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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-29 19:23:28 +0100 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-01-31 18:04:16 +0300 |
commit | be69a8ebacf8c947c721efd608bcf94d69510244 (patch) | |
tree | cf74885a2f1327df0fff95c4546a77438647f9eb | |
parent | 66caaed8d39cf6b0d2349031d243f0c9bc6f850a (diff) | |
download | plus-be69a8ebacf8c947c721efd608bcf94d69510244.tar.gz plus-be69a8ebacf8c947c721efd608bcf94d69510244.tar.bz2 plus-be69a8ebacf8c947c721efd608bcf94d69510244.tar.xz plus-be69a8ebacf8c947c721efd608bcf94d69510244.zip |
Keep a single blank line between NPC texts
Makes it easier to see what was added during a conversation.
Reviewed-by: Yohann Ferreira
-rw-r--r-- | src/gui/npcdialog.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index eadd99c21..3e5b30a9c 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -224,6 +224,7 @@ void NpcDialog::action(const gcn::ActionEvent &event) return; nextDialog(); + addText(std::string(), false); } else if (mActionState == NPC_ACTION_CLOSE || mActionState == NPC_ACTION_WAIT) |