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author | Andrei Karas <akaras@inbox.ru> | 2013-12-22 20:03:20 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-12-22 20:03:20 +0300 |
commit | 15309c3bb75a5d5d1b56171fe1bd91b96e1735b8 (patch) | |
tree | 456439afcc908a50360bb8968f143dab32a4251e | |
parent | 2425f9821deb57ceab2f6e6a5aa01a0784e07148 (diff) | |
download | plus-15309c3bb75a5d5d1b56171fe1bd91b96e1735b8.tar.gz plus-15309c3bb75a5d5d1b56171fe1bd91b96e1735b8.tar.bz2 plus-15309c3bb75a5d5d1b56171fe1bd91b96e1735b8.tar.xz plus-15309c3bb75a5d5d1b56171fe1bd91b96e1735b8.zip |
allow fill complete part of progress bar with images.
For this need add in progress bar theme file option fillImage and set it to 1.
Then add progress bar xml file for image with name: name_fill.xml.
Default is: progressbar_fill.xml
New theme option: fillImage
New theme file (default name): progressbar_fill.xml
-rw-r--r-- | data/graphics/gui/CMakeLists.txt | 1 | ||||
-rw-r--r-- | data/graphics/gui/Makefile.am | 1 | ||||
-rw-r--r-- | data/graphics/gui/progressbar.xml | 2 | ||||
-rw-r--r-- | data/graphics/gui/progressbar_fill.xml | 19 | ||||
-rw-r--r-- | src/gui/widgets/progressbar.cpp | 49 | ||||
-rw-r--r-- | src/gui/widgets/progressbar.h | 5 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.cpp | 29 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.h | 1 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 13 | ||||
-rw-r--r-- | src/gui/windows/updaterwindow.cpp | 2 |
11 files changed, 104 insertions, 22 deletions
diff --git a/data/graphics/gui/CMakeLists.txt b/data/graphics/gui/CMakeLists.txt index 870b86b60..61acadfa0 100644 --- a/data/graphics/gui/CMakeLists.txt +++ b/data/graphics/gui/CMakeLists.txt @@ -51,6 +51,7 @@ SET (FILES popupbrowserbox.xml progress-indicator.png progressbar.xml + progressbar_fill.xml quests.xml radio.xml resize.xml diff --git a/data/graphics/gui/Makefile.am b/data/graphics/gui/Makefile.am index 50ea62178..740f81613 100644 --- a/data/graphics/gui/Makefile.am +++ b/data/graphics/gui/Makefile.am @@ -54,6 +54,7 @@ gui_DATA = \ popupbrowserbox.xml \ progress-indicator.png \ progressbar.xml \ + progressbar_fill.xml \ quests.xml \ radio.xml \ resize.xml \ diff --git a/data/graphics/gui/progressbar.xml b/data/graphics/gui/progressbar.xml index 1be7e4100..c2b1f46e9 100644 --- a/data/graphics/gui/progressbar.xml +++ b/data/graphics/gui/progressbar.xml @@ -3,6 +3,8 @@ <widget type="Window" xpos="73" ypos="164"> <option name="padding" value="2" /> <option name="fillPadding" value="3" /> + <option name="fillImage" value="0" /> + <!-- Top Row --> <part type="top-left-corner" xpos="0" ypos="0" width="4" height="4" /> <part type="top-edge" xpos="4" ypos="0" width="3" height="4" /> diff --git a/data/graphics/gui/progressbar_fill.xml b/data/graphics/gui/progressbar_fill.xml new file mode 100644 index 000000000..c674c7c7b --- /dev/null +++ b/data/graphics/gui/progressbar_fill.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="utf-8"?> +<skinset name="Default" image="window.png"> + <widget type="Window" xpos="73" ypos="164"> + <!-- Top Row --> + <part type="top-left-corner" xpos="0" ypos="0" width="4" height="4" /> + <part type="top-edge" xpos="4" ypos="0" width="3" height="4" /> + <part type="top-right-corner" xpos="7" ypos="0" width="4" height="4" /> + + <!-- Middle Row --> + <part type="left-edge" xpos="0" ypos="4" width="4" height="10" /> + <part type="bg-quad" xpos="4" ypos="4" width="3" height="10" /> + <part type="right-edge" xpos="7" ypos="4" width="4" height="10" /> + + <!-- Bottom Row --> + <part type="bottom-left-corner" xpos="0" ypos="15" width="4" height="4" /> + <part type="bottom-edge" xpos="4" ypos="15" width="3" height="4" /> + <part type="bottom-right-corner" xpos="7" ypos="15" width="4" height="4" /> + </widget> +</skinset> diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp index e8f3b5947..5d776fa1a 100644 --- a/src/gui/widgets/progressbar.cpp +++ b/src/gui/widgets/progressbar.cpp @@ -37,11 +37,14 @@ float ProgressBar::mAlpha = 1.0; ProgressBar::ProgressBar(const Widget2 *const widget, float progress, const int width, const int height, - const int backColor, const std::string &skin): + const int backColor, + const std::string &skin, const std::string &skinFill): gcn::Widget(), Widget2(widget), gcn::WidgetListener(), + mFillRect(), mSkin(nullptr), + mSkinFill(nullptr), mProgress(progress), mProgressToGo(progress), mBackgroundColor(Theme::getProgressColor(backColor >= 0 @@ -53,6 +56,7 @@ ProgressBar::ProgressBar(const Widget2 *const widget, float progress, mProgressPalette(backColor), mPadding(2), mFillPadding(3), + mFillImage(false), mSmoothProgress(true), mSmoothColorChange(true), mRedraw(true) @@ -73,6 +77,9 @@ ProgressBar::ProgressBar(const Widget2 *const widget, float progress, { setPadding(mSkin->getPadding()); mFillPadding = mSkin->getOption("fillPadding"); + mFillImage = mSkin->getOption("fillImage") != 0; + if (mFillImage) + theme->loadRect(mFillRect, skinFill, "progressbar_fill.xml"); } setHeight(2 * mPadding + getFont()->getHeight() + 2); } @@ -86,13 +93,15 @@ ProgressBar::~ProgressBar() gui->removeDragged(this); mInstances--; + Theme *const theme = Theme::instance(); if (mSkin) { - Theme *const theme = Theme::instance(); if (theme) theme->unload(mSkin); mSkin = nullptr; } + if (theme) + theme->unloadRect(mFillRect); delete mVertexes; mVertexes = nullptr; } @@ -115,6 +124,7 @@ void ProgressBar::logic() mBackgroundColor.g--; if (mBackgroundColorToGo.b < mBackgroundColor.b) mBackgroundColor.b--; + mRedraw = true; } if (mSmoothProgress && mProgressToGo != mProgress) @@ -124,6 +134,7 @@ void ProgressBar::logic() mProgress = std::min(1.0F, mProgress + 0.005F); if (mProgressToGo < mProgress) mProgress = std::max(0.0F, mProgress - 0.005F); + mRedraw = true; } BLOCK_END("ProgressBar::logic") } @@ -148,6 +159,7 @@ void ProgressBar::setProgress(const float progress) { const float p = std::min(1.0F, std::max(0.0F, progress)); mProgressToGo = p; + mRedraw = true; if (!mSmoothProgress) mProgress = p; @@ -163,6 +175,7 @@ void ProgressBar::setProgressPalette(const int progressPalette) { const int oldPalette = mProgressPalette; mProgressPalette = progressPalette; + mRedraw = true; if (mProgressPalette != oldPalette && mProgressPalette >= 0) { @@ -173,6 +186,7 @@ void ProgressBar::setProgressPalette(const int progressPalette) void ProgressBar::setBackgroundColor(const gcn::Color &color) { + mRedraw = true; mBackgroundColorToGo = color; if (!mSmoothColorChange) @@ -198,6 +212,21 @@ void ProgressBar::render(Graphics *graphics) mVertexes->clear(); graphics->calcWindow(mVertexes, 0, 0, mDimension.width, mDimension.height, mSkin->getBorder()); + if (mFillImage) + { + const unsigned int pad = 2 * mFillPadding; + const int maxWidth = mDimension.width - pad; + int width = static_cast<int>(mProgress + * static_cast<float>(maxWidth)); + if (width > 0) + { + if (width > maxWidth) + width = maxWidth; + logger->log("calc fill: %d, %d", mFillPadding, width); + graphics->calcWindow(mVertexes, mFillPadding, mFillPadding, + width, mDimension.height - pad, mFillRect); + } + } } graphics->drawTileCollection(mVertexes); @@ -206,10 +235,24 @@ void ProgressBar::render(Graphics *graphics) { graphics->drawImageRect(0, 0, mDimension.width, mDimension.height, mSkin->getBorder()); + if (mFillImage) + { + const unsigned int pad = 2 * mFillPadding; + const int maxWidth = mDimension.width - pad; + int width = static_cast<int>(mProgress + * static_cast<float>(maxWidth)); + if (width > 0) + { + if (width > maxWidth) + width = maxWidth; + graphics->drawImageRect(mFillPadding, mFillPadding, + width, mDimension.height - pad, mFillRect); + } + } } // The bar - if (mProgress > 0) + if (!mFillImage && mProgress > 0) { graphics->setColor(mBackgroundColor); const unsigned int pad = 2 * mFillPadding; diff --git a/src/gui/widgets/progressbar.h b/src/gui/widgets/progressbar.h index 3bfceab18..9b2ab353a 100644 --- a/src/gui/widgets/progressbar.h +++ b/src/gui/widgets/progressbar.h @@ -52,7 +52,7 @@ class ProgressBar final : public gcn::Widget, ProgressBar(const