/*
* The ManaPlus Client
* Copyright (C) 2016-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "catch.hpp"
#include "graphicsmanager.h"
#include "being/localplayer.h"
#include "enums/resources/map/blockmask.h"
#include "enums/resources/map/mapitemtype.h"
#include "fs/virtfs.h"
#include "gui/theme.h"
#include "utils/delete2.h"
#include "render/mockgraphics.h"
#include "resources/sdlimagehelper.h"
#include "resources/image/image.h"
#include "resources/map/map.h"
#include "resources/map/maplayer.h"
#include "resources/map/speciallayer.h"
#include "resources/resourcemanager/resourcemanager.h"
#include "debug.h"
TEST_CASE("MapLayer getTileDrawWidth")
{
Image *const img1 = new Image(32, 32);
Image *const img2 = new Image(32, 32);
Image *const img3 = new Image(32, 32);
MapLayer *layer = nullptr;
int width;
int nextTile;
SECTION("simple 1")
{
layer = new MapLayer("test",
0, 0,
1, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getTileDrawWidth(tiles,
1,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
}
SECTION("simple 2")
{
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getTileDrawWidth(tiles,
2,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 1);
}
SECTION("simple 3")
{
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img2);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getTileDrawWidth(tiles,
1,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
REQUIRE(layer->getTileDrawWidth(tiles + 1,
1,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
}
SECTION("simple 4")
{
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getTileDrawWidth(tiles,
2,
width,
nextTile) == 1);
REQUIRE(width == 64);
REQUIRE(nextTile == 1);
REQUIRE(layer->getTileDrawWidth(tiles + 1,
1,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
}
SECTION("simple 4.2")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(2, 0, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getTileDrawWidth(tiles,
3,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 1);
REQUIRE(layer->getTileDrawWidth(tiles + 2,
1,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
}
SECTION("simple 5")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getTileDrawWidth(tiles,
3,
width,
nextTile) == 1);
REQUIRE(width == 64);
REQUIRE(nextTile == 2);
REQUIRE(layer->getTileDrawWidth(tiles + 1,
2,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 1);
}
SECTION("simple 6")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getTileDrawWidth(tiles,
3,
width,
nextTile) == 1);
REQUIRE(width == 64);
REQUIRE(nextTile == 1);
REQUIRE(layer->getTileDrawWidth(tiles + 1,
2,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
REQUIRE(layer->getTileDrawWidth(tiles + 2,
1,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
}
SECTION("simple 7")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
TileInfo *const tiles = layer->getTiles();
tiles[1].isEnabled = false;
REQUIRE(layer->getTileDrawWidth(tiles,
3,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 1);
// REQUIRE(layer->getTileDrawWidth(tiles + 1,
// 2,
// width,
// nextTile) == 0);
// REQUIRE(width == 32);
// REQUIRE(nextTile == 0);
REQUIRE(layer->getTileDrawWidth(tiles + 2,
1,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
}
SECTION("simple 8")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
TileInfo *const tiles = layer->getTiles();
tiles[0].isEnabled = false;
// REQUIRE(layer->getTileDrawWidth(tiles,
// 3,
// width,
// nextTile) == 1);
// REQUIRE(width == 0);
// REQUIRE(nextTile == 1);
REQUIRE(layer->getTileDrawWidth(tiles + 1,
2,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
REQUIRE(layer->getTileDrawWidth(tiles + 2,
1,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
}
SECTION("normal 1")
{
layer = new MapLayer("test",
0, 0,
100, 100,
false,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 1,
100 - 1,
width,
nextTile) == 2);
REQUIRE(width == 96);
REQUIRE(nextTile == 2);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 2,
100 - 2,
width,
nextTile) == 1);
REQUIRE(width == 64);
REQUIRE(nextTile == 1);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 3,
100 - 3,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 4,
100 - 4,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 1);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 6,
100 - 6,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 2);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 9,
100 - 9,
width,
nextTile) == 1);
REQUIRE(width == 64);
REQUIRE(nextTile == 1);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 10,
100 - 10,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 0);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 11,
100 - 11,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 3);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 15,
100 - 15,
width,
nextTile) == 2);
REQUIRE(width == 96);
REQUIRE(nextTile == 84);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 16,
