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author | Andrei Karas <akaras@inbox.ru> | 2015-02-11 16:23:03 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-02-11 16:23:03 +0300 |
commit | ae0ade61326aa52df63aeb7742133160b8c78047 (patch) | |
tree | b04c09807058b593949fe634098e73474a58589d | |
parent | 4a337b7a42d0c92bc2ed26b7e206188dc04c569d (diff) | |
download | plus-ae0ade61326aa52df63aeb7742133160b8c78047.tar.gz plus-ae0ade61326aa52df63aeb7742133160b8c78047.tar.bz2 plus-ae0ade61326aa52df63aeb7742133160b8c78047.tar.xz plus-ae0ade61326aa52df63aeb7742133160b8c78047.zip |
Add typed bool type Equipped.
-rw-r--r-- | src/being/localplayer.cpp | 8 | ||||
-rw-r--r-- | src/being/playerinfo.cpp | 4 | ||||
-rw-r--r-- | src/beingequipbackend.cpp | 2 | ||||
-rw-r--r-- | src/enums/simpletypes.h | 1 | ||||
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 4 | ||||
-rw-r--r-- | src/gui/widgets/itemcontainer.cpp | 6 | ||||
-rw-r--r-- | src/gui/widgets/itemshortcutcontainer.cpp | 6 | ||||
-rw-r--r-- | src/gui/widgets/virtshortcutcontainer.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/equipmentwindow.cpp | 6 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/itemamountwindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/outfitwindow.cpp | 8 | ||||
-rw-r--r-- | src/gui/windows/tradewindow.cpp | 4 | ||||
-rw-r--r-- | src/inventory.cpp | 4 | ||||
-rw-r--r-- | src/inventory.h | 4 | ||||
-rw-r--r-- | src/item.cpp | 2 | ||||
-rw-r--r-- | src/item.h | 8 | ||||
-rw-r--r-- | src/itemshortcut.cpp | 4 | ||||
-rw-r--r-- | src/net/ea/buysellhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/ea/equipbackend.h | 6 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 12 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 16 | ||||
-rw-r--r-- | src/shopitem.cpp | 4 |
25 files changed, 64 insertions, 61 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 17ee2d823..02c63bf97 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -1291,7 +1291,7 @@ void LocalPlayer::changeEquipmentBeforeAttack(const Being *const target) const return; // if sword not equiped - if (!item->isEquipped()) + if (item->isEquipped() == Equipped_false) PlayerInfo::equipItem(item, true); // if need equip shield too @@ -1305,7 +1305,7 @@ void LocalPlayer::changeEquipmentBeforeAttack(const Being *const target) const if (item) break; } - if (item && !item->isEquipped()) + if (item && item->isEquipped() == Equipped_false) PlayerInfo::equipItem(item, true); } } @@ -1325,7 +1325,7 @@ void LocalPlayer::changeEquipmentBeforeAttack(const Being *const target) const if (!item) return; - if (!item->isEquipped()) + if (item->isEquipped() == Equipped_false) PlayerInfo::equipItem(item, true); } } @@ -2950,7 +2950,7 @@ void LocalPlayer::imitateOutfit(const Being *const player, // logger->log("idPath: " + path); const Item *const item = inv->findItemBySprite(path, player->getGender(), player->getSubType()); - if (item && !item->isEquipped()) + if (item && item->isEquipped() == Equipped_false) PlayerInfo::equipItem(item, false); } else diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index 5b2b60433..892c5bba9 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -265,7 +265,7 @@ void useEquipItem(const Item *const item, const bool sfx) { if (item->isEquipment() == Equipm_true) { - if (item->isEquipped()) + if (item->isEquipped() == Equipped_true) { if (sfx) ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP); @@ -296,7 +296,7 @@ void useEquipItem2(const Item *const item, const bool sfx) { if (item->isEquipment() == Equipm_false) { - if (item->isEquipped()) + if (item->isEquipped() == Equipped_true) { if (sfx) ItemSoundManager::playSfx(item, ItemSoundEvent::UNEQUIP); diff --git a/src/beingequipbackend.cpp b/src/beingequipbackend.cpp index 106f7edb9..0672ba5d3 100644 --- a/src/beingequipbackend.cpp +++ b/src/beingequipbackend.cpp @@ -48,7 +48,7 @@ BeingEquipBackend::BeingEquipBackend(Being *const being) Damaged_false, Favorite_false, Equipm_true, - true); + Equipped_true); } } } diff --git a/src/enums/simpletypes.h b/src/enums/simpletypes.h index a377ae003..9dfd53eea 100644 --- a/src/enums/simpletypes.h +++ b/src/enums/simpletypes.h @@ -51,5 +51,6 @@ defBoolEnum(Identified); defBoolEnum(Damaged); defBoolEnum(Favorite); defBoolEnum(Equipm); +defBoolEnum(Equipped); #endif // ENUMS_SIMPLETYPES_H diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 47334c407..188c8ae9a 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -2554,8 +2554,8 @@ void PopupMenu::addProtection() void PopupMenu::addUseDrop(const Item *const item, const bool isProtected) { const ItemInfo &info = item->getInfo(); - const std::string &str - = (item->isEquipment() == Equipm_true && item->isEquipped()) + const std::string &str = (item->isEquipment() == Equipm_true + && item->isEquipped() == Equipped_true) ? info.getUseButton2() : info.getUseButton(); if (str.empty()) diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index dfb5a94cf..0bb8c50f3 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -317,13 +317,13 @@ void ItemContainer::draw(Graphics *graphics) { caption = toString(item->getQuantity()); } - else if (item->isEquipped()) + else if (item->isEquipped() == Equipped_true) { // TRANSLATORS: Text under equipped items (should be small) caption = _("Eq."); } - if (item->isEquipped()) + if (item->isEquipped() == Equipped_true) graphics->setColorAll(mEquipedColor, mEquipedColor2); else graphics->setColorAll(mUnEquipedColor, mUnEquipedColor2); @@ -600,7 +600,7 @@ void ItemContainer::mouseReleased(MouseEvent &event) item->getDamaged(), item->getFavorite(), Equipm_false, - false); + Equipped_false); } return; } diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 24dbee2aa..c11a83f8c 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -142,12 +142,12 @@ void ItemShortcutContainer::draw(Graphics *graphics) std::string caption; if (item->getQuantity() > 1) caption = toString(item->getQuantity()); - else if (item->isEquipped()) - caption = "Eq."; + else if (item->isEquipped() == Equipped_true) + caption = "Eq."; image->setAlpha(1.0F); graphics->drawImage(image, itemX, itemY); - if (item->isEquipped()) + if (item->isEquipped() == Equipped_true) { graphics->setColorAll(mEquipedColor, mEquipedColor2); } diff --git a/src/gui/widgets/virtshortcutcontainer.cpp b/src/gui/widgets/virtshortcutcontainer.cpp index 75e3391c7..b735f962e 100644 --- a/src/gui/widgets/virtshortcutcontainer.cpp +++ b/src/gui/widgets/virtshortcutcontainer.cpp @@ -117,12 +117,12 @@ void VirtShortcutContainer::draw(Graphics *graphics) std::string caption; if (item->getQuantity() > 1) caption = toString(item->getQuantity()); - else if (item->isEquipped()) + else if (item->isEquipped() == Equipped_true) caption = "Eq."; image->setAlpha(1.0F); graphics->drawImage(image, itemX, itemY); - if (item->isEquipped()) + if (item->isEquipped() == Equipped_true) graphics->setColorAll(mEquipedColor, mEquipedColor2); else graphics->setColorAll(mUnEquipedColor, mUnEquipedColor2); diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index 74bcaaafb..f26a877cf 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -324,7 +324,7 @@ void EquipmentWindow::action(const ActionEvent &event) { if (item->isEquipment() == Equipm_true) { - if (!item->isEquipped()) + if (item->isEquipped() == Equipped_false) PlayerInfo::equipItem(item, true); } } @@ -468,7 +468,7 @@ void EquipmentWindow::mouseReleased(MouseEvent &event) { if (item->isEquipment() == Equipm_true) { - if (!item->isEquipped()) + if (item->isEquipped() == Equipped_false) PlayerInfo::equipItem(item, true); } } @@ -492,7 +492,7 @@ void EquipmentWindow::mouseReleased(MouseEvent &event) return; } - if (item->isEquipped()) + if (item->isEquipped() == Equipped_true) PlayerInfo::unequipItem(item, true); } } diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index b788039a9..0124152ee 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -741,8 +741,8 @@ void InventoryWindow::updateButtons(const Item *item) if (mUseButton) { const ItemInfo &info = item->getInfo(); - const std::string &str - = (item->isEquipment() == Equipm_true && item->isEquipped()) + const std::string &str = (item->isEquipment() == Equipm_true + && item->isEquipped() == Equipped_true) ? info.getUseButton2() : info.getUseButton(); if (str.empty()) { diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp index 6ffd857bc..1369a0686 100644 --- a/src/gui/windows/itemamountwindow.cpp +++ b/src/gui/windows/itemamountwindow.cpp @@ -339,7 +339,7 @@ void ItemAmountWindow::action(const ActionEvent &event) Damaged_true, Favorite_false, Equipm_false, - false); + Equipped_false); if (mUsage == ShopBuyAdd) mMax = 10000; diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index 9c93b7474..096ab1c39 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -479,7 +479,7 @@ void NpcDialog::action(const ActionEvent &event) item->getDamaged(), item->getFavorite(), Equipm_false, - false); + Equipped_false); } } } diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index d73f86a05..3a0f26d64 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -281,7 +281,9 @@ void OutfitWindow::wearOutfit(const int outfit, const bool unwearEmpty, { const Item *const item = PlayerInfo::getInventory()->findItem( mItems[outfit][i], mItemColors[outfit][i]); - if (item && !item->isEquipped() && item->getQuantity()) + if (item + && item->isEquipped() == Equipped_false + && item->getQuantity()) { if (item->isEquipment() == Equipm_true) { @@ -516,7 +518,7 @@ void OutfitWindow::unequipNotInOutfit(const int outfit) const for (unsigned i = 0; i < invSize; i++) { const Item *const item = inventory->getItem(i); - if (item && item->isEquipped()) + if (item && item->isEquipped() == Equipped_true) { bool found = false; for (unsigned f = 0; f < OUTFIT_ITEM_COUNT; f++) @@ -632,7 +634,7 @@ void OutfitWindow::copyFromEquiped(const int dst) for (unsigned i = 0, sz = inventory->getSize(); i < sz; i++) { const Item *const item = inventory->getItem(i); - if (item && item->isEquipped()) + if (item && item->isEquipped() == Equipped_true) { mItems[dst][outfitCell] = item->getId(); mItemColors[dst][outfitCell++] = item->getColor(); diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp index 1dc1a9882..ef2897ccd 100644 --- a/src/gui/windows/tradewindow.cpp +++ b/src/gui/windows/tradewindow.cpp @@ -214,7 +214,7 @@ void TradeWindow::addItem(const int id, damaged, favorite, Equipm_false, - false); + Equipped_false); } void TradeWindow::addItem2(const int id, @@ -240,7 +240,7 @@ void TradeWindow::addItem2(const int id, damaged, favorite, equipment, - false); + Equipped_false); if (slot >= 0) inv->setCards(slot, cards, sz); } diff --git a/src/inventory.cpp b/src/inventory.cpp index dc5e59717..79816fae5 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -114,7 +114,7 @@ int Inventory::addItem(const int id, const Damaged damaged, const Favorite favorite, const Equipm equipment, - const bool equipped) + const Equipped equipped) { const int slot = getFreeSlot(); setItem(slot, id, type, quantity, refine, color, @@ -132,7 +132,7 @@ void Inventory::setItem(const int index, const Damaged damaged, const Favorite favorite, const Equipm equipment, - const bool equipped) + const Equipped equipped) { if (index < 0 || index >= static_cast<int>(mSize)) { diff --git a/src/inventory.h b/src/inventory.h index d5045c941..575ee9f55 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -89,7 +89,7 @@ class Inventory final const Damaged damaged, const Favorite favorite, const Equipm equipment, - const bool equipped); + const Equipped equipped); /** * Sets the item at the given position. @@ -104,7 +104,7 @@ class Inventory final const Damaged damaged, const Favorite favorite, const Equipm equipment, - const bool equipped); + const Equipped equipped); void setCards(const int index, const int *const cards, diff --git a/src/item.cpp b/src/item.cpp index bd4cb25de..276a2f49a 100644 --- a/src/item.cpp +++ b/src/item.cpp @@ -46,7 +46,7 @@ Item::Item(const int id, const Damaged damaged, const Favorite favorite, const Equipm equipment, - const bool equipped) : + const Equipped equipped) : mId(0), mColor(0), mQuantity(quantity), diff --git a/src/item.h b/src/item.h index 1581bb993..f5adf31c8 100644 --- a/src/item.h +++ b/src/item.h @@ -53,7 +53,7 @@ class Item notfinal const Damaged damaged, const Favorite favorite, const Equipm equipment, - const bool equipped); + const Equipped equipped); A_DELETE_COPY(Item) @@ -112,13 +112,13 @@ class Item notfinal /** * Sets whether this item is equipped. */ - void setEquipped(const bool equipped) + void setEquipped(const Equipped equipped) { mEquipped = equipped; } /** * Returns whether this item is equipped. */ - bool isEquipped() const A_WARN_UNUSED + Equipped isEquipped() const A_WARN_UNUSED { return mEquipped; } /** @@ -222,7 +222,7 @@ class Item notfinal int mInvIndex; /**< Inventory index. */ int mType; /**< Item type. */ Equipm mEquipment; /**< Item is equipment. */ - bool mEquipped; /**< Item is equipped. */ + Equipped mEquipped; /**< Item is equipped. */ bool mInEquipment; /**< Item is in equipment */ Identified mIdentified; Damaged mDamaged; diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp index f2c5e92c0..4e0e53f36 100644 --- a/src/itemshortcut.cpp +++ b/src/itemshortcut.cpp @@ -159,7 +159,7 @@ void ItemShortcut::equipItem(const int index) const { if (item->isEquipment() == Equipm_true) { - if (!item->isEquipped()) + if (item->isEquipped() == Equipped_false) PlayerInfo::equipItem(item, true); } } @@ -179,7 +179,7 @@ void ItemShortcut::unequipItem(const int index) const { if (item->isEquipment() == Equipm_true) { - if (item->isEquipped()) + if (item->isEquipped() == Equipped_true) PlayerInfo::unequipItem(item, true); } } diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp index 11785fec0..537a741ea 100644 --- a/src/net/ea/buysellhandler.cpp +++ b/src/net/ea/buysellhandler.cpp @@ -162,7 +162,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg) const Item *const item = PlayerInfo::getInventory() ->getItem(index); - if (item && !(item->isEquipped())) + if (item && item->isEquipped() == Equipped_false) dialog->addItem(item, value); } } diff --git a/src/net/ea/equipbackend.h b/src/net/ea/equipbackend.h index 6f09e8e9c..3b3297315 100644 --- a/src/net/ea/equipbackend.h +++ b/src/net/ea/equipbackend.h @@ -67,7 +67,7 @@ class EquipBackend final : public Equipment::Backend { Item* item = inv->getItem(i); if (item) - item->setEquipped(false); + item->setEquipped(Equipped_false); } mEquipment[i] = -1; @@ -87,14 +87,14 @@ class EquipBackend final : public Equipment::Backend Item *item = inv->getItem(mEquipment[index]); if (item) - item->setEquipped(false); + item->setEquipped(Equipped_false); // not checking index because it must be safe mEquipment[index] = inventoryIndex; item = inv->getItem(inventoryIndex); if (item) - item->setEquipped(true); + item->setEquipped(Equipped_true); if (inventoryWindow) inventoryWindow->updateButtons(); diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index e81b0a490..026359d76 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -262,7 +262,7 @@ void InventoryHandler::processPlayerStorageStatus(Net::MessageIn &msg) (*it).damaged, (*it).favorite, (*it).equip, - false); + Equipped_false); } mInventoryItems.clear(); diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index 835b341a8..9f22b34ff 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -387,7 +387,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), Equipm_true, - false); + Equipped_false); inventory->setCards(index, cards, 4); } @@ -488,7 +488,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) fromBool(damaged, Damaged), Favorite_false, fromBool(equipType, Equipm), - false); + Equipped_false); inventory->setCards(index, cards, 4); } ArrowsListener::distributeEvent(); @@ -537,7 +537,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), Equipm_false, - false); + Equipped_false); inventory->setCards(index, cards, 4); } } @@ -709,7 +709,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_false, - false); + Equipped_false); mStorage->setCards(index, cards, 4); } } @@ -813,7 +813,7 @@ void InventoryHandler::processCartInfo(Net::MessageIn &msg) (*it).damaged, (*it).favorite, (*it).equip, - false); + Equipped_false); } mCartItems.clear(); } @@ -853,7 +853,7 @@ void InventoryHandler::processPlayerCartAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_false, - false); + Equipped_false); inventory->setCards(index, cards, 4); } BLOCK_END("InventoryHandler::processPlayerCartAdd") diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 0d0611122..ea8a912b7 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -302,7 +302,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_true, - false); + Equipped_false); } else { @@ -312,7 +312,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_true, - false); + Equipped_false); } inventory->setCards(index, cards, 4); } @@ -414,7 +414,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, fromBool(equipType, Equipm), - false); + Equipped_false); } else { @@ -424,7 +424,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, fromBool(equipType, Equipm), - false); + Equipped_false); } inventory->setCards(index, cards, 4); } @@ -485,7 +485,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) Damaged_false, Favorite_false, fromBool(isEquipment, Equipm), - false); + Equipped_false); } else { @@ -495,7 +495,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) Damaged_false, Favorite_false, fromBool(isEquipment, Equipm), - false); + Equipped_false); } inventory->setCards(index, cards, 4); } @@ -665,7 +665,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_false, - false); + Equipped_false); } else { @@ -675,7 +675,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_false, - false); + Equipped_false); } mStorage->setCards(index, cards, 4); } diff --git a/src/shopitem.cpp b/src/shopitem.cpp index 227d1d1b2..2b9923eb7 100644 --- a/src/shopitem.cpp +++ b/src/shopitem.cpp @@ -43,7 +43,7 @@ ShopItem::ShopItem(const int inventoryIndex, Damaged_false, Favorite_false, Equipm_false, - false), + Equipped_false), mDisplayName(), mDuplicates(), mPrice(price), @@ -63,7 +63,7 @@ ShopItem::ShopItem(const int id, Damaged_false, Favorite_false, Equipm_false, - false), + Equipped_false), mDisplayName(), mDuplicates(), mPrice(price), |