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author | Andrei Karas <akaras@inbox.ru> | 2016-09-27 02:05:28 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-09-27 02:05:28 +0300 |
commit | 6dd07b6697176da72ac8607897fca320d77142fd (patch) | |
tree | d9e1fea274e34f61568975a2026ad8cdc542d596 | |
parent | 0bf480113790977c33713b328b1754426af55fdc (diff) | |
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Add support for links to mercenaries.
Format is: @@MID|@@
Example: [@@M1191|@@]
-rw-r--r-- | src/gui/widgets/browserbox.cpp | 9 | ||||
-rw-r--r-- | src/resources/db/mercenarydb.cpp | 4 |
2 files changed, 13 insertions, 0 deletions
diff --git a/src/gui/widgets/browserbox.cpp b/src/gui/widgets/browserbox.cpp index 182f10507..94758e78f 100644 --- a/src/gui/widgets/browserbox.cpp +++ b/src/gui/widgets/browserbox.cpp @@ -46,6 +46,7 @@ #include "resources/db/homunculusdb.h" #include "resources/db/itemdb.h" +#include "resources/db/mercenarydb.h" #include "resources/db/monsterdb.h" #include "resources/db/petdb.h" #endif // DYECMD @@ -279,6 +280,14 @@ void BrowserBox::addRow(const std::string &row, const bool atTop) if (info) bLink.caption = info->getName(); } + else if (!link.empty() && link[0] == 'M') + { // homunculus link + const BeingTypeId id = static_cast<BeingTypeId>( + atoi(bLink.link.substr(1).c_str())); + BeingInfo *info = MercenaryDB::get(id); + if (info) + bLink.caption = info->getName(); + } else { // item link size_t idx = bLink.link.find(","); diff --git a/src/resources/db/mercenarydb.cpp b/src/resources/db/mercenarydb.cpp index 9e7ccf511..4b12e96ff 100644 --- a/src/resources/db/mercenarydb.cpp +++ b/src/resources/db/mercenarydb.cpp @@ -27,6 +27,7 @@ #include "utils/checkutils.h" #include "utils/dtor.h" +#include "utils/gettext.h" #include "configuration.h" @@ -95,6 +96,9 @@ void MercenaryDB::loadXmlFile(const std::string &fileName, currentInfo = new BeingInfo; currentInfo->setBlockType(BlockType::NONE); + currentInfo->setName(XML::langProperty( + // TRANSLATORS: unknown info name + mercenaryNode, "name", _("unnamed"))); BeingCommon::readBasicAttributes(currentInfo, mercenaryNode, "attack"); BeingCommon::readWalkingAttributes(currentInfo, mercenaryNode, 0); BeingCommon::readAiAttributes(currentInfo, mercenaryNode); |