100 - 16,
width,
nextTile) == 1);
REQUIRE(width == 64);
REQUIRE(nextTile == 83);
REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 17,
100 - 17,
width,
nextTile) == 0);
REQUIRE(width == 32);
REQUIRE(nextTile == 82);
}
delete layer;
delete img1;
delete img2;
delete img3;
}
TEST_CASE("MapLayer getEmptyTileDrawWidth")
{
Image *const img1 = new Image(32, 32);
Image *const img2 = new Image(32, 32);
Image *const img3 = new Image(32, 32);
MapLayer *layer = nullptr;
int nextTile;
SECTION("simple 2")
{
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 1,
1,
nextTile) == 0);
REQUIRE(nextTile == 0);
}
SECTION("simple 4")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(2, 0, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 1,
2,
nextTile) == 0);
REQUIRE(nextTile == 0);
}
SECTION("simple 5")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 2,
1,
nextTile) == 0);
REQUIRE(nextTile == 0);
}
SECTION("normal 1")
{
layer = new MapLayer("test",
0, 0,
100, 100,
false,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
TileInfo *const tiles = layer->getTiles();
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 0,
100 - 0,
nextTile) == 0);
REQUIRE(nextTile == 0);
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 5,
100 - 5,
nextTile) == 0);
REQUIRE(nextTile == 0);
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 7,
100 - 7,
nextTile) == 1);
REQUIRE(nextTile == 1);
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 8,
100 - 8,
nextTile) == 0);
REQUIRE(nextTile == 0);
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 12,
100 - 12,
nextTile) == 2);
REQUIRE(nextTile == 2);
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 13,
100 - 13,
nextTile) == 1);
REQUIRE(nextTile == 1);
REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 14,
100 - 14,
nextTile) == 0);
REQUIRE(nextTile == 0);
}
delete layer;
delete img1;
delete img2;
delete img3;
}
TEST_CASE("MapLayer updateCache")
{
Image *const img1 = new Image(32, 32);
Image *const img2 = new Image(32, 32);
Image *const img3 = new Image(32, 32);
MapLayer *layer = nullptr;
SECTION("simple 1")
{
layer = new MapLayer("test",
0, 0,
1, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(1, 1);
REQUIRE(tiles[0].isEnabled == true);
REQUIRE(tiles[0].width == 32);
REQUIRE(tiles[0].count == 0);
REQUIRE(tiles[0].nextTile == 0);
}
SECTION("simple 2")
{
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
REQUIRE(tiles[0].isEnabled == true);
REQUIRE(tiles[0].width == 32);
REQUIRE(tiles[0].count == 0);
REQUIRE(tiles[0].nextTile == 1);
REQUIRE(tiles[1].isEnabled == false);
REQUIRE(tiles[1].width == 0);
REQUIRE(tiles[1].count == 0);
REQUIRE(tiles[1].nextTile == 0);
}
SECTION("simple 3")
{
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img2);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
REQUIRE(tiles[0].isEnabled == true);
REQUIRE(tiles[0].width == 32);
REQUIRE(tiles[0].count == 0);
REQUIRE(tiles[0].nextTile == 0);
REQUIRE(tiles[1].isEnabled == true);
REQUIRE(tiles[1].width == 32);
REQUIRE(tiles[1].count == 0);
REQUIRE(tiles[1].nextTile == 0);
}
SECTION("simple 4")
{
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
REQUIRE(tiles[0].isEnabled == true);
REQUIRE(tiles[0].width == 64);
REQUIRE(tiles[0].count == 1);
REQUIRE(tiles[0].nextTile == 1);
REQUIRE(tiles[1].isEnabled == true);
REQUIRE(tiles[1].width == 32);
REQUIRE(tiles[1].count == 0);
REQUIRE(tiles[1].nextTile == 0);
}
SECTION("simple 4.2")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(2, 0, img1);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
REQUIRE(tiles[0].isEnabled == true);
REQUIRE(tiles[0].width == 32);
REQUIRE(tiles[0].count == 0);
REQUIRE(tiles[0].nextTile == 1);
REQUIRE(tiles[1].isEnabled == false);
REQUIRE(tiles[1].width == 0);
REQUIRE(tiles[1].count == 0);
REQUIRE(tiles[1].nextTile == 0);
REQUIRE(tiles[2].isEnabled == true);
REQUIRE(tiles[2].width == 32);
REQUIRE(tiles[2].count == 0);
REQUIRE(tiles[2].nextTile == 0);
}
SECTION("simple 5")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
REQUIRE(tiles[0].isEnabled == true);
REQUIRE(tiles[0].width == 64);
REQUIRE(tiles[0].count == 1);
REQUIRE(tiles[0].nextTile == 2);
REQUIRE(tiles[1].isEnabled == true);
REQUIRE(tiles[1].width == 32);
REQUIRE(tiles[1].count == 0);
REQUIRE(tiles[1].nextTile == 1);
REQUIRE(tiles[2].isEnabled == false);
REQUIRE(tiles[2].width == 0);
REQUIRE(tiles[2].count == 0);
REQUIRE(tiles[2].nextTile == 0);
}
SECTION("simple 6")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
REQUIRE(tiles[0].isEnabled == true);
REQUIRE(tiles[0].width == 64);
REQUIRE(tiles[0].count == 1);
REQUIRE(tiles[0].nextTile == 1);
REQUIRE(tiles[1].isEnabled == true);
REQUIRE(tiles[1].width == 32);
REQUIRE(tiles[1].count == 0);
REQUIRE(tiles[1].nextTile == 0);
REQUIRE(tiles[2].isEnabled == true);
REQUIRE(tiles[2].width == 32);
REQUIRE(tiles[2].count == 0);
REQUIRE(tiles[2].nextTile == 0);
}
SECