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authorAndrei Karas <akaras@inbox.ru>2013-01-21 17:17:49 +0300
committerAndrei Karas <akaras@inbox.ru>2013-01-21 17:17:49 +0300
commit9574d8da754870021b15018f5de07fa2531d6be5 (patch)
treeaf6072b7af2ec322cb069ac6eb8d1c150a65953e
parente91f132e740a71eca0a75e3de1bd358e1e58ab01 (diff)
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Play sounds also in broken quests (where missing complete or incomplete part)
-rw-r--r--src/gui/questswindow.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/gui/questswindow.cpp b/src/gui/questswindow.cpp
index a17e86323..11e93d9e9 100644
--- a/src/gui/questswindow.cpp
+++ b/src/gui/questswindow.cpp
@@ -64,7 +64,9 @@ struct QuestItemText final
struct QuestItem final
{
QuestItem() :
- var(0), completeFlag(-1)
+ var(0),
+ completeFlag(-1),
+ broken(false)
{
}
@@ -75,6 +77,7 @@ struct QuestItem final
std::set<int> complete;
std::vector<QuestItemText> texts;
int completeFlag;
+ bool broken;
};
class QuestsModel final : public ExtendedNamesModel
@@ -219,6 +222,9 @@ void QuestsWindow::loadQuest(const int var, const XmlNodePtr node)
delete quest;
return;
}
+ if (quest->incomplete.empty() || quest->complete.empty())
+ quest->broken = true;
+
for_each_xml_child_node(dataNode, node)
{
if (!xmlTypeEqual(dataNode, XML_ELEMENT_NODE))
@@ -301,7 +307,8 @@ void QuestsWindow::rebuild(const bool playSound)
it_end = complete.end(); it != it_end; ++ it, k ++)
{
QuestItem *const quest = *it;
- if (quest->completeFlag == 0)
+ if (quest->completeFlag == 0 || (quest->broken
+ && quest->completeFlag == -1))
{
updatedQuest = k;
newCompleteStatus = 1;