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author | Andrei Karas <akaras@inbox.ru> | 2011-08-07 16:20:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-08-07 16:20:38 +0300 |
commit | ae1ba709d91bd59d05da7b3e434658ec652f2355 (patch) | |
tree | 296b92812659cab36f64e0cc7b99e6dbafce7e32 | |
parent | d16ba9b6ec43de70fc907252f97df2ec4be49fc7 (diff) | |
download | plus-ae1ba709d91bd59d05da7b3e434658ec652f2355.tar.gz plus-ae1ba709d91bd59d05da7b3e434658ec652f2355.tar.bz2 plus-ae1ba709d91bd59d05da7b3e434658ec652f2355.tar.xz plus-ae1ba709d91bd59d05da7b3e434658ec652f2355.zip |
Remove useless code. After npc interaction player was change action.
-rw-r--r-- | src/net/tmwa/npchandler.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index d6549e39f..43271671e 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -92,9 +92,6 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) break; } - if (player_node && player_node->getCurrentAction() != Being::SIT) - player_node->setAction(Being::STAND); - mDialog = 0; } |