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author | Andrei Karas <akaras@inbox.ru> | 2014-09-21 13:44:03 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-21 13:44:03 +0300 |
commit | 46d1266f00dfde5d04d7980daea4bab02e77cb69 (patch) | |
tree | adfaa8bdc5b96bf951de15119b1a0854e2eedc9f | |
parent | ba88670fe4b5f4606f80651f6433cc755ab6b6c1 (diff) | |
download | plus-46d1266f00dfde5d04d7980daea4bab02e77cb69.tar.gz plus-46d1266f00dfde5d04d7980daea4bab02e77cb69.tar.bz2 plus-46d1266f00dfde5d04d7980daea4bab02e77cb69.tar.xz plus-46d1266f00dfde5d04d7980daea4bab02e77cb69.zip |
Use MercenaryInfo object for storing mercenary attributes.
-rw-r--r-- | src/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Makefile.am | 1 | ||||
-rw-r--r-- | src/actormanager.cpp | 2 | ||||
-rw-r--r-- | src/being/being.cpp | 6 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 1 | ||||
-rw-r--r-- | src/being/localplayer.h | 7 | ||||
-rw-r--r-- | src/being/mercenaryinfo.h | 39 | ||||
-rw-r--r-- | src/being/playerinfo.cpp | 15 | ||||
-rw-r--r-- | src/being/playerinfo.h | 6 | ||||
-rw-r--r-- | src/net/eathena/mercenaryhandler.cpp | 9 |
10 files changed, 77 insertions, 10 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 64df67770..a38612688 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -889,6 +889,7 @@ SET(SRCS localconsts.h being/localplayer.cpp being/localplayer.h + being/mercenaryinfo.h being/pickup.h logger.cpp logger.h diff --git a/src/Makefile.am b/src/Makefile.am index ab50ef03a..fdb58fb72 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1009,6 +1009,7 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ localconsts.h \ being/localplayer.cpp \ being/localplayer.h \ + being/mercenaryinfo.h \ being/pickup.h \ logger.cpp \ logger.h \ diff --git a/src/actormanager.cpp b/src/actormanager.cpp index 7f4114c1c..5bb9c64aa 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -813,6 +813,7 @@ void ActorManager::logic() if (beingEquipmentWindow) beingEquipmentWindow->resetBeing(being); } +/* else if (localPlayer && type == ActorType::Mercenary) { if (actor->getId() == localPlayer->getMercenary()) @@ -825,6 +826,7 @@ void ActorManager::logic() } } } +*/ if (localPlayer) { if (localPlayer->getTarget() == actor) diff --git a/src/being/being.cpp b/src/being/being.cpp index 40d20fe98..047d351fc 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -259,7 +259,11 @@ Being::~Being() delete2(mChat); if (mOwner) - mOwner->unassignPet(this); + { + if (mType == ActorType::LocalPet) + mOwner->unassignPet(this); + mOwner = nullptr; + } FOR_EACH (std::vector<Being*>::iterator, it, mPets) { Being *pet = *it; diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 062a06678..30e323d7e 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -153,7 +153,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) : mTestParticleName(), mTestParticleTime(0), mTestParticleHash(0L), - mMercenaryId(0), mWalkingDir(0), mUpdateName(true), mBlockAdvert(false), diff --git a/src/being/localplayer.h b/src/being/localplayer.h index d90e94dc1..ed2b42b53 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -403,12 +403,6 @@ class LocalPlayer final : public Being, AwayListener *getAwayListener() const A_WARN_UNUSED { return mAwayListener; } - void setMercenary(const int id) - { mMercenaryId = id; } - - int getMercenary() const - { return mMercenaryId; } - protected: void updateCoords() override final; @@ -490,7 +484,6 @@ class LocalPlayer final : public Being, std::string mTestParticleName; int mTestParticleTime; unsigned long mTestParticleHash; - int mMercenaryId; unsigned char mWalkingDir; // The direction the player is walking in. /** Whether or not the name settings have changed */ bool mUpdateName; diff --git a/src/being/mercenaryinfo.h b/src/being/mercenaryinfo.h new file mode 100644 index 000000000..6bb9fd84d --- /dev/null +++ b/src/being/mercenaryinfo.h @@ -0,0 +1,39 @@ +/* + * The ManaPlus Client + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef BEING_MERCENARYINFO_H +#define BEING_MERCENARYINFO_H + +#include "localconsts.h" + +struct MercenaryInfo final +{ + MercenaryInfo() : + id(0), + name() + { } + + A_DELETE_COPY(MercenaryInfo) + + int id; + std::string name; +}; + +#endif // BEING_MERCENARYINFO_H diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index 6ab9015e6..993c4d8a6 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -26,6 +26,7 @@ #include "inventory.h" #include "being/attributes.h" +#include "being/mercenaryinfo.h" #include "itemsoundmanager.h" @@ -53,6 +54,7 @@ int mCharId = 0; Inventory *mInventory = nullptr; Equipment *mEquipment = nullptr; +MercenaryInfo *mMercenary = nullptr; bool mTrading = false; int mLevelProgress = 0; @@ -388,6 +390,7 @@ void init() void deinit() { clearInventory(); + delete2(mMercenary); } void loadData() @@ -462,4 +465,16 @@ bool isItemProtected(const int id) return mProtectedItems.find(id) != mProtectedItems.end(); } +void setMercenary(MercenaryInfo *const info) +{ + if (mMercenary) + delete mMercenary; + mMercenary = info; +} + +MercenaryInfo *getMercenary() +{ + return mMercenary; +} + } // namespace PlayerInfo diff --git a/src/being/playerinfo.h b/src/being/playerinfo.h index abdc8bc69..c01fdd237 100644 --- a/src/being/playerinfo.h +++ b/src/being/playerinfo.h @@ -62,6 +62,8 @@ class FloorItem; class Inventory; class Item; +struct MercenaryInfo; + /** * A database like namespace which holds global info about the localplayer * @@ -234,6 +236,10 @@ namespace PlayerInfo bool isItemProtected(const int id); + MercenaryInfo *getMercenary(); + + void setMercenary(MercenaryInfo *const info); + } // namespace PlayerInfo #endif // BEING_PLAYERINFO_H diff --git a/src/net/eathena/mercenaryhandler.cpp b/src/net/eathena/mercenaryhandler.cpp index 424bc337c..a614cf429 100644 --- a/src/net/eathena/mercenaryhandler.cpp +++ b/src/net/eathena/mercenaryhandler.cpp @@ -25,6 +25,7 @@ #include "being/being.h" #include "being/localplayer.h" +#include "being/mercenaryinfo.h" #include "being/playerinfo.h" #include "gui/windows/skilldialog.h" @@ -111,8 +112,14 @@ void MercenaryHandler::processMercenaryInfo(Net::MessageIn &msg) dstBeing->setName(name); dstBeing->setLevel(level); dstBeing->setAttackRange(range); + dstBeing->setOwner(localPlayer); if (localPlayer) - localPlayer->setMercenary(dstBeing->getId()); + { + MercenaryInfo *const mercenary = new MercenaryInfo; + mercenary->id = dstBeing->getId(); + mercenary->name = name; + PlayerInfo::setMercenary(mercenary); + } } } |