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author | Zoltán Mizsei <zmizsei@extrowerk.com> | 2018-05-19 12:24:05 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2018-05-23 02:20:08 +0300 |
commit | e9653d419dd69b98f01a841f381119d44616e7b0 (patch) | |
tree | 89036c471f643a58dfb3cf768a37c026b8f1949a | |
parent | 0e04b51527798bb11d7879519535e61067325bb1 (diff) | |
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Use the cache folder for the game data
-rw-r--r-- | src/dirs.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/dirs.cpp b/src/dirs.cpp index c0badd33f..f758e7d88 100644 --- a/src/dirs.cpp +++ b/src/dirs.cpp @@ -346,7 +346,7 @@ void Dirs::initLocalDataDir() branding.getValue("appName", "ManaPlus")); #elif defined __HAIKU__ settings.localDataDir = pathJoin(VirtFs::getUserDir(), - "config/data/Mana"); + "config/cache/Mana"); #elif defined WIN32 settings.localDataDir = getSpecialFolderLocation(CSIDL_LOCAL_APPDATA); if (settings.localDataDir.empty()) |