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authorAndrei Karas <akaras@inbox.ru>2011-05-02 23:13:47 +0300
committerAndrei Karas <akaras@inbox.ru>2011-05-02 23:13:47 +0300
commit010fe80b3e44cee70422a1f19367f7630fd8a7ab (patch)
tree20ce8607e8ce929a2491b928011d1989a760fd8a
parent217859342d7ffdab90ca0f409bffb7e2511a2173 (diff)
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Fix reading attack delay.
-rw-r--r--src/being.cpp1
-rw-r--r--src/gui/debugwindow.cpp2
-rw-r--r--src/net/tmwa/beinghandler.cpp14
3 files changed, 9 insertions, 8 deletions
diff --git a/src/being.cpp b/src/being.cpp
index eae4ebd66..2ea399aae 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -206,6 +206,7 @@ Being::Being(int id, Type type, Uint16 subtype, Map *map):
mErased(false),
mEnemy(false),
mIp(""),
+ mAttackDelay(0),
mPvpRank(0)
{
mSpriteRemap = new int[20];
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp
index cf52950c3..e9c79a890 100644
--- a/src/gui/debugwindow.cpp
+++ b/src/gui/debugwindow.cpp
@@ -291,7 +291,7 @@ void TargetDebugTab::logic()
const int delay = target->getAttackDelay();
if (delay)
{
- mAttackDelayLabel = new Label(strprintf("%s %d",
+ mAttackDelayLabel->setCaption(strprintf("%s %d",
_("Attack delay:"), delay));
}
else
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 7474eb66c..402a3e7eb 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -486,14 +486,14 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
if (dstBeing)
{
// Perhaps a new skill attack type should be created and used?
- if (dstSpeed)
- dstBeing->setAttackDelay(dstSpeed);
+// if (dstSpeed)
+// dstBeing->setAttackDelay(dstSpeed);
dstBeing->takeDamage(srcBeing, param1, Being::HIT);
}
if (srcBeing)
{
- if (srcSpeed)
- srcBeing->setAttackDelay(srcSpeed);
+// if (srcSpeed)
+// srcBeing->setAttackDelay(srcSpeed);
srcBeing->handleAttack(dstBeing, param1, Being::HIT);
}
break;
@@ -520,14 +520,14 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
case Being::FLEE: // Lucky Dodge
if (dstBeing)
{
- if (dstSpeed)
- dstBeing->setAttackDelay(dstSpeed);
+// if (dstSpeed)
+// dstBeing->setAttackDelay(dstSpeed);
dstBeing->takeDamage(srcBeing, param1,
static_cast<Being::AttackType>(type));
}
if (srcBeing)
{
- if (srcSpeed)
+ if (srcSpeed && srcBeing->getType() == Being::PLAYER)
srcBeing->setAttackDelay(srcSpeed);
srcBeing->handleAttack(dstBeing, param1,
static_cast<Being::AttackType>(type));