/*
* Support for non-overlapping floating text
* Copyright (C) 2008 Douglas Boffey <DougABoffey@netscape.net>
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "text.h"
#include "configuration.h"
#include "textmanager.h"
#include "textrenderer.h"
#include "gui/gui.h"
#include "gui/palette.h"
#include "gui/theme.h"
#include "resources/resourcemanager.h"
#include "resources/image.h"
#include <guichan/font.hpp>
int Text::mInstances = 0;
ImageRect Text::mBubble;
Image *Text::mBubbleArrow;
Text::Text(const std::string &text, int x, int y,
gcn::Graphics::Alignment alignment,
const gcn::Color* color, bool isSpeech,
gcn::Font *font) :
mText(text),
mColor(color),
mIsSpeech(isSpeech)
{
if (!font)
mFont = gui->getFont();
else
mFont = font;
if (textManager == 0)
{
textManager = new TextManager;
Image *sbImage = Theme::getImageFromTheme("bubble.png|W:#"
+ config.getStringValue("speechBubblecolor"));
if (sbImage)
{
mBubble.grid[0] = sbImage->getSubImage(0, 0, 5, 5);
mBubble.grid[1] = sbImage->getSubImage(5, 0, 5, 5);
mBubble.grid[2] = sbImage->getSubImage(10, 0, 5, 5);
mBubble.grid[3] = sbImage->getSubImage(0, 5, 5, 5);
mBubble.grid[4] = sbImage->getSubImage(5, 5, 5, 5);
mBubble.grid[5] = sbImage->getSubImage(10, 5, 5, 5);
mBubble.grid[6] = sbImage->getSubImage(0, 10, 5, 5);
mBubble.grid[7] = sbImage->getSubImage(5, 10, 5, 5);
mBubble.grid[8] = sbImage->getSubImage(10, 10, 5, 5);
mBubbleArrow = sbImage->getSubImage(0, 15, 15, 10);
}
else
{
for (int f = 0; f < 9; f ++)
mBubble.grid[f] = 0;
mBubbleArrow = 0;
}
const float bubbleAlpha = config.getFloatValue("speechBubbleAlpha");
for (int i = 0; i < 9; i++)
{
if (mBubble.grid[i])
mBubble.grid[i]->setAlpha(bubbleAlpha);
}
if (mBubbleArrow)
mBubbleArrow->setAlpha(bubbleAlpha);
if (sbImage)
sbImage->decRef();
}
++mInstances;
mHeight = mFont->getHeight();
mWidth = mFont->getWidth(text);
switch (alignment)
{
case gcn::Graphics::LEFT:
mXOffset = 0;
break;
case gcn::Graphics::CENTER:
mXOffset = mWidth / 2;
break;
case gcn::Graphics::RIGHT:
mXOffset = mWidth;
break;
default:
break;
}
mX = x - mXOffset;
mY = y;
if (textManager)
textManager->addText(this);
}
Text::~Text()
{
if (textManager)
textManager->removeText(this);
if (--mInstances == 0)
{
delete textManager;
textManager = 0;
delete mBubble.grid[0];
mBubble.grid[0] = 0;
delete mBubble.grid[1];
mBubble.grid[1] = 0;
delete mBubble.grid[2];
mBubble.grid[2] = 0;
delete mBubble.grid[3];
mBubble.grid[3] = 0;
delete mBubble.grid[4];
mBubble.grid[4] = 0;
delete mBubble.grid[5];
mBubble.grid[5] = 0;
delete mBubble.grid[6];
mBubble.grid[6] = 0;
delete mBubble.grid[7];
mBubble.grid[7] = 0;
delete mBubble.grid[8];
mBubble.grid[8] = 0;
delete mBubbleArrow;
mBubbleArrow = 0;
}
}
void Text::setColor(const gcn::Color *color)
{
mColor = color;
}
void Text::adviseXY(int x, int y)
{
if (textManager)
textManager->moveText(this, x - mXOffset, y);
}
void Text::draw(gcn::Graphics *graphics, int xOff, int yOff)
{
if (mIsSpeech)
{
static_cast<Graphics*>(graphics)->drawImageRect(
mX - xOff - 5, mY - yOff - 5, mWidth + 10, mHeight + 10,
mBubble);
/*
if (mWidth >= 15)
{
static_cast<Graphics*>(graphics)->drawImage(
mBubbleArrow, mX - xOff - 7 + mWidth / 2,
mY - yOff + mHeight + 4);
}
*/
}
TextRenderer::renderText(graphics, mText,
mX - xOff, mY - yOff, gcn::Graphics::LEFT,
*mColor, mFont, !mIsSpeech, true);
}
FlashText::FlashText(const std::string &text, int x, int y,
gcn::Graphics::Alignment alignment,
const gcn::Color *color, gcn::Font *font) :
Text(text, x, y, alignment, color, false, font),
mTime(0)
{
}
void FlashText::draw(gcn::Graphics *graphics, int xOff, int yOff)
{
if (mTime)
{
if ((--mTime & 4) == 0)
return;
}
Text::draw(graphics, xOff, yOff);
}