/*
* The ManaPlus Client
* Copyright (C) 2012-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "touchmanager.h"
#include "configuration.h"
#include "graphicsvertexes.h"
#include "mouseinput.h"
#include "touchactions.h"
#include "input/inputmanager.h"
#include "render/graphics.h"
#include "gui/theme.h"
#include "debug.h"
TouchManager touchManager;
extern RenderType openGLMode;
TouchManager::TouchManager() :
mKeyboard(nullptr),
mPad(nullptr),
mObjects(),
mVertexes(new ImageCollection),
mRedraw(true),
mShowJoystick(false),
mShowButtons(false),
mShowKeyboard(false),
mButtonsSize(1),
mJoystickSize(1),
mButtonsFormat(0),
mShow(false),
mInGame(false),
mTempHideButtons(false)
{
for (int f = 0; f < actionsSize; f ++)
mActions[f] = false;
for (int f = 0; f < buttonsCount; f ++)
mButtons[f] = nullptr;
}
TouchManager::~TouchManager()
{
clear();
delete mVertexes;
mVertexes = nullptr;
}
void TouchManager::shutdown()
{
config.removeListeners(this);
}
void TouchManager::init()
{
config.addListener("showScreenJoystick", this);
config.addListener("showScreenButtons", this);
config.addListener("showScreenKeyboard", this);
config.addListener("screenButtonsSize", this);
config.addListener("screenJoystickSize", this);
config.addListener("screenButtonsFormat", this);
mShowJoystick = config.getBoolValue("showScreenJoystick");
mShowButtons = config.getBoolValue("showScreenButtons");
mShowKeyboard = config.getBoolValue("showScreenKeyboard");
mButtonsSize = config.getIntValue("screenButtonsSize");
mJoystickSize = config.getIntValue("screenJoystickSize");
mButtonsFormat = config.getIntValue("screenButtonsFormat");
setHalfJoyPad(getPadSize() / 2);
if (mShowKeyboard)
loadKeyboard();
if (mShowJoystick)
loadPad();
if (mShowButtons)
loadButtons();
}
void TouchManager::loadTouchItem(TouchItem **item, const std::string &name,
const std::string &imageName,
int x, int y,
const int width, const int height,
const int type,
const std::string &eventPressed,
const std::string &eventReleased,
const TouchFuncPtr fAll,
const TouchFuncPtr fPressed,
const TouchFuncPtr fReleased,
const TouchFuncPtr fOut)
{
*item = nullptr;
Theme *const theme = Theme::instance();
if (!theme)
return;
ImageRect *images = new ImageRect;
for (int f = 0; f < 9; f ++)
images->grid[f] = nullptr;
Image *icon;
if (imageName.empty())
icon = nullptr;
else
icon = Theme::getImageFromThemeXml(imageName, "");
Skin *const skin = theme->loadSkinRect(*images, name, "");
if (skin)
{
Image *const image = images->grid[0];
if (image)
{
if (x == -1)
x = skin->getOption("x", 10);
if (y == -1)
y = skin->getOption("y", 10);
const int pad = skin->getPadding();
const int pad2 = 2 * pad;
const int border = skin->getOption("clickborder");
const int border2 = border * 2;
const int diff = pad - border;
switch (type)
{
case LEFT:
y += (mainGraphics->mHeight - height) / 2;
break;
case RIGHT:
x = mainGraphics->mWidth - width - pad2 - x;
y = mainGraphics->mHeight - height - pad2 - y;
break;
case NORMAL:
default:
break;
}
*item = new TouchItem(gcn::Rectangle(x + diff, y + diff,
width + border2, height + border2), type,
eventPressed, eventReleased, images, icon,
x + pad, y + pad, width, height,
fAll, fPressed, fReleased, fOut);
mObjects.push_back(*item);
}
else
{
delete images;
}
theme->unload(skin);
}
else
{
delete images;
}
mRedraw = true;
}
void TouchManager::clear()
{
FOR_EACH (TouchItemVectorCIter, it, mObjects)
unload(*it);
mObjects.clear();
mRedraw = true;
}
void TouchManager::draw()
{
if (openGLMode != RENDER_SAFE_OPENGL)
{
if (mRedraw)
{
mRedraw = false;
mVertexes->clear();
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
const TouchItem *const item = *it;
if (item && item->images && (mShow ||
(item == mKeyboard && mShowKeyboard)))
{
mainGraphics->calcWindow(mVertexes, item->x, item->y,
item->width, item->height, *item->images);
const Image *const icon = item->icon;
if (icon)
{
mainGraphics->calcTile(mVertexes, icon,
item->x + (item->width - icon->mBounds.w) / 2,
item->y + (item->height - icon->mBounds.h) / 2);
}
}
}
}
mainGraphics->drawTile(mVertexes);
}
else
{
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
const TouchItem *const item = *it;
if (item && item->images && (mShow ||
(item == mKeyboard && mShowKeyboard)))
{
mainGraphics->drawImageRect(item->x, item->y,
item->width, item->height, *item->images);
const Image *const icon = item->icon;
if (icon)
{
mainGraphics->drawImage(icon,
item->x + (item->width - icon->mBounds.w) / 2,
item->y + (item->height - icon->mBounds.h) / 2);
}
}
}
}
}
bool TouchManager::processEvent(const MouseInput &mouseInput)
{
const int x = mouseInput.getTouchX();
const int y = mouseInput.getTouchY();
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
const TouchItem *const item = *it;
if (!item || (!mShow && (item != mKeyboard || !mShowKeyboard)))
continue;
const gcn::Rectangle &rect = item->rect;
if (rect.isPointInRect(x, y))
{
MouseInput event = mouseInput;
event.setX(event.getTouchX() - item->x);
event.setY(event.getTouchY() - item->y);
if (item->funcAll)
item->funcAll(event);
switch (mouseInput.getType())
{
case gcn::MouseInput::PRESSED:
if (!item->eventPressed.empty())
executeAction(item->eventPressed);
else if (item->funcPressed)
item->funcPressed(event);
break;
case gcn::MouseInput::RELEASED:
if (!item->eventReleased.empty())
executeAction(item->eventReleased);
else if (item->funcReleased)
item->funcReleased(event);
break;
default:
break;
}
return true;
}
else if (item->funcOut)
{
item->funcOut(mouseInput);
}
}
return false;
}
bool TouchManager::isActionActive(const int index) const
{
if (index < 0 || index >= actionsSize)
return false;
return mActions[index];
}
void TouchManager::resize(const int width, const int height)
{
mRedraw = true;
const int maxHeight = mainGraphics->mHeight;
const int diffW = width - mainGraphics->mWidth;
const int diffH = height - maxHeight;
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
TouchItem *const item = *it;
if (!item)
continue;
switch (item->type)
{
case LEFT:
if (height != maxHeight)
{
item->y += (height - item->height) / 2;
item->rect.y += (height - item->rect.y) / 2;
}
break;
case RIGHT:
{
item->x += diffW;
item->rect.x += diffW;
item->y += diffH;
item->rect.y += diffH;
break;
}
case NORMAL:
default:
break;
}
}
}
void TouchManager::unload(TouchItem *const item)
{
if (item)
{
Theme *const theme = Theme::instance();
if (!theme)
return;
if (item->images)
{
theme->unloadRect(*item->images);
delete item->images;
item->images = nullptr;
if (item->icon)
{
item->icon->decRef();
item->icon = nullptr;
}
}
delete item;
}
}
void TouchManager::unloadTouchItem(TouchItem **unloadItem)
{
FOR_EACH (TouchItemVectorIter, it, mObjects)
{
TouchItem *item = *it;
if (item && *unloadItem == item)
{
mObjects.erase(it);
unload(item);
return;
}
}
}
void TouchManager::loadPad()
{
const int sz = (mJoystickSize + 2) * 50;
loadTouchItem(&mPad, "dpad.xml", "dpad_image.xml", -1, -1, sz, sz, LEFT,
"", "", &padEvents, &padClick, &padUp, &padOut);
}
void TouchManager::loadButtons()
{
const int sz = (mButtonsSize + 1) * 50;
Theme *const theme = Theme::instance();
if (!theme)
return;
Skin *const skin = theme->load("dbutton.xml", "");
if (skin)
{
const int x = skin->getOption("x", 10);
const int y = skin->getOption("y", 10);
const int pad = skin->getPadding();
const int pad2 = 2 * pad + sz;
const int skipWidth = pad2 + x;
const int skipHeight = pad2 + y;
switch (mButtonsFormat)
{
// 2x1
case 0:
{
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
x, y, sz, sz, RIGHT, "screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
skipWidth, y, sz, sz, RIGHT, "screenActionButton0", "");
break;
}
// 2x2
case 1:
{
loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
x, y, sz, sz, RIGHT, "screenActionButton3", "");
loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
skipWidth, y, sz, sz, RIGHT, "screenActionButton2", "");
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
x, skipHeight, sz, sz, RIGHT, "screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
skipWidth, skipHeight, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
// 3x3
case 2:
{
const int pad4 = pad2 * 2;
const int skipWidth2 = pad4 + x;
const int skipHeight2 = pad4 + y;
loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml",
x, y, sz, sz, RIGHT, "screenActionButton8", "");
loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
skipWidth, y, sz, sz, RIGHT, "screenActionButton7", "");
loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
skipWidth2, y, sz, sz, RIGHT, "screenActionButton6", "");
loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
x, skipHeight, sz, sz, RIGHT, "screenActionButton5", "");
loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
skipWidth, skipHeight, sz, sz, RIGHT,
"screenActionButton4", "");
loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
skipWidth2, skipHeight, sz, sz, RIGHT,
"screenActionButton3", "");
loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
x, skipHeight2, sz, sz, RIGHT, "screenActionButton2", "");
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
skipWidth, skipHeight2, sz, sz, RIGHT,
"screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
skipWidth2, skipHeight2, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
// 4x2
case 3:
{
const int skipWidth2 = pad2 * 2 + x;
const int skipWidth3 = pad2 * 3 + x;
loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
x, y, sz, sz, RIGHT, "screenActionButton7", "");
loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
skipWidth, y, sz, sz, RIGHT, "screenActionButton6", "");
loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
skipWidth2, y, sz, sz, RIGHT, "screenActionButton5", "");
loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
skipWidth3, y, sz, sz, RIGHT, "screenActionButton4", "");
loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
x, skipHeight, sz, sz, RIGHT, "screenActionButton3", "");
loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
skipWidth, skipHeight, sz, sz, RIGHT,
"screenActionButton2", "");
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
skipWidth2, skipHeight, sz, sz, RIGHT,
"screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
skipWidth3, skipHeight, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
// 4x3
case 4:
{
const int skipWidth2 = pad2 * 2 + x;
const int skipWidth3 = pad2 * 3 + x;
const int skipHeight2 = pad2 * 2 + y;
loadTouchItem(&mButtons[11], "dbutton.xml",
"dbutton_image.xml", x, y, sz, sz, RIGHT,
"screenActionButton11", "");
loadTouchItem(&mButtons[10], "dbutton.xml", "dbutton_image.xml",
skipWidth, y, sz, sz, RIGHT, "screenActionButton10", "");
loadTouchItem(&mButtons[9], "dbutton.xml", "dbutton_image.xml",
skipWidth2, y, sz, sz, RIGHT, "screenActionButton9", "");
loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml",
skipWidth3, y, sz, sz, RIGHT, "screenActionButton8", "");
loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
x, skipHeight, sz, sz, RIGHT, "screenActionButton7", "");
loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
skipWidth, skipHeight, sz, sz, RIGHT,
"screenActionButton6", "");
loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
skipWidth2, skipHeight, sz, sz, RIGHT,
"screenActionButton5", "");
loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
skipWidth3, skipHeight, sz, sz, RIGHT,
"screenActionButton4", "");
loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
x, skipHeight2, sz, sz, RIGHT, "screenActionButton3", "");
loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
skipWidth, skipHeight2, sz, sz, RIGHT,
"screenActionButton2", "");
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
skipWidth2, skipHeight2, sz, sz, RIGHT,
"screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
skipWidth3, skipHeight2, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
};
theme->unload(skin);
}
}
void TouchManager::loadKeyboard()
{
loadTouchItem(&mKeyboard, "keyboard_icon.xml", "", -1, -1, 28, 28, NORMAL,
"", "screenActionKeyboard");
}
void TouchManager::optionChanged(const std::string &value)
{
if (value == "showScreenJoystick")
{
if (mShowJoystick == config.getBoolValue("showScreenJoystick"))
return;
mShowJoystick = config.getBoolValue("showScreenJoystick");
if (mShowJoystick)
loadPad();
else
unloadTouchItem(&mPad);
mRedraw = true;
}
else if (value == "showScreenButtons")
{
if (mShowButtons == config.getBoolValue("showScreenButtons"))
return;
mShowButtons = config.getBoolValue("showScreenButtons");
if (mShowButtons)
{
loadButtons();
}
else
{
for (int f = 0; f < buttonsCount; f ++)
unloadTouchItem(&mButtons[f]);
}
mRedraw = true;
}
else if (value == "showScreenKeyboard")
{
if (mShowKeyboard == config.getBoolValue("showScreenKeyboard"))
return;
mShowKeyboard = config.getBoolValue("showScreenKeyboard");
if (mShowKeyboard)
loadKeyboard();
else
unloadTouchItem(&mKeyboard);
mRedraw = true;
}
else if (value == "screenButtonsSize")
{
if (mButtonsSize == config.getIntValue("screenButtonsSize"))
return;
mButtonsSize = config.getIntValue("screenButtonsSize");
if (mShowButtons)
{
for (int f = 0; f < buttonsCount; f ++)
unloadTouchItem(&mButtons[f]);
loadButtons();
}
}
else if (value == "screenJoystickSize")
{
if (mJoystickSize == config.getIntValue("screenJoystickSize"))
return;
mJoystickSize = config.getIntValue("screenJoystickSize");
setHalfJoyPad(getPadSize() / 2);
if (mShowJoystick)
{
unloadTouchItem(&mPad);
loadPad();
}
}
else if (value == "screenButtonsFormat")
{
if (mButtonsFormat == config.getIntValue("screenButtonsFormat"))
return;
mButtonsFormat = config.getIntValue("screenButtonsFormat");
if (mShowButtons)
{
for (int f = 0; f < buttonsCount; f ++)
unloadTouchItem(&mButtons[f]);
loadButtons();
}
}
}
void TouchManager::setInGame(const bool b)
{
mInGame = b;
mShow = mInGame && !mTempHideButtons;
mRedraw = true;
}
void TouchManager::setTempHide(const bool b)
{
mTempHideButtons = b;
mShow = mInGame && !mTempHideButtons;
mRedraw = true;
}
void TouchManager::executeAction(const std::string &event)
{
inputManager.executeAction(config.getIntValue(event));
}