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author | Andrei Karas <akaras@inbox.ru> | 2015-05-30 17:45:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-30 17:45:27 +0300 |
commit | aadf40739c45c3396ace5766dd9c60db0c3b1ccc (patch) | |
tree | a6d2ca5fb86849ae18586b728bfcd9e716f5635f | |
parent | 2a33b736dc93251bf7a72364c5f818142362a3ce (diff) | |
download | plus-aadf40739c45c3396ace5766dd9c60db0c3b1ccc.tar.gz plus-aadf40739c45c3396ace5766dd9c60db0c3b1ccc.tar.bz2 plus-aadf40739c45c3396ace5766dd9c60db0c3b1ccc.tar.xz plus-aadf40739c45c3396ace5766dd9c60db0c3b1ccc.zip |
Move relation enum into separate file.
-rw-r--r-- | src/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Makefile.am | 1 | ||||
-rw-r--r-- | src/actions/commands.cpp | 30 | ||||
-rw-r--r-- | src/actormanager.cpp | 8 | ||||
-rw-r--r-- | src/being/being.cpp | 23 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 2 | ||||
-rw-r--r-- | src/being/playerrelation.cpp | 2 | ||||
-rw-r--r-- | src/being/playerrelation.h | 16 | ||||
-rw-r--r-- | src/being/playerrelations.cpp | 52 | ||||
-rw-r--r-- | src/being/playerrelations.h | 9 | ||||
-rw-r--r-- | src/enums/being/relation.h | 42 | ||||
-rw-r--r-- | src/gui/models/playertablemodel.cpp | 2 | ||||
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 14 | ||||
-rw-r--r-- | src/gui/widgets/tabs/socialfriendstab.h | 3 | ||||
-rw-r--r-- | src/gui/windows/chatwindow.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/whoisonline.cpp | 14 |
16 files changed, 126 insertions, 97 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 904c5e3d2..805327f26 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1017,6 +1017,7 @@ SET(SRCS being/playerrelations.h enums/being/rank.h enums/being/reachable.h + enums/being/relation.h enums/being/targetcursorsize.h enums/being/targetcursortype.h listeners/playerrelationslistener.h diff --git a/src/Makefile.am b/src/Makefile.am index 8eea44b8d..f8e45e440 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1150,6 +1150,7 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ being/playerrelations.h \ enums/being/rank.h \ enums/being/reachable.h \ + enums/being/relation.h \ enums/being/targetcursorsize.h \ enums/being/targetcursortype.h \ listeners/playerrelationslistener.h \ diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp index 0bcca016c..99b09914d 100644 --- a/src/actions/commands.cpp +++ b/src/actions/commands.cpp @@ -85,7 +85,7 @@ static std::string getNick(const InputEvent &event) } static void reportRelation(const InputEvent &event, - const PlayerRelation::Relation &rel, + const RelationT &rel, const std::string &str1, const std::string &str2) { @@ -105,7 +105,7 @@ static void reportRelation(const InputEvent &event, } static void changeRelation(const InputEvent &event, - const PlayerRelation::Relation relation, + const RelationT relation, const std::string &relationText) { std::string args = getNick(event); @@ -143,7 +143,7 @@ impHandler(chatAnnounce) impHandler(chatIgnore) { - changeRelation(event, PlayerRelation::IGNORED, "ignored"); + changeRelation(event, Relation::IGNORED, "ignored"); return true; } @@ -153,10 +153,10 @@ impHandler(chatUnignore) if (args.empty()) return false; - const PlayerRelation::Relation rel = player_relations.getRelation(args); - if (rel != PlayerRelation::NEUTRAL && rel != PlayerRelation::FRIEND) + const RelationT rel = player_relations.getRelation(args); + if (rel != Relation::NEUTRAL && rel != Relation::FRIEND) { - player_relations.setRelation(args, PlayerRelation::NEUTRAL); + player_relations.setRelation(args, Relation::NEUTRAL); } else { @@ -170,7 +170,7 @@ impHandler(chatUnignore) } reportRelation(event, - PlayerRelation::NEUTRAL, + Relation::NEUTRAL, // TRANSLATORS: unignore command _("Player no longer ignored!"), // TRANSLATORS: unignore command @@ -184,7 +184,7 @@ impHandler(chatErase) if (args.empty()) return false; - if (player_relations.getRelation(args) == PlayerRelation::ERASED) + if (player_relations.getRelation(args) == Relation::ERASED) { if (event.tab) { @@ -196,11 +196,11 @@ impHandler(chatErase) } else { - player_relations.setRelation(args, PlayerRelation::ERASED); + player_relations.setRelation(args, Relation::ERASED); } reportRelation(event, - PlayerRelation::ERASED, + Relation::ERASED, // TRANSLATORS: erase command _("Player no longer erased!"), // TRANSLATORS: erase command @@ -211,35 +211,35 @@ impHandler(chatErase) impHandler(chatFriend) { // TRANSLATORS: adding friend command - changeRelation(event, PlayerRelation::FRIEND, _("friend")); + changeRelation(event, Relation::FRIEND, _("friend")); return true; } impHandler(chatDisregard) { // TRANSLATORS: disregard command - changeRelation(event, PlayerRelation::DISREGARDED, _("disregarded")); + changeRelation(event, Relation::DISREGARDED, _("disregarded")); return true; } impHandler(chatNeutral) { // TRANSLATORS: neutral command - changeRelation(event, PlayerRelation::NEUTRAL, _("neutral")); + changeRelation(event, Relation::NEUTRAL, _("neutral")); return true; } impHandler(chatBlackList) { // TRANSLATORS: blacklist command - changeRelation(event, PlayerRelation::BLACKLISTED, _("blacklisted")); + changeRelation(event, Relation::BLACKLISTED, _("blacklisted")); return true; } impHandler(chatEnemy) { // TRANSLATORS: enemy command - changeRelation(event, PlayerRelation::ENEMY2, _("enemy")); + changeRelation(event, Relation::ENEMY2, _("enemy")); return true; } diff --git a/src/actormanager.cpp b/src/actormanager.cpp index 121f5e3f3..48ff9fa19 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -1251,7 +1251,7 @@ void ActorManager::heal(const Being *const target) const { // target not enemy if (player_relations.getRelation(target->getName()) != - PlayerRelation::ENEMY2) + Relation::ENEMY2) { if (!PacketLimiter::limitPackets(PACKET_CHAT)) return; @@ -1294,10 +1294,10 @@ Being* ActorManager::findMostDamagedPlayer() const Being *const being = static_cast<Being*>(*it); - if ((!being) || (!being->isAlive()) || // don't heal dead + if ((!being) || (!being->isAlive()) || // don't heal dead (player_relations.getRelation(being->getName()) == - PlayerRelation::ENEMY2) || // don't heal enemy - (localPlayer == being)) // don't heal self + Relation::ENEMY2) || // don't heal enemy + (localPlayer == being)) // don't heal self { continue; } diff --git a/src/being/being.cpp b/src/being/being.cpp index ddd0e7473..e30a1e477 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2005,11 +2005,8 @@ void Being::showName() delete2(mDispName); - if (mHideErased && player_relations.getRelation(mName) == - PlayerRelation::ERASED) - { + if (mHideErased && player_relations.getRelation(mName) == Relation::ERASED) return; - } std::string displayName(mName); @@ -2079,7 +2076,7 @@ void Being::updateColors() { mTextColor = &theme->getColor(ThemeColorId::PLAYER, 255); - if (player_relations.getRelation(mName) != PlayerRelation::ERASED) + if (player_relations.getRelation(mName) != Relation::ERASED) mErased = false; else mErased = true; @@ -2103,27 +2100,23 @@ void Being::updateColors() { mNameColor = &userPalette->getColor(UserColorId::GUILD); } - else if (player_relations.getRelation(mName) == - PlayerRelation::FRIEND) + else if (player_relations.getRelation(mName) == Relation::FRIEND) { mNameColor = &userPalette->getColor(UserColorId::FRIEND); } else if (player_relations.getRelation(mName) == - PlayerRelation::DISREGARDED + Relation::DISREGARDED || player_relations.getRelation(mName) == - PlayerRelation::BLACKLISTED) + Relation::BLACKLISTED) { mNameColor = &userPalette->getColor(UserColorId::DISREGARDED); } - else if (player_relations.getRelation(mName) == - PlayerRelation::IGNORED - || player_relations.getRelation(mName) == - PlayerRelation::ENEMY2) + else if (player_relations.getRelation(mName) == Relation::IGNORED + || player_relations.getRelation(mName) == Relation::ENEMY2) { mNameColor = &userPalette->getColor(UserColorId::IGNORED); } - else if (player_relations.getRelation(mName) == - PlayerRelation::ERASED) + else if (player_relations.getRelation(mName) == Relation::ERASED) { mNameColor = &userPalette->getColor(UserColorId::ERASED); } diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index b4f19ef00..a941dc42c 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -2614,7 +2614,7 @@ bool LocalPlayer::checAttackPermissions(const Being *const target) return true; case 1: return !(player_relations.getRelation(target->getName()) - == PlayerRelation::FRIEND); + == Relation::FRIEND); case 2: return player_relations.checkBadRelation(target->getName()); default: diff --git a/src/being/playerrelation.cpp b/src/being/playerrelation.cpp index 6737d02d1..1259d2caa 100644 --- a/src/being/playerrelation.cpp +++ b/src/being/playerrelation.cpp @@ -24,7 +24,7 @@ #include "debug.h" -PlayerRelation::PlayerRelation(const Relation relation) : +PlayerRelation::PlayerRelation(const RelationT relation) : mRelation(relation) { } diff --git a/src/being/playerrelation.h b/src/being/playerrelation.h index 5f6e1f42d..22fb3cb64 100644 --- a/src/being/playerrelation.h +++ b/src/being/playerrelation.h @@ -23,6 +23,8 @@ #ifndef BEING_PLAYERRELATION_H #define BEING_PLAYERRELATION_H +#include "enums/being/relation.h" + #include "localconsts.h" struct PlayerRelation final @@ -44,22 +46,12 @@ struct PlayerRelation final | SPEECH_LOG | WHISPER | TRADE; - enum Relation - { - NEUTRAL = 0, - FRIEND = 1, - DISREGARDED = 2, - IGNORED = 3, - ERASED = 4, - BLACKLISTED = 5, - ENEMY2 = 6 - }; - explicit PlayerRelation(const Relation relation); + explicit PlayerRelation(const RelationT relation); A_DELETE_COPY(PlayerRelation) - Relation mRelation; // bitmask for all of the above + RelationT mRelation; // bitmask for all of the above }; #endif // BEING_PLAYERRELATION_H diff --git a/src/being/playerrelations.cpp b/src/being/playerrelations.cpp index 22f685044..20192be07 100644 --- a/src/being/playerrelations.cpp +++ b/src/being/playerrelations.cpp @@ -101,10 +101,10 @@ namespace if (!(*container)[name]) { const int v = cobj->getValueInt(RELATION, - static_cast<int>(PlayerRelation::NEUTRAL)); + static_cast<int>(Relation::NEUTRAL)); (*container)[name] = new PlayerRelation( - static_cast<PlayerRelation::Relation>(v)); + static_cast<RelationT>(v)); } // otherwise ignore the duplicate entry @@ -271,19 +271,19 @@ unsigned int PlayerRelationsManager::checkPermissionSilently( switch (r->mRelation) { - case PlayerRelation::NEUTRAL: + case Relation::NEUTRAL: permissions = mDefaultPermissions; break; - case PlayerRelation::FRIEND: + case Relation::FRIEND: permissions |= mDefaultPermissions; // widen break; - case PlayerRelation::DISREGARDED: - case PlayerRelation::IGNORED: - case PlayerRelation::ERASED: - case PlayerRelation::BLACKLISTED: - case PlayerRelation::ENEMY2: + case Relation::DISREGARDED: + case Relation::IGNORED: + case Relation::ERASED: + case Relation::BLACKLISTED: + case Relation::ENEMY2: default: permissions &= mDefaultPermissions; // narrow } @@ -330,10 +330,10 @@ bool PlayerRelationsManager::hasPermission(const std::string &name, } void PlayerRelationsManager::setRelation(const std::string &player_name, - const PlayerRelation::Relation + const RelationT relation) { - if (!localPlayer || (relation != PlayerRelation::NEUTRAL + if (!localPlayer || (relation != Relation::NEUTRAL && localPlayer->getName() == player_name)) { return; @@ -365,7 +365,7 @@ StringVect *PlayerRelationsManager::getPlayers() const } StringVect *PlayerRelationsManager::getPlayersByRelation( - const PlayerRelation::Relation rel) const + const RelationT rel) const { StringVect *const retval = new StringVect(); @@ -388,7 +388,7 @@ void PlayerRelationsManager::removePlayer(const std::string &name) } -PlayerRelation::Relation PlayerRelationsManager::getRelation( +RelationT PlayerRelationsManager::getRelation( const std::string &name) const { const std::map<std::string, PlayerRelation *>::const_iterator @@ -396,7 +396,7 @@ PlayerRelation::Relation PlayerRelationsManager::getRelation( if (it != mRelations.end()) return (*it).second->mRelation; - return PlayerRelation::NEUTRAL; + return Relation::NEUTRAL; } //////////////////////////////////////// @@ -420,18 +420,18 @@ void PlayerRelationsManager::ignoreTrade(const std::string &name) const if (name.empty()) return; - const PlayerRelation::Relation relation = getRelation(name); + const RelationT relation = getRelation(name); - if (relation == PlayerRelation::IGNORED - || relation == PlayerRelation::DISREGARDED - || relation == PlayerRelation::BLACKLISTED - || relation == PlayerRelation::ERASED) + if (relation == Relation::IGNORED + || relation == Relation::DISREGARDED + || relation == Relation::BLACKLISTED + || relation == Relation::ERASED) { return; } else { - player_relations.setRelation(name, PlayerRelation::BLACKLISTED); + player_relations.setRelation(name, Relation::BLACKLISTED); } } @@ -440,13 +440,13 @@ bool PlayerRelationsManager::checkBadRelation(const std::string &name) const if (name.empty()) return true; - const PlayerRelation::Relation relation = getRelation(name); + const RelationT relation = getRelation(name); - if (relation == PlayerRelation::IGNORED - || relation == PlayerRelation::DISREGARDED - || relation == PlayerRelation::BLACKLISTED - || relation == PlayerRelation::ERASED - || relation == PlayerRelation::ENEMY2) + if (relation == Relation::IGNORED + || relation == Relation::DISREGARDED + || relation == Relation::BLACKLISTED + || relation == Relation::ERASED + || relation == Relation::ENEMY2) { return true; } diff --git a/src/being/playerrelations.h b/src/being/playerrelations.h index 87cd83d75..0976fe167 100644 --- a/src/being/playerrelations.h +++ b/src/being/playerrelations.h @@ -23,6 +23,8 @@ #ifndef BEING_PLAYERRELATIONS_H #define BEING_PLAYERRELATIONS_H +#include "enums/being/relation.h" + #include "utils/stringvector.h" #include "being/playerrelation.h" @@ -88,13 +90,12 @@ class PlayerRelationsManager final * Updates the relationship with this player. */ void setRelation(const std::string &name, - const PlayerRelation::Relation relation); + const RelationT relation); /** * Updates the relationship with this player. */ - PlayerRelation::Relation getRelation(const std::string &name) - const A_WARN_UNUSED; + RelationT getRelation(const std::string &name) const A_WARN_UNUSED; /** * Deletes the information recorded for a player. @@ -151,7 +152,7 @@ class PlayerRelationsManager final */ StringVect *getPlayers() const A_WARN_UNUSED; - StringVect *getPlayersByRelation(const PlayerRelation::Relation rel) + StringVect *getPlayersByRelation(const RelationT rel) const A_WARN_UNUSED; /** diff --git a/src/enums/being/relation.h b/src/enums/being/relation.h new file mode 100644 index 000000000..31408ef7b --- /dev/null +++ b/src/enums/being/relation.h @@ -0,0 +1,42 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ENUMS_BEING_RELATION_H +#define ENUMS_BEING_RELATION_H + +namespace Relation +{ + enum T + { + NEUTRAL = 0, + FRIEND = 1, + DISREGARDED = 2, + IGNORED = 3, + ERASED = 4, + BLACKLISTED = 5, + ENEMY2 = 6 + }; +} // namespace Relation + +typedef Relation::T RelationT; + +#endif // ENUMS_BEING_RELATION_H diff --git a/src/gui/models/playertablemodel.cpp b/src/gui/models/playertablemodel.cpp index f83a67707..4affed712 100644 --- a/src/gui/models/playertablemodel.cpp +++ b/src/gui/models/playertablemodel.cpp @@ -123,7 +123,7 @@ void PlayerTableModel::updateModelInRow(const int row) const const DropDown *const choicebox = static_cast<DropDown *>( getElementAt(row, RELATION_CHOICE_COLUMN)); player_relations.setRelation(getPlayerAt(row), - static_cast<PlayerRelation::Relation>( + static_cast<RelationT>( choicebox->getSelected())); } diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 6c348a8e5..37c8e0d78 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -2264,18 +2264,18 @@ void PopupMenu::addPlayerRelation(const std::string &name) { switch (player_relations.getRelation(name)) { - case PlayerRelation::NEUTRAL: + case Relation::NEUTRAL: // TRANSLATORS: popup menu item // TRANSLATORS: add player to friends list mBrowserBox->addRow("/friend 'NAME'", _("Be friend")); addNormalRelations(); break; - case PlayerRelation::FRIEND: + case Relation::FRIEND: addNormalRelations(); break; - case PlayerRelation::BLACKLISTED: + case Relation::BLACKLISTED: // TRANSLATORS: popup menu item // TRANSLATORS: remove player from ignore list mBrowserBox->addRow("/unignore 'NAME'", _("Unignore")); @@ -2293,7 +2293,7 @@ void PopupMenu::addPlayerRelation(const std::string &name) mBrowserBox->addRow("/erase 'NAME'", _("Erase")); break; - case PlayerRelation::DISREGARDED: + case Relation::DISREGARDED: // TRANSLATORS: popup menu item // TRANSLATORS: remove player from ignore list mBrowserBox->addRow("/unignore 'NAME'", _("Unignore")); @@ -2305,7 +2305,7 @@ void PopupMenu::addPlayerRelation(const std::string &name) mBrowserBox->addRow("/erase 'NAME'", _("Erase")); break; - case PlayerRelation::IGNORED: + case Relation::IGNORED: // TRANSLATORS: popup menu item // TRANSLATORS: remove player from ignore list mBrowserBox->addRow("/unignore 'NAME'", _("Unignore")); @@ -2314,7 +2314,7 @@ void PopupMenu::addPlayerRelation(const std::string &name) mBrowserBox->addRow("/erase 'NAME'", _("Erase")); break; - case PlayerRelation::ENEMY2: + case Relation::ENEMY2: // TRANSLATORS: popup menu item // TRANSLATORS: remove player from ignore list mBrowserBox->addRow("/unignore 'NAME'", _("Unignore")); @@ -2332,7 +2332,7 @@ void PopupMenu::addPlayerRelation(const std::string &name) mBrowserBox->addRow("/erase 'NAME'", _("Erase")); break; - case PlayerRelation::ERASED: + case Relation::ERASED: // TRANSLATORS: popup menu item // TRANSLATORS: remove player from ignore list mBrowserBox->addRow("/unignore 'NAME'", _("Unignore")); diff --git a/src/gui/widgets/tabs/socialfriendstab.h b/src/gui/widgets/tabs/socialfriendstab.h index 229591096..e09068d8d 100644 --- a/src/gui/widgets/tabs/socialfriendstab.h +++ b/src/gui/widgets/tabs/socialfriendstab.h @@ -86,8 +86,7 @@ class SocialFriendsTab final : public SocialTab avatars->clear(); const StringVect *const players - = player_relations.getPlayersByRelation( - PlayerRelation::FRIEND); + = player_relations.getPlayersByRelation(Relation::FRIEND); const std::set<std::string> &players2 = whoIsOnline->getOnlineNicks(); diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index f79f8b45d..747ba498e 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -605,10 +605,10 @@ void ChatWindow::ignoreAllWhispers() if (tab) { if (player_relations.getRelation(tab->getNick()) - != PlayerRelation::IGNORED) + != Relation::IGNORED) { player_relations.setRelation(tab->getNick(), - PlayerRelation::IGNORED); + Relation::IGNORED); } tab->handleCommand("close", ""); } diff --git a/src/gui/windows/whoisonline.cpp b/src/gui/windows/whoisonline.cpp index d0b896041..174b242dd 100644 --- a/src/gui/windows/whoisonline.cpp +++ b/src/gui/windows/whoisonline.cpp @@ -282,13 +282,13 @@ void WhoIsOnline::handlerPlayerRelation(const std::string &nick, { switch (player_relations.getRelation(nick)) { - case PlayerRelation::NEUTRAL: + case Relation::NEUTRAL: default: setNeutralColor(player); mNeutral.push_back(player); break; - case PlayerRelation::FRIEND: + case Relation::FRIEND: player->setText("2"); if (mGroupFriends) mFriends.push_back(player); @@ -296,19 +296,19 @@ void WhoIsOnline::handlerPlayerRelation(const std::string &nick, mNeutral.push_back(player); break; - case PlayerRelation::DISREGARDED: - case PlayerRelation::BLACKLISTED: + case Relation::DISREGARDED: + case Relation::BLACKLISTED: player->setText("8"); mDisregard.push_back(player); break; - case PlayerRelation::ENEMY2: + case Relation::ENEMY2: player->setText("1"); mEnemy.push_back(player); break; - case PlayerRelation::IGNORED: - case PlayerRelation::ERASED: + case Relation::IGNORED: + case Relation::ERASED: // Ignore the ignored. break; } |