diff options
author | Andrei Karas <akaras@inbox.ru> | 2013-04-16 23:06:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-18 21:31:52 +0300 |
commit | 67d3b8c193b51bbf892fd965547746511e8ddf87 (patch) | |
tree | b11031d009c6df44263f0be9f01503fae2c09615 | |
parent | 884c064f762c4d5ca23458ea43d9c34348259840 (diff) | |
download | plus-67d3b8c193b51bbf892fd965547746511e8ddf87.tar.gz plus-67d3b8c193b51bbf892fd965547746511e8ddf87.tar.bz2 plus-67d3b8c193b51bbf892fd965547746511e8ddf87.tar.xz plus-67d3b8c193b51bbf892fd965547746511e8ddf87.zip |
add delay to action sounds.
delay now unused.
-rw-r--r-- | src/CMakeLists.txt | 3 | ||||
-rw-r--r-- | src/Makefile.am | 1 | ||||
-rw-r--r-- | src/being.cpp | 60 | ||||
-rw-r--r-- | src/being.h | 2 | ||||
-rw-r--r-- | src/gui/skilldialog.cpp | 13 | ||||
-rw-r--r-- | src/gui/skilldialog.h | 6 | ||||
-rw-r--r-- | src/resources/beinginfo.cpp | 11 | ||||
-rw-r--r-- | src/resources/beinginfo.h | 10 | ||||
-rw-r--r-- | src/resources/itemdb.cpp | 5 | ||||
-rw-r--r-- | src/resources/iteminfo.cpp | 17 | ||||
-rw-r--r-- | src/resources/iteminfo.h | 20 | ||||
-rw-r--r-- | src/resources/monsterdb.cpp | 18 | ||||
-rw-r--r-- | src/resources/sounddb.cpp | 2 | ||||
-rw-r--r-- | src/resources/sounddb.h | 2 | ||||
-rw-r--r-- | src/resources/soundinfo.h | 43 |
15 files changed, 127 insertions, 86 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 84388508d..7aaeee334 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -464,8 +464,9 @@ SET(SRCS resources/sdlmusic.h resources/sounddb.cpp resources/sounddb.h - resources/soundeffect.h resources/soundeffect.cpp + resources/soundeffect.h + resources/soundinfo.h resources/spritedef.h resources/spritedef.cpp resources/subimage.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 4c9ccb872..22c7ffb14 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -467,6 +467,7 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ resources/sounddb.h \ resources/soundeffect.cpp \ resources/soundeffect.h \ + resources/soundinfo.h \ resources/spritedef.cpp \ resources/spritedef.h \ resources/subimage.cpp \ diff --git a/src/being.cpp b/src/being.cpp index 564cdec34..ec682ba7d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -654,8 +654,7 @@ void Being::takeDamage(Being *const attacker, const int amount, mDamageTaken += amount; if (mInfo) { - soundManager.playSfx(mInfo->getSound(SOUND_EVENT_HURT), - getTileX(), getTileY()); + playSfx(mInfo->getSound(SOUND_EVENT_HURT), mX, mY); if (!mInfo->isStaticMaxHP()) { @@ -808,34 +807,17 @@ void Being::handleAttack(Being *const victim, const int damage, if (mSpriteIDs.size() >= 10) { // here 10 is weapon slot - const int weaponId = mSpriteIDs[10]; - std::string soundFile; - if (weaponId > 0) - { - const ItemInfo &info = ItemDB::get(weaponId); - soundFile = info.getSound((damage > 0) ? - EQUIP_EVENT_HIT : EQUIP_EVENT_STRIKE); - } - else - { - soundFile = mInfo->getSound((damage > 0) ? - SOUND_EVENT_HIT : SOUND_EVENT_MISS); - } - if (!soundFile.empty()) - { - soundManager.playSfx(soundFile, mX, mY); - } - else - { - soundManager.playSfx(paths.getValue((damage > 0) - ? "attackSfxFile" : "missSfxFile", - "fist-swish.ogg"), mX, mY); - } + int weaponId = mSpriteIDs[10]; + if (!weaponId) + weaponId = -100 - mSubType; + const ItemInfo &info = ItemDB::get(weaponId); + playSfx(info.getSound((damage > 0) ? + SOUND_EVENT_HIT : SOUND_EVENT_MISS), mX, mY); } } else { - soundManager.playSfx(mInfo->getSound((damage > 0) ? + playSfx(mInfo->getSound((damage > 0) ? SOUND_EVENT_HIT : SOUND_EVENT_MISS), mX, mY); } } @@ -872,17 +854,16 @@ void Being::handleSkill(Being *const victim, const int damage, } if (damage && victim->mType == PLAYER && victim->mAction == SIT) victim->setAction(STAND); - if (data) { if (damage > 0) - soundManager.playSfx(data->soundHit, mX, mY); + playSfx(data->soundHit, mX, mY); else - soundManager.playSfx(data->soundMiss, mX, mY); + playSfx(data->soundMiss, mX, mY); } else { - soundManager.playSfx(mInfo->getSound((damage > 0) ? + playSfx(mInfo->getSound((damage > 0) ? SOUND_EVENT_HIT : SOUND_EVENT_MISS), mX, mY); } } @@ -1118,7 +1099,7 @@ void Being::setAction(const Action &action, const int attackId) case MOVE: if (mInfo) { - soundManager.playSfx(mInfo->getSound( + playSfx(mInfo->getSound( SOUND_EVENT_MOVE), mX, mY); } currentAction = SpriteAction::MOVE; @@ -1135,7 +1116,7 @@ void Being::setAction(const Action &action, const int attackId) event = SOUND_EVENT_SITTOP; else event = SOUND_EVENT_SIT; - soundManager.playSfx(mInfo->getSound(event), mX, mY); + playSfx(mInfo->getSound(event), mX, mY); } break; case ATTACK: @@ -1182,15 +1163,14 @@ void Being::setAction(const Action &action, const int attackId) case HURT: if (mInfo) { - soundManager.playSfx(mInfo->getSound( - SOUND_EVENT_HURT), mX, mY); + playSfx(mInfo->getSound(SOUND_EVENT_HURT), mX, mY); } break; case DEAD: currentAction = SpriteAction::DEAD; if (mInfo) { - soundManager.playSfx(mInfo->getSound(SOUND_EVENT_DIE), mX, mY); + playSfx(mInfo->getSound(SOUND_EVENT_DIE), mX, mY); if (mType == MONSTER || mType == NPC) mYDiff = mInfo->getDeadSortOffsetY(); } @@ -1200,10 +1180,7 @@ void Being::setAction(const Action &action, const int attackId) break; case SPAWN: if (mInfo) - { - soundManager.playSfx(mInfo->getSound( - SOUND_EVENT_SPAWN), mX, mY); - } + playSfx(mInfo->getSound(SOUND_EVENT_SPAWN), mX, mY); currentAction = SpriteAction::SPAWN; break; default: @@ -2955,6 +2932,11 @@ BeingEquipBackend::BeingEquipBackend(Being *const being): } } +void Being::playSfx(const SoundInfo &sound, const int x, const int y) +{ + soundManager.playSfx(sound.sound, x, y); +} + BeingEquipBackend::~BeingEquipBackend() { clear(); diff --git a/src/being.h b/src/being.h index d54c4fad1..c1adbbbcb 100644 --- a/src/being.h +++ b/src/being.h @@ -878,6 +878,8 @@ class Being : public ActorSprite, public ConfigListener void setOwner(Being *const owner) { mOwner = owner; } + void playSfx(const SoundInfo &sound, const int x, const int y); + static uint8_t genderToInt(const Gender sex) A_WARN_UNUSED; static Gender intToGender(uint8_t sex) A_WARN_UNUSED; diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 2a673a277..cb4d2e481 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -525,10 +525,15 @@ void SkillDialog::loadSkills() node, "description", ""); data->particle = XML::getProperty( node, "particle", ""); - data->soundHit = XML::getProperty( + + data->soundHit.sound = XML::getProperty( node, "soundHit", ""); - data->soundMiss = XML::getProperty( + data->soundHit.delay = XML::getProperty( + node, "soundHitDelay", 0); + data->soundMiss.sound = XML::getProperty( node, "soundMiss", ""); + data->soundMiss.delay = XML::getProperty( + node, "soundMissDelay", 0); skill->addData(level, data); } @@ -773,7 +778,9 @@ SkillData *SkillInfo::getData1(const int lev) } SkillData::SkillData() : - icon(nullptr) + icon(nullptr), + soundHit("", 0), + soundMiss("", 0) { } diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index 968e171d9..2a9f69a77 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -25,6 +25,8 @@ #include "gui/widgets/window.h" +#include "resources/soundinfo.h" + #include <guichan/actionlistener.hpp> #include <guichan/mouselistener.hpp> @@ -50,8 +52,8 @@ struct SkillData final Image *icon; std::string particle; - std::string soundHit; - std::string soundMiss; + SoundInfo soundHit; + SoundInfo soundMiss; SkillData(); A_DELETE_COPY(SkillData) diff --git a/src/resources/beinginfo.cpp b/src/resources/beinginfo.cpp index fc6139e83..99ce2ff6f 100644 --- a/src/resources/beinginfo.cpp +++ b/src/resources/beinginfo.cpp @@ -92,18 +92,19 @@ void BeingInfo::setTargetCursorSize(const std::string &size) } } -void BeingInfo::addSound(const SoundEvent event, const std::string &filename) +void BeingInfo::addSound(const SoundEvent event, const std::string &filename, + const