Widget2 *const widget, float progress, const int width, const int height, const int backColor, - const std::string &skin); + const std::string &skin, const std::string &skinFill); A_DELETE_COPY(ProgressBar) @@ -140,7 +140,9 @@ class ProgressBar final : public gcn::Widget, { mPadding = padding; } private: + ImageRect mFillRect; Skin *mSkin; + Skin *mSkinFill; float mProgress; float mProgressToGo; @@ -157,6 +159,7 @@ class ProgressBar final : public gcn::Widget, static int mInstances; static float mAlpha; + bool mFillImage; bool mSmoothProgress; bool mSmoothColorChange; bool mRedraw; diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index b477e2b5a..3f447e443 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -118,7 +118,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory): mInvCloseButton(nullptr), mWeightBar(nullptr), mSlotsBar(new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_INVY_SLOTS, - "slotsprogressbar.xml")), + "slotsprogressbar.xml", "slotsprogressbar_fill.xml")), mFilter(nullptr), mSortModel(new SortListModelInv), mSortDropDown(new DropDown(this, mSortModel, false, false, this, "sort")), @@ -227,7 +227,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory): // TRANSLATORS: inventory button mEquipmentButton = new Button(this, _("Equipment"), "equipment", this); mWeightBar = new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_WEIGHT, - "weightprogressbar.xml"); + "weightprogressbar.xml", "weightprogressbar_fill.xml"); mWeightBar->setColor(Theme::getThemeColor(Theme::WEIGHT_BAR), Theme::getThemeColor(Theme::WEIGHT_BAR_OUTLINE)); diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index cd3f3701d..4559c1af4 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -63,7 +63,8 @@ MiniStatusWindow::MiniStatusWindow() : mMaxX(0), // TRANSLATORS: status bar name mHpBar(createBar(0, 100, 0, Theme::HP_BAR, Theme::PROG_HP, - "hpprogressbar.xml", "hp bar", _("health bar"))), + "hpprogressbar.xml", "hpprogressbar_fill.xml", + "hp bar", _("health bar"))), mMpBar(Net::getGameHandler()->canUseMagicBar() ? createBar(0, 100, 0, Net::getPlayerHandler()->canUseMagic() ? Theme::MP_BAR : Theme::NO_MP_BAR, @@ -71,30 +72,38 @@ MiniStatusWindow::MiniStatusWindow() : ? Theme::PROG_MP : Theme::PROG_NO_MP, Net::getPlayerHandler()->canUseMagic() ? "mpprogressbar.xml" : "nompprogressbar.xml", + Net::getPlayerHandler()->canUseMagic() + ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml", // TRANSLATORS: status bar name "mp bar", _("mana bar")) : nullptr), mXpBar(createBar(0, 100, 0, Theme::XP_BAR, Theme::PROG_EXP, + "xpprogressbar.xml", "xpprogressbar_fill.xml", // TRANSLATORS: status bar name - "xpprogressbar.xml", "xp bar", _("experience bar"))), + "xp bar", _("experience bar"))), mJobBar(nullptr), mWeightBar(createBar(0, 140, 0, Theme::WEIGHT_BAR, Theme::PROG_WEIGHT, + "weightprogressbar.xml", "weightprogressbar_fill.xml", // TRANSLATORS: status bar name - "weightprogressbar.xml", "weight bar", _("weight bar"))), + "weight bar", _("weight bar"))), mInvSlotsBar(createBar(0, 45, 0, Theme::SLOTS_BAR, Theme::PROG_INVY_SLOTS, - "slotsprogressbar.xml", "inventory slots bar", + "slotsprogressbar.xml", "slotsprogressbar_fill.xml", + "inventory slots bar", // TRANSLATORS: status bar name _("inventory slots bar"))), mMoneyBar(createBar(0, 130, 0, Theme::MONEY_BAR, Theme::PROG_MONEY, + "moneyprogressbar.xml", "moneyprogressbar_fill.xml", // TRANSLATORS: status bar name - "moneyprogressbar.xml", "money bar", _("money bar"))), + "money bar", _("money bar"))), mArrowsBar(createBar(0, 50, 0, Theme::ARROWS_BAR, Theme::PROG_ARROWS, + "arrowsprogressbar.xml", "arrowsprogressbar_fill.xml", // TRANSLATORS: status bar name - "arrowsprogressbar.xml", "arrows bar", _("arrows bar"))), + "arrows bar", _("arrows bar"))), mStatusBar(createBar(100, (config.getIntValue("fontSize") > 16 ? 