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author | Andrei Karas <akaras@inbox.ru> | 2012-06-08 02:17:29 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-08 02:17:29 +0300 |
commit | 85fbff517d7f2bd6a6e26037266702bd2e16e1e9 (patch) | |
tree | 16a3de233fbd4ef2a12cb864a22393cc9e8128be | |
parent | dbc3b324a0c5dcb1a0ee29b289e71423a06e85fd (diff) | |
download | plus-85fbff517d7f2bd6a6e26037266702bd2e16e1e9.tar.gz plus-85fbff517d7f2bd6a6e26037266702bd2e16e1e9.tar.bz2 plus-85fbff517d7f2bd6a6e26037266702bd2e16e1e9.tar.xz plus-85fbff517d7f2bd6a6e26037266702bd2e16e1e9.zip |
Revert "Add hurt animation."
This reverts commit 9875c00dc37b1d7b55e1154075a0cd2d997a490d.
-rw-r--r-- | src/being.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/being.cpp b/src/being.cpp index 9aee21c4e..13874335d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -740,12 +740,8 @@ void Being::handleAttack(Being *victim, int damage, if (dir) setDirection(dir); } - if (damage) - { - victim->setAction(HURT); - if (this == player_node && mAction == HURT) - setAction(ATTACK); - } + if (damage && victim->mType == PLAYER && victim->mAction == SIT) + victim->setAction(STAND); sound.playSfx(mInfo->getSound((damage > 0) ? SOUND_EVENT_HIT : SOUND_EVENT_MISS), mX, mY); @@ -1093,7 +1089,10 @@ void Being::setAction(Action action, int attackType A_UNUSED) case HURT: if (mInfo) sound.playSfx(mInfo->getSound(SOUND_EVENT_HURT), mX, mY); - currentAction = SpriteAction::HURT; + //currentAction = SpriteAction::HURT;// Buggy: makes the player stop + // attacking and unable to attack + // again until he moves. + // TODO: fix this! break; case DEAD: currentAction = SpriteAction::DEAD; |