blob: 5fce6685d3133f2767ff37b9068b912d49fbf7d1 (
plain) (
tree)
|
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "shopitem.h"
#include "units.h"
#include "utils/stringutils.h"
#include "resources/iteminfo.h"
ShopItem::ShopItem(int inventoryIndex, int id,
int quantity, int price) :
Item(id, 0),
mPrice(price),
mShowQuantity(true)
{
mDisplayName = getInfo().getName() + " ("
+ Units::formatCurrency(mPrice).c_str() + ") ";
if (quantity > 0)
mDisplayName += "[" + toString(quantity) + "]";
setInvIndex(inventoryIndex);
addDuplicate(inventoryIndex, quantity);
}
ShopItem::ShopItem (int id, int price) :
Item (id, 0),
mPrice(price),
mShowQuantity(false)
{
mDisplayName = getInfo().getName() +
" (" + Units::formatCurrency(mPrice).c_str() + ")";
setInvIndex(-1);
addDuplicate(-1, 0);
}
ShopItem::~ShopItem()
{
/** Clear all remaining duplicates on Object destruction. */
while (!mDuplicates.empty())
{
delete mDuplicates.top();
mDuplicates.pop();
}
}
void ShopItem::update()
{
if (mShowQuantity)
{
mDisplayName = getInfo().getName() + " ("
+ Units::formatCurrency(mPrice).c_str() + ") ";
if (mQuantity > 0)
mDisplayName += "[" + toString(mQuantity) + "]";
}
}
void ShopItem::addDuplicate(int inventoryIndex, int quantity)
{
DuplicateItem* di = new DuplicateItem;
di->inventoryIndex = inventoryIndex;
di->quantity = quantity;
mDuplicates.push(di);
mQuantity += quantity;
}
void ShopItem::addDuplicate()
{
DuplicateItem* di = new DuplicateItem;
di->inventoryIndex = -1;
di->quantity = 0;
mDuplicates.push(di);
}
int ShopItem::sellCurrentDuplicate(int quantity)
{
DuplicateItem* dupl = mDuplicates.top();
if (!dupl)
return 0;
int sellCount = quantity <= dupl->quantity ? quantity : dupl->quantity;
dupl->quantity -= sellCount;
mQuantity -= sellCount;
if (dupl->quantity == 0)
{
delete dupl;
dupl = 0;
mDuplicates.pop();
}
return sellCount;
}
|