250 : 165), 0, Theme::STATUS_BAR, Theme::PROG_STATUS, + "statusprogressbar.xml", "statusprogressbar_fill.xml", // TRANSLATORS: status bar name - "statusprogressbar.xml", "status bar", _("status bar"))), + "status bar", _("status bar"))), mTextPopup(new TextPopup), mStatusPopup(new StatusPopup) { @@ -117,7 +126,8 @@ MiniStatusWindow::MiniStatusWindow() : { mJobBar = createBar(0, 100, 0, Theme::JOB_BAR, Theme::PROG_JOB, // TRANSLATORS: status bar name - "jobprogressbar.xml", "job bar", _("job bar")); + "jobprogressbar.xml", "jobprogressbar_fill.xml", + "job bar", _("job bar")); StatusWindow::updateJobBar(mJobBar); } @@ -164,12 +174,13 @@ ProgressBar *MiniStatusWindow::createBar(const float progress, const int textColor, const int backColor, const std::string &restrict skin, + const std::string &restrict skinFill, const std::string &restrict name, const std::string &restrict description) { ProgressBar *const bar = new ProgressBar(this, - progress, width, height, backColor, skin); + progress, width, height, backColor, skin, skinFill); bar->setActionEventId(name); bar->setId(description); bar->setColor(Theme::getThemeColor(textColor), diff --git a/src/gui/windows/ministatuswindow.h b/src/gui/windows/ministatuswindow.h index e2bae8a49..e73913683 100644 --- a/src/gui/windows/ministatuswindow.h +++ b/src/gui/windows/ministatuswindow.h @@ -100,6 +100,7 @@ class MiniStatusWindow final : public Popup, const int width, const int height, const int textColor, const int backColor, const std::string &restrict skin, + const std::string &restrict skinFill, const std::string &restrict name, const std::string &restrict description) A_WARN_UNUSED; diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 1f0fb4d91..2fb2e48e4 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -191,16 +191,16 @@ StatusWindow::StatusWindow() : max = 1; mHpBar = new ProgressBar(this, static_cast<float>(PlayerInfo::getAttribute( - PlayerInfo::HP)) / static_cast<float>(max), 80, 0, - Theme::PROG_HP, "hpprogressbar.xml"); + PlayerInfo::HP)) / static_cast<float>(max), 80, 0, Theme::PROG_HP, + "hpprogressbar.xml", "hpprogressbar_fill.xml"); mHpBar->setColor(Theme::getThemeColor(Theme::HP_BAR), Theme::getThemeColor(Theme::HP_BAR_OUTLINE)); max = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED); mXpBar = new ProgressBar(this, max ? static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::EXP)) - / static_cast<float>(max) : static_cast<float>(0), - 80, 0, Theme::PROG_EXP, "xpprogressbar.xml"); + / static_cast<float>(max) : static_cast<float>(0), 80, 0, + Theme::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml"); mXpBar->setColor(Theme::getThemeColor(Theme::XP_BAR), Theme::getThemeColor(Theme::XP_BAR_OUTLINE)); @@ -218,7 +218,8 @@ StatusWindow::StatusWindow() : PlayerInfo::getAttribute(PlayerInfo::MAX_MP)) / static_cast<float>(max) : static_cast<float>(0), 80, 0, useMagic ? Theme::PROG_MP : Theme::PROG_NO_MP, - useMagic ? "mpprogressbar.xml" : "nompprogressbar.xml"); + useMagic ? "mpprogressbar.xml" : "nompprogressbar.xml", + useMagic ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml"); if (useMagic) { mMpBar->setColor(Theme::getThemeColor(Theme::MP_BAR), @@ -258,7 +259,7 @@ StatusWindow::StatusWindow() : // TRANSLATORS: status window label mJobLabel = new Label(this, _("Job:")); mJobBar = new ProgressBar(this, 0.0F, 80, 0, Theme::PROG_JOB, - "jobprogressbar.xml"); + "jobprogressbar.xml", "jobprogressbar_fill.xml"); mJobBar->setColor(Theme::getThemeColor(Theme::JOB_BAR), Theme::getThemeColor(Theme::JOB_BAR_OUTLINE)); diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp index e219ab0b7..d33d58374 100644 --- a/src/gui/windows/updaterwindow.cpp +++ b/src/gui/windows/updaterwindow.cpp @@ -180,7 +180,7 @@ UpdaterWindow::UpdaterWindow(const std::string &restrict updateHost, // TRANSLATORS: updater window button mPlayButton(new Button(this, _("Play"), "play", this)), mProgressBar(new ProgressBar(this, 0.0, 310, 0, Theme::PROG_UPDATE, - "updateprogressbar.xml")), + "updateprogressbar.xml", "updateprogressbar_fill.xml")), mBrowserBox(new BrowserBox(this, BrowserBox::AUTO_SIZE, true, "browserbox.xml")), mScrollArea(new ScrollArea(mBrowserBox, true, "update_background.xml")), |