int delay) { if (mSounds.find(event) == mSounds.end()) - mSounds[event] = new StringVect; + mSounds[event] = new SoundInfoVect; if (mSounds[event]) - mSounds[event]->push_back("sfx/" + filename); + mSounds[event]->push_back(SoundInfo("sfx/" + filename, delay)); } -const std::string &BeingInfo::getSound(const SoundEvent event) const +const SoundInfo &BeingInfo::getSound(const SoundEvent event) const { - static std::string emptySound(""); + static SoundInfo emptySound("", 0); const SoundEvents::const_iterator i = mSounds.find(event); return (i == mSounds.end() || !i->second) ? emptySound : diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h index b5ca37bf7..9bf5417fa 100644 --- a/src/resources/beinginfo.h +++ b/src/resources/beinginfo.h @@ -26,6 +26,7 @@ #include "actorsprite.h" #include "resources/cursor.h" +#include "resources/soundinfo.h" #include <list> #include <map> @@ -68,7 +69,7 @@ enum SoundEvent SOUND_EVENT_SPAWN }; -typedef std::map<SoundEvent, StringVect*> SoundEvents; +typedef std::map<SoundEvent, SoundInfoVect*> SoundEvents; /** * Holds information about a certain type of monster. This includes the name @@ -118,10 +119,11 @@ class BeingInfo final ActorSprite::TargetCursorSize getTargetCursorSize() const A_WARN_UNUSED { return mTargetCursorSize; } - void addSound(const SoundEvent event, const std::string &filename); + void addSound(const SoundEvent event, const std::string &filename, + const int delay); - const std::string &getSound(const SoundEvent event) - const A_WARN_UNUSED; + const SoundInfo &getSound(const SoundEvent event) + const A_WARN_UNUSED; void addAttack(const int id, std::string action, const int effectId, const int hitEffectId, const int criticalHitEffectId, diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 400c42d4f..f5d6e54ce 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -672,14 +672,15 @@ void loadSoundRef(ItemInfo *const itemInfo, const XmlNodePtr node) const std::string event = XML::getProperty(node, "event", ""); const std::string filename = reinterpret_cast<const char*>( node->xmlChildrenNode->content); + const int delay = XML::getProperty(node, "delay", 0); if (event == "hit") { - itemInfo->addSound(EQUIP_EVENT_HIT, filename); + itemInfo->addSound(SOUND_EVENT_HIT, filename, delay); } else if (event == "strike" || event == "miss") { - itemInfo->addSound(EQUIP_EVENT_STRIKE, filename); + itemInfo->addSound(SOUND_EVENT_MISS, filename, delay); } else { diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 4ec5d81f9..a6372ca93 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -23,6 +23,7 @@ #include "resources/iteminfo.h" #include "resources/itemdb.h" + #include "configuration.h" #include "utils/dtor.h" @@ -105,22 +106,24 @@ void ItemInfo::setAttackAction(const std::string &attackAction) mAttackAction = attackAction; } -void ItemInfo::addSound(const EquipmentSoundEvent event, - const std::string &filename) +void ItemInfo::addSound(const SoundEvent event, + const std::string &filename, const int delay) { - mSounds[event].push_back(paths.getStringValue("sfx").append(filename)); + mSounds[event].push_back(SoundInfo( + paths.getStringValue("sfx").append(filename), delay)); } -const std::string &ItemInfo::getSound(const EquipmentSoundEvent event) const +const SoundInfo &ItemInfo::getSound(const SoundEvent event) const { - static const std::string empty; - std::map<EquipmentSoundEvent, StringVect>::const_iterator i; + static const SoundInfo empty("", 0); + std::map<SoundEvent, SoundInfoVect>::const_iterator i; i = mSounds.find(event); if (i == mSounds.end()) return empty; - return (!i->second.empty()) ? i->second[rand() % i->second.size()] : empty; + return (!i->second.empty()) ? i->second[rand() + % i->second.size()] : empty; } std::map<int, int> *ItemInfo::addReplaceSprite(const int sprite, diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index e5b6f96b8..12dbb3c03 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -26,18 +26,11 @@ #include "being.h" #include "resources/colordb.h" +#include "resources/soundinfo.h" #include <map> #include <set> -enum EquipmentSoundEvent -{ - // miss - EQUIP_EVENT_STRIKE = 0, - // hit - EQUIP_EVENT_HIT -}; - enum EquipmentSlot { // Equipment rules: @@ -215,11 +208,12 @@ class ItemInfo final void setAttackRange(const int r) { mAttackRange = r; } - void addSound(const EquipmentSoundEvent event, - const std::string &filename); + void addSound(const SoundEvent event, + const std::string &filename, + const int delay); - const std::string &getSound(const EquipmentSoundEvent event) - const A_WARN_UNUSED; + const SoundInfo &getSound(const SoundEvent event) + const A_WARN_UNUSED; int getDrawBefore(const int direction) const A_WARN_UNUSED; @@ -328,7 +322,7 @@ class ItemInfo final std::map <int, std::string> mAnimationFiles; /** Stores the names of sounds to be played at certain event. */ - std::map <EquipmentSoundEvent, StringVect> mSounds; + std::map <SoundEvent, SoundInfoVect> mSounds; std::map <int, int> mTags; const std::map <int, ColorDB::ItemColor> *mColors; std::string mColorList; diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index 2fe6596b0..269cd59cd 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -147,41 +147,43 @@ void MonsterDB::load() const std::string event = XML::getProperty( spriteNode, "event", ""); + const int delay = XML::getProperty( + spriteNode, "delay", 0); const char *filename; filename = reinterpret_cast<const char*>( spriteNode->xmlChildrenNode->content); if (event == "hit") { - currentInfo->addSound(SOUND_EVENT_HIT, filename); + currentInfo->addSound(SOUND_EVENT_HIT, filename, delay); } else if (event == "miss") { - currentInfo->addSound(SOUND_EVENT_MISS, filename); + currentInfo->addSound(SOUND_EVENT_MISS, filename, delay); } else if (event == "hurt") { - currentInfo->addSound(SOUND_EVENT_HURT, filename); + currentInfo->addSound(SOUND_EVENT_HURT, filename, delay); } else if (event == "die") { - currentInfo->addSound(SOUND_EVENT_DIE, filename); + currentInfo->addSound(SOUND_EVENT_DIE, filename, delay); } else if (event == "move") { - currentInfo->addSound(SOUND_EVENT_MOVE, filename); + currentInfo->addSound(SOUND_EVENT_MOVE, filename, delay); } else if (event == "sit") { - currentInfo->addSound(SOUND_EVENT_SIT, filename); + currentInfo->addSound(SOUND_EVENT_SIT, filename, delay); } else if (event == "sittop") { - currentInfo->addSound(SOUND_EVENT_SITTOP, filename); + currentInfo->addSound(SOUND_EVENT_SITTOP, filename, delay); } else if (event == "spawn") { - currentInfo->addSound(SOUND_EVENT_SPAWN, filename); + currentInfo->addSound(SOUND_EVENT_SPAWN, filename, delay); } else { diff --git a/src/resources/sounddb.cpp b/src/resources/sounddb.cpp index 28ab3509c..9cf303322 100644 --- a/src/resources/sounddb.cpp +++ b/src/resources/sounddb.cpp @@ -1,5 +1,5 @@ /* - * Color database + * The ManaPlus Client * Copyright (C) 2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. diff --git a/src/resources/sounddb.h b/src/resources/sounddb.h index fc1a71229..560cdb4be 100644 --- a/src/resources/sounddb.h +++ b/src/resources/sounddb.h @@ -1,5 +1,5 @@ /* - * Color database + * The ManaPlus Client * Copyright (C) 2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. diff --git a/src/resources/soundinfo.h b/src/resources/soundinfo.h new file mode 100644 index 000000000..f60892e1c --- /dev/null +++ b/src/resources/soundinfo.h @@ -0,0 +1,43 @@ +/* + * The ManaPlus Client + * Copyright (C) 2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef SOUNDINFO_H +#define SOUNDINFO_H + +#include <string> +#include <vector> + +#include "localconsts.h" + +struct SoundInfo final +{ + SoundInfo(const std::string &sound0, const int delay0) : + sound(sound0), + delay(delay0) + { + } + + std::string sound; + int delay; +}; + +typedef std::vector<SoundInfo> SoundInfoVect; + +#endif |