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author | Andrei Karas <akaras@inbox.ru> | 2013-08-30 22:53:47 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-31 12:50:04 +0300 |
commit | 85c5fc06d49e8309d273873d31448688bd494d49 (patch) | |
tree | 80d83e16ef273c147b0d1915edca44baf6899933 | |
parent | 60d90692e487948b77edcac63acbef34254cea5b (diff) | |
download | plus-85c5fc06d49e8309d273873d31448688bd494d49.tar.gz plus-85c5fc06d49e8309d273873d31448688bd494d49.tar.bz2 plus-85c5fc06d49e8309d273873d31448688bd494d49.tar.xz plus-85c5fc06d49e8309d273873d31448688bd494d49.zip |
fix code style and some minor issues.
-rw-r--r-- | src/actorsprite.cpp | 5 | ||||
-rw-r--r-- | src/gui/npcdialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/setup_input.cpp | 3 | ||||
-rw-r--r-- | src/gui/widgets/window.cpp | 3 | ||||
-rw-r--r-- | src/inputmanager.h | 2 | ||||
-rw-r--r-- | src/map.cpp | 2 | ||||
-rw-r--r-- | src/mobileopenglgraphics.cpp | 1 | ||||
-rw-r--r-- | src/mobileopenglgraphics.h | 1 | ||||
-rw-r--r-- | src/utils/sdlcheckutils.cpp | 4 | ||||
-rw-r--r-- | src/utils/sdlcheckutils.h | 4 |
10 files changed, 14 insertions, 13 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index 83f104867..0b624741a 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -367,14 +367,15 @@ void ActorSprite::initTargetCursor() { static const std::string targetCursorFile = "%s/target-cursor-%s-%s.xml"; - const char *path = branding.getStringValue("guiPath").c_str(); + const std::string path = branding.getStringValue("guiPath"); + // Load target cursors for (int size = TC_SMALL; size < NUM_TC; size++) { for (int type = TCT_NORMAL; type < NUM_TCT; type++) { targetCursor[type][size] = AnimatedSprite::load(strprintf( - targetCursorFile.c_str(), path, cursorType(type), + targetCursorFile.c_str(), path.c_str(), cursorType(type), cursorSize(size))); } } diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index 27a5dbf43..22cecebd2 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -336,6 +336,7 @@ void NpcDialog::action(const gcn::ActionEvent &event) return; printText = mTextField->getText(); Net::getNpcHandler()->stringInput(mNpcId, printText); + break; } case NPC_INPUT_INTEGER: { @@ -344,6 +345,7 @@ void NpcDialog::action(const gcn::ActionEvent &event) printText = strprintf("%d", mIntField->getValue()); Net::getNpcHandler()->integerInput( mNpcId, mIntField->getValue()); + break; } case NPC_INPUT_ITEM: { diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp index d4d86ce61..0b0fd70de 100644 --- a/src/gui/setup_input.cpp +++ b/src/gui/setup_input.cpp @@ -104,6 +104,7 @@ Setup_Input::Setup_Input(const Widget2 *const widget) : // TRANSLATORS: button in input settings tab mResetKeysButton(new Button(this, _("Reset all keys"), "resetkeys", this)), mTabs(new TabStrip(this, config.getIntValue("fontSize") + 10)), + mScrollArea(new ScrollArea(mKeyList, true, "setup_input_background.xml")), mKeySetting(false), mActionDataSize(new int [9]) { @@ -125,8 +126,6 @@ Setup_Input::Setup_Input(const Widget2 *const widget) : refreshKeys(); mKeyList->addActionListener(this); - mScrollArea = new ScrollArea(mKeyList, - true, "setup_input_background.xml"); mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mAssignKeyButton->addActionListener(this); mAssignKeyButton->setEnabled(false); diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index a0683fa45..7d6174311 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -494,7 +494,8 @@ void Window::widgetResized(const gcn::Event &event A_UNUSED) } if (mSkin) { - const bool showClose = mCloseWindowButton && mSkin->getCloseImage(false); + const bool showClose = mCloseWindowButton + && mSkin->getCloseImage(false); const int closePadding = getOption("closePadding"); if (showClose) { diff --git a/src/inputmanager.h b/src/inputmanager.h index 3e2ab8e41..d8b39f6b8 100644 --- a/src/inputmanager.h +++ b/src/inputmanager.h @@ -82,7 +82,7 @@ enum KeyCondition COND_NOMODAL = 64, // modal windows inactive COND_NONPCINPUT = 128, // npc input field inactive COND_EMODS = 256, // game modifiers enabled - COND_NOTARGET = 512, // no target/untarget keys + COND_NOTARGET = 512, // no target/untarget keys // pressed COND_NOFOLLOW = 1024, // follow mode disabled COND_INGAME = 2048, // game must be started diff --git a/src/map.cpp b/src/map.cpp index 011a19319..f7082383b 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -1447,7 +1447,6 @@ void Map::reduce() { return; } -#endif int cnt = 0; for (int x = 0; x < mWidth; x ++) @@ -1567,6 +1566,7 @@ void Map::reduce() } } logger->log("tiles reduced: %d", cnt); +#endif } void Map::redrawMap() diff --git a/src/mobileopenglgraphics.cpp b/src/mobileopenglgraphics.cpp index ee9761215..fab5bfab3 100644 --- a/src/mobileopenglgraphics.cpp +++ b/src/mobileopenglgraphics.cpp @@ -52,7 +52,6 @@ MobileOpenGLGraphics::MobileOpenGLGraphics(): mIntTexArray(nullptr), mIntVertArray(nullptr), mShortVertArray(nullptr), - mAlpha(false), mTexture(false), mIsByteColor(false), mByteColor(), diff --git a/src/mobileopenglgraphics.h b/src/mobileopenglgraphics.h index 307ff5f2f..87755b9ff 100644 --- a/src/mobileopenglgraphics.h +++ b/src/mobileopenglgraphics.h @@ -214,7 +214,6 @@ class MobileOpenGLGraphics final : public Graphics GLint *mIntTexArray; GLint *mIntVertArray; GLshort *mShortVertArray; - bool mAlpha; bool mTexture; bool mIsByteColor; diff --git a/src/utils/sdlcheckutils.cpp b/src/utils/sdlcheckutils.cpp index ee2f41b77..50adedb28 100644 --- a/src/utils/sdlcheckutils.cpp +++ b/src/utils/sdlcheckutils.cpp @@ -185,8 +185,8 @@ SDL_Surface *FakeTTF_RenderUTF8_Blended(_TTF_Font *const font, } SDL_Surface *FakeSDL_DisplayFormat(SDL_Surface *const surface, - const char *const file, - const unsigned line) + const char *const file, + const unsigned line) { return addSurface("SDL_DisplayFormat", SDL_DisplayFormat(surface), file, line); diff --git a/src/utils/sdlcheckutils.h b/src/utils/sdlcheckutils.h index 5bfdad3ed..b1f1a0821 100644 --- a/src/utils/sdlcheckutils.h +++ b/src/utils/sdlcheckutils.h @@ -68,8 +68,8 @@ SDL_Surface *FakeSDL_DisplayFormat(SDL_Surface *const surface, const unsigned line); SDL_Surface *FakeSDL_DisplayFormatAlpha(SDL_Surface *const surface, - const char *const file, - const unsigned line); + const char *const file, + const unsigned line); #endif // DEBUG_SDL_SURFACES #endif // UTILS_SDLCHECKUTILS_H |