAY); addColor(UserColorId::FRIEND, 0xb0ffb0, GradientType::STATIC, // TRANSLATORS: palette color - _("Friend names")); + _("Friend names"), + GRADIENT_DELAY); addColor(UserColorId::DISREGARDED, 0xa00000, GradientType::STATIC, // TRANSLATORS: palette color - _("Disregarded names")); + _("Disregarded names"), + GRADIENT_DELAY); addColor(UserColorId::IGNORED, 0xff0000, GradientType::STATIC, // TRANSLATORS: palette color - _("Ignored names")); + _("Ignored names"), + GRADIENT_DELAY); addColor(UserColorId::ERASED, 0xff0000, GradientType::STATIC, // TRANSLATORS: palette color - _("Erased names")); + _("Erased names"), + GRADIENT_DELAY); addColor(UserColorId::ENEMY, 0xff4040, GradientType::STATIC, // TRANSLATORS: palette color - _("Enemy")); + _("Enemy"), + GRADIENT_DELAY); addColor(UserColorId::PC, 0xffffff, GradientType::STATIC, // TRANSLATORS: palette color - _("Other players names")); + _("Other players names"), + GRADIENT_DELAY); addColor(UserColorId::SELF, 0xff8040, GradientType::STATIC, // TRANSLATORS: palette color - _("Own name")); + _("Own name"), + GRADIENT_DELAY); addColor(UserColorId::GM, 0x00ff00, GradientType::STATIC, // TRANSLATORS: palette color - _("GM names")); + _("GM names"), + GRADIENT_DELAY); addColor(UserColorId::NPC, 0xc8c8ff, GradientType::STATIC, // TRANSLATORS: palette color - _("NPCs")); + _("NPCs"), + GRADIENT_DELAY); addColor(UserColorId::MONSTER, 0xff4040, GradientType::STATIC, // TRANSLATORS: palette color - _("Monsters")); + _("Monsters"), + GRADIENT_DELAY); addColor(UserColorId::PET, 0xffffff, GradientType::STATIC, // TRANSLATORS: palette color - _("Pets")); + _("Pets"), + GRADIENT_DELAY); addColor(UserColorId::MERCENARY, 0xffffff, GradientType::STATIC, // TRANSLATORS: palette color - _("Mercenary")); + _("Mercenary"), + GRADIENT_DELAY); addColor(UserColorId::HOMUNCULUS, 0xffffff, GradientType::STATIC, // TRANSLATORS: palette color - _("Homunculus")); + _("Homunculus"), + GRADIENT_DELAY); addColor(UserColorId::SKILLUNIT, 0xffffff, GradientType::STATIC, // TRANSLATORS: palette color - _("Skill unit")); + _("Skill unit"), + GRADIENT_DELAY); addColor(UserColorId::PARTY, 0xff00d8, GradientType::STATIC, // TRANSLATORS: palette color - _("Party members")); + _("Party members"), + GRADIENT_DELAY); addColor(UserColorId::GUILD, 0xff00d8, GradientType::STATIC, // TRANSLATORS: palette color - _("Guild members")); + _("Guild members"), + GRADIENT_DELAY); addColor(UserColorId::TEAM1, 0x0000ff, GradientType::STATIC, // TRANSLATORS: palette color - strprintf(_("Team %d"), 1)); + strprintf(_("Team %d"), 1), + GRADIENT_DELAY); addColor(UserColorId::TEAM2, 0x00a020, GradientType::STATIC, // TRANSLATORS: palette color - strprintf(_("Team %d"), 2)); + strprintf(_("Team %d"), 2), + GRADIENT_DELAY); addColor(UserColorId::TEAM3, 0xffff20, GradientType::STATIC, // TRANSLATORS: palette color - strprintf(_("Team %d"), 3)); + strprintf(_("Team %d"), 3), + GRADIENT_DELAY); addLabel(UserColorId::LABEL_PARTICLES, // TRANSLATORS: palette label _("Particles")); @@ -245,17 +265,20 @@ UserPalette::UserPalette() : 0xffffff, GradientType::STATIC, // TRANSLATORS: palette color - _("Particle effects")); + _("Particle effects"), + GRADIENT_DELAY); addColor(UserColorId::PICKUP_INFO, 0x28dc28, GradientType::STATIC, // TRANSLATORS: palette color - _("Pickup notification")); + _("Pickup notification"), + GRADIENT_DELAY); addColor(UserColorId::EXP_INFO, 0xffff00, GradientType::STATIC, // TRANSLATORS: palette color - _("Exp notification")); + _("Exp notification"), + GRADIENT_DELAY); addLabel(UserColorId::LABEL_HP, // TRANSLATORS: palette label _("Hp bars")); @@ -326,41 +349,49 @@ UserPalette::UserPalette() : 0x0064ff, GradientType::STATIC, // TRANSLATORS: palette color - _("Player hits monster")); + _("Player hits monster"), + GRADIENT_DELAY); addColor(UserColorId::HIT_MONSTER_PLAYER, 0xff3232, GradientType::STATIC, // TRANSLATORS: palette color - _("Monster hits player")); + _("Monster hits player"), + GRADIENT_DELAY); addColor(UserColorId::HIT_PLAYER_PLAYER, 0xff5050, GradientType::STATIC, // TRANSLATORS: palette color - _("Other player hits local player")); + _("Other player hits local player"), + GRADIENT_DELAY); addColor(UserColorId::HIT_CRITICAL, 0xff0000, GradientType::RAINBOW, // TRANSLATORS: palette color - _("Critical Hit")); + _("Critical Hit"), + GRADIENT_DELAY); addColor(UserColorId::HIT_LOCAL_PLAYER_MONSTER, 0x00ff00, GradientType::STATIC, // TRANSLATORS: palette color - _("Local player hits monster")); + _("Local player hits monster"), + GRADIENT_DELAY); addColor(UserColorId::HIT_LOCAL_PLAYER_CRITICAL, 0xff0000, GradientType::RAINBOW, // TRANSLATORS: palette color - _("Local player critical hit")); + _("Local player critical hit"), + GRADIENT_DELAY); addColor(UserColorId::HIT_LOCAL_PLAYER_MISS, 0x00ffa6, GradientType::STATIC, // TRANSLATORS: palette color - _("Local player miss")); + _("Local player miss"), + GRADIENT_DELAY); addColor(UserColorId::MISS, 0xffff00, GradientType::STATIC, // TRANSLATORS: palette color - _("Misses")); + _("Misses"), + GRADIENT_DELAY); addLabel(UserColorId::LABEL_TILES, // TRANSLATORS: palette label _("Tiles")); @@ -368,7 +399,8 @@ UserPalette::UserPalette() : 0xC80000, GradientType::STATIC, // TRANSLATORS: palette color - _("Portal highlight")); + _("Portal highlight"), + GRADIENT_DELAY); addColor(UserColorId::COLLISION_HIGHLIGHT, 0x0000C8, GradientType::STATIC, diff --git a/src/gui/userpalette.h b/src/gui/userpalette.h index 4f7e0e941..bc20fb486 100644 --- a/src/gui/userpalette.h +++ b/src/gui/userpalette.h @@ -157,7 +157,7 @@ class UserPalette final : public Palette, public ListModel * @return the requested color */ inline const Color &getColor(UserColorIdT type, - const unsigned int alpha = 255U) + const unsigned int alpha) A_WARN_UNUSED { if (CAST_SIZE(type) >= mColors.size()) @@ -239,7 +239,7 @@ class UserPalette final : public Palette, public ListModel const unsigned rgb, GradientTypeT grad, const std::string &text, - int delay = GRADIENT_DELAY); + int delay); void addLabel(const UserColorIdT type, const std::string &text); diff --git a/src/gui/widgets/tabs/setup_colors.cpp b/src/gui/widgets/tabs/setup_colors.cpp index 4f2b35113..224bc9799 100644 --- a/src/gui/widgets/tabs/setup_colors.cpp +++ b/src/gui/widgets/tabs/setup_colors.cpp @@ -252,7 +252,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED) mSelected = mColorBox->getSelected(); const UserColorIdT type = static_cast<UserColorIdT>( userPalette->getColorTypeAt(mSelected)); - const Color *col = &userPalette->getColor(type); + const Color *col = &userPalette->getColor(type, 255U); const GradientTypeT grad = userPalette->getGradientType(type); const int delay = userPalette->getGradientDelay(type); const Visible showControls = fromBool(grad != GradientType::LABEL, @@ -418,7 +418,7 @@ void Setup_Colors::cancel() userPalette->rollback(); const UserColorIdT type = static_cast<UserColorIdT>( userPalette->getColorTypeAt(mSelected)); - const Color *const col = &userPalette->getColor(type); + const Color *const col = &userPalette->getColor(type, 255U); mGradTypeSlider->setValue(CAST_S32( userPalette->getGradientType(type))); const int delay = userPalette->getGradientDelay(type); diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index cf46bb6c6..b65dee620 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -386,7 +386,7 @@ void Minimap::draw2(Graphics *const graphics) } if (userPalette != nullptr) - graphics->setColor(userPalette->getColor(type)); + graphics->setColor(userPalette->getColor(type, 255U)); const int offsetHeight = CAST_S32(static_cast<float>( dotSize - 1) * mHeightProportion); @@ -422,7 +422,7 @@ void Minimap::draw2(Graphics *const graphics) if (userPalette != nullptr) { graphics->setColor(userPalette->getColor( - UserColorId::PARTY)); + UserColorId::PARTY, 255U)); } const int offsetHeight = CAST_S32( @@ -472,7 +472,7 @@ void Minimap::draw2(Graphics *const graphics) y = a.height - h; } - graphics->setColor(userPalette->getColor(UserColorId::PC)); + graphics->setColor(userPalette->getColor(UserColorId::PC, 255U)); graphics->drawRectangle(Rect(x, y, w, h)); graphics->popClipArea(); BLOCK_END("Minimap::draw") diff --git a/src/resources/map/mapitem.cpp b/src/resources/map/mapitem.cpp index ff4b6b13e..de057e753 100644 --- a/src/resources/map/mapitem.cpp +++ b/src/resources/map/mapitem.cpp @@ -163,7 +163,7 @@ void MapItem::draw(Graphics *const graphics, const int x, const int y, && mType != MapItemType::EMPTY) { Font *const font = gui->getFont(); - const Color &color = userPalette->getColor(UserColorId::BEING); + const Color &color = userPalette->getColor(UserColorId::BEING, 255U); font->drawString(graphics, color, color, |