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author | Andrei Karas <akaras@inbox.ru> | 2014-01-12 17:11:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-01-12 17:15:04 +0300 |
commit | 6fcb5c4b9f03dd3e4b9fea0475aec2c21a8510bc (patch) | |
tree | 46394dc0e74293959d9adc9ee4fbe65a88e3d589 | |
parent | c81199bab9f943e187ce8b1347bd06d2395674e6 (diff) | |
download | plus-6fcb5c4b9f03dd3e4b9fea0475aec2c21a8510bc.tar.gz plus-6fcb5c4b9f03dd3e4b9fea0475aec2c21a8510bc.tar.bz2 plus-6fcb5c4b9f03dd3e4b9fea0475aec2c21a8510bc.tar.xz plus-6fcb5c4b9f03dd3e4b9fea0475aec2c21a8510bc.zip |
fix showing branding icon in windows.
-rw-r--r-- | src/client.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/client.cpp b/src/client.cpp index ae76813ab..cd0030f3a 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -358,12 +358,16 @@ void Client::gameInit() SDL_EventState(SDL_USEREVENT, SDL_IGNORE); #ifdef WIN32 + extractDataDir(); + mountDataDir(); + setIcon(); + initGraphics(); +#else setIcon(); -#endif - initGraphics(); extractDataDir(); mountDataDir(); +#endif if (mOptions.dataPath.empty() && !branding.getStringValue("dataPath").empty()) |