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author | cpasjuste <cpasjuste@gmail.com> | 2020-04-27 12:03:02 +0200 |
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committer | cpasjuste <cpasjuste@gmail.com> | 2020-04-27 12:03:02 +0200 |
commit | d19a484de0e76acf2cbe62bcd0aaaf0021f3964f (patch) | |
tree | c984a16dfd212318dbf8f791187e188f3f611624 | |
parent | 6e9bf7b88a055247c01d4c25bfe172748aace9a6 (diff) | |
download | plus-d19a484de0e76acf2cbe62bcd0aaaf0021f3964f.tar.gz plus-d19a484de0e76acf2cbe62bcd0aaaf0021f3964f.tar.bz2 plus-d19a484de0e76acf2cbe62bcd0aaaf0021f3964f.tar.xz plus-d19a484de0e76acf2cbe62bcd0aaaf0021f3964f.zip |
inputmanager: fix joystick key 0 not assignable from inputactionmap (SDL_SCANCODE_UNKNOWN check on joystick button 0 is always true)
-rw-r--r-- | src/input/inputmanager.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp index f6e24f904..4d167589e 100644 --- a/src/input/inputmanager.cpp +++ b/src/input/inputmanager.cpp @@ -266,17 +266,21 @@ void InputManager::resetKey(const InputActionT i) restrict2 val1.type = kd.defaultType2; #ifdef USE_SDL2 if (kd.defaultType1 == InputType::KEYBOARD) + { val0.value = SDL_GetScancodeFromKey(kd.defaultValue1); + if (val0.value == SDL_SCANCODE_UNKNOWN) + val0.value = -1; + } else val0.value = kd.defaultValue1; if (kd.defaultType2 == InputType::KEYBOARD) + { val1.value = SDL_GetScancodeFromKey(kd.defaultValue2); + if (val1.value == SDL_SCANCODE_UNKNOWN) + val1.value = -1; + } else val1.value = kd.defaultValue2; - if (val0.value == SDL_SCANCODE_UNKNOWN) - val0.value = -1; - if (val1.value == SDL_SCANCODE_UNKNOWN) - val1.value = -1; #else // USE_SDL2 val0.value = kd.defaultValue1; |