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author | Andrei Karas <akaras@inbox.ru> | 2013-04-22 00:57:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-28 12:46:07 +0300 |
commit | ecf7284930fc6b67db33146819bedf6ec0ed7e7b (patch) | |
tree | 16628bb1b0d5e028ef673a1a39976e946f628f37 | |
parent | 865a8d966b8ec08dc52d5edb10c479138a5a92ca (diff) | |
download | plus-ecf7284930fc6b67db33146819bedf6ec0ed7e7b.tar.gz plus-ecf7284930fc6b67db33146819bedf6ec0ed7e7b.tar.bz2 plus-ecf7284930fc6b67db33146819bedf6ec0ed7e7b.tar.xz plus-ecf7284930fc6b67db33146819bedf6ec0ed7e7b.zip |
create shared class for different players list visualisation.
-rw-r--r-- | src/gui/charselectdialog.cpp | 84 | ||||
-rw-r--r-- | src/gui/charselectdialog.h | 4 |
2 files changed, 50 insertions, 38 deletions
diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index 977e06726..6b6036cd3 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -135,19 +135,45 @@ class CharacterDisplay final : public Container Button *mDelete; }; -class CharacterScroller final : public Container, - public gcn::ActionListener +class CharacterViewBase : public Container, + public gcn::ActionListener { public: - CharacterScroller(CharSelectDialog *const widget, - std::vector<CharacterDisplay*> *const entries) : + CharacterViewBase(CharSelectDialog *const widget) : Container(widget), gcn::ActionListener(), + mSelected(0) + { + } + + A_DELETE_COPY(CharacterViewBase) + + virtual ~CharacterViewBase() + { } + + virtual void show(const int i) = 0; + + virtual void resize() = 0; + + int getSelected() + { + return mSelected; + } + + protected: + int mSelected; +}; + +class CharacterViewSmall final : public CharacterViewBase +{ + public: + CharacterViewSmall(CharSelectDialog *const widget, + std::vector<CharacterDisplay*> *const entries) : + CharacterViewBase(widget), mSelectedEntry(nullptr), mPrevious(new Button(this, "<", "prev", this)), mNext(new Button(this, ">", "next", this)), mNumber(new Label(this, "??")), - mSelected(0), mCharacterEntries(entries) { addKeyListener(widget); @@ -164,9 +190,11 @@ class CharacterScroller final : public Container, add(mPrevious); add(mNext); add(mNumber); + + setHeight(200); } - A_DELETE_COPY(CharacterScroller) + A_DELETE_COPY(CharacterViewSmall) void show(const int i) { @@ -217,17 +245,11 @@ class CharacterScroller final : public Container, } } - int getSelected() const - { - return mSelected; - } - private: CharacterDisplay *mSelectedEntry; Button *mPrevious; Button *mNext; Label *mNumber; - int mSelected; std::vector<CharacterDisplay*> *mCharacterEntries; }; @@ -244,7 +266,7 @@ CharSelectDialog::CharSelectDialog(LoginData *const data): "change_password", this)), mUnregisterButton(nullptr), mChangeEmailButton(nullptr), - mCharacterScroller(nullptr), + mCharacterView(nullptr), mCharacterEntries(0), mCharServerHandler(Net::getCharServerHandler()), mDeleteDialog(nullptr), @@ -303,11 +325,10 @@ CharSelectDialog::CharSelectDialog(LoginData *const data): character->setVisible(false); mCharacterEntries.push_back(character); } - mCharacterScroller = new CharacterScroller(this, &mCharacterEntries); - mCharacterScroller->setWidth(mainGraphics->getWidth() + mCharacterView = new CharacterViewSmall(this, &mCharacterEntries); + mCharacterView->setWidth(mainGraphics->getWidth() - 2 * getPadding()); - mCharacterScroller->setHeight(200); - placer(0, 0, mCharacterScroller); + placer(0, 0, mCharacterView); } reflowLayout(); @@ -328,9 +349,9 @@ void CharSelectDialog::action(const gcn::ActionEvent &event) // Check if a button of a character was pressed const gcn::Widget *const sourceParent = event.getSource()->getParent(); int selected = -1; - if (mCharacterScroller) + if (mCharacterView) { - selected = mCharacterScroller->getSelected(); + selected = mCharacterView->getSelected(); } else { @@ -418,7 +439,7 @@ void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent) case Input::KEY_GUI_RIGHT: { - if (mCharacterScroller) + if (mCharacterView) return; keyEvent.consume(); int idx; @@ -435,7 +456,7 @@ void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent) case Input::KEY_GUI_LEFT: { - if (mCharacterScroller) + if (mCharacterView) return; keyEvent.consume(); int idx; @@ -463,7 +484,7 @@ void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent) { idx2 = 0; } - else if (!mCharacterScroller) + else if (!mCharacterView) { idx -= SLOTS_PER_ROW; if (mCharacterEntries[idx]->getCharacter()) @@ -490,7 +511,7 @@ void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent) idx += SLOTS_PER_ROW; idx2 = 0; } - else if (!mCharacterScroller) + else if (!mCharacterView) { if (mCharacterEntries[idx]->getCharacter()) idx2 = 1; @@ -696,15 +717,15 @@ void CharSelectDialog::focusCharacter(const int i) { if (mCharacterEntries[i]) mCharacterEntries[i]->requestFocus(); - if (mCharacterScroller) - mCharacterScroller->show(i); + if (mCharacterView) + mCharacterView->show(i); } void CharSelectDialog::widgetResized(const gcn::Event &event) { Window::widgetResized(event); - if (mCharacterScroller) - mCharacterScroller->resize(); + if (mCharacterView) + mCharacterView->resize(); } CharacterDisplay::CharacterDisplay(const Widget2 *const widget, @@ -736,15 +757,6 @@ CharacterDisplay::CharacterDisplay(const Widget2 *const widget, // Setting the width so that the largest label fits. mName->adjustSize(); mMoney->adjustSize(); -/* - int width = 74; - if (width - 20 < mName->getWidth()) - width = 20 + mName->getWidth(); - if (width - 20 < mMoney->getWidth()) - width = 20 + mMoney->getWidth(); - h.reflowLayout(width, 112 + mName->getHeight() + mLevel->getHeight() + - mMoney->getHeight() + mButton->getHeight() + mDelete->getHeight()); -*/ setWidth(110); setHeight(200); diff --git a/src/gui/charselectdialog.h b/src/gui/charselectdialog.h index 5b4ba47af..b24b8e225 100644 --- a/src/gui/charselectdialog.h +++ b/src/gui/charselectdialog.h @@ -35,7 +35,7 @@ class Button; class CharacterDisplay; -class CharacterScroller; +class CharacterViewBase; class Label; class LocalPlayer; class LoginData; @@ -124,7 +124,7 @@ class CharSelectDialog final : public Window, Button *mChangePasswordButton; Button *mUnregisterButton; Button *mChangeEmailButton; - CharacterScroller *mCharacterScroller; + CharacterViewBase *mCharacterView; /** The player boxes */ std::vector<CharacterDisplay*> mCharacterEntries; |