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author | Ben Longbons <b.r.longbons@gmail.com> | 2011-02-07 14:33:13 -0800 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-02-08 19:10:11 +0200 |
commit | 5f59d91bf515f02f65e8883b310d89e518b4ea80 (patch) | |
tree | 054bbafe628f8936da17a847e4e3b3e321c4be02 | |
parent | b2ce88bae2b95adb612456d9659669d6b686de7b (diff) | |
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Possibly buggy patch to autogenerate minimap
is the surface ever freed?
note that black and white seem too contrasty
-rw-r--r-- | src/gui/minimap.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 798318c99..9efacdce6 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -94,7 +94,20 @@ void Minimap::setMap(Map *map) mMapImage = 0; } - if (map) + if (true/* TODO replace this with an option*/) { + // should this optionally happen only if there is no resourcemanager option? i.e. a tristate always, fallback, never? + SDL_Surface* surface = SDL_CreateRGBSurface(SDL_SWSURFACE, map->getWidth(), map->getHeight(), 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000); + // I'm not sure if the locks are necessary since it's a SWSURFACE + SDL_LockSurface(surface); + int* data = (int*)surface->pixels; + for (int y = 0; y < surface->h; y++) + for (int x = 0; x < surface->w; x++) + *(data++) = -map->getWalk(x,y); + SDL_UnlockSurface(surface); + mMapImage = Image::load(surface); + SDL_FreeSurface(surface); + } + else if (map) { std::string tempname = "graphics/minimaps/" + map->getFilename() + ".png"; |