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authorAndrei Karas <akaras@inbox.ru>2014-08-18 22:14:32 +0300
committerAndrei Karas <akaras@inbox.ru>2014-08-18 22:14:32 +0300
commit3b6cd1dfe7fda6f1ddec6f5dc81e4c40b3559d20 (patch)
treea326c3be20c741ca767ac145c53f28083c140b79
parent7272851afd9e3a8fcdb531900a8e5c43af417a4b (diff)
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Rename after die button from OK into Revive.
-rw-r--r--src/net/ea/playerhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 66324eb6b..d930ff7ba 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -376,7 +376,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg)
deathNotice = new OkDialog(_("Message"),
DeadDB::getRandomString(),
// TRANSLATORS: ok dialog button
- _("OK"),
+ _("Revive"),
DialogType::OK,
false, true, nullptr, 260);
deathNotice->addActionListener(&deathListener);