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/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2013 The ManaPlus developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SPELLMANAGER_H
#define SPELLMANAGER_H
#include <string>
#include <vector>
#include "textcommand.h"
#include "being/being.h"
const int SPELL_MIN_ID = 100000;
const unsigned int SPELL_SHORTCUT_ITEMS = 49;
const unsigned int SPELL_SHORTCUT_TABS = 5;
class SpellManager final
{
public:
SpellManager();
A_DELETE_COPY(SpellManager)
~SpellManager();
TextCommand *getSpell(const int spellId) const A_WARN_UNUSED;
TextCommand* getSpellByItem(const int itemId) const A_WARN_UNUSED;
bool addSpell(TextCommand *const spell);
TextCommand *createNewSpell() const A_WARN_UNUSED;
std::vector<TextCommand*> getAll() const A_WARN_UNUSED;
void useItem(const int itemId) const;
void invoke(const int spellId) const;
void load(const bool oldConfig = false);
void save() const;
std::string autoComplete(const std::string &partName)
const A_WARN_UNUSED;
void swap(const int id1, const int id2);
private:
void fillSpells();
void invokeSpell(const TextCommand *const spell,
const Being *const target) const;
void invokeSpell(const TextCommand *const spell) const;
std::string parseCommand(std::string command,
const Being *const target)
const A_WARN_UNUSED;
std::map<unsigned int, TextCommand*> mSpells;
std::vector<TextCommand*> mSpellsVector;
};
extern SpellManager *spellManager;
#endif // SPELLMANAGER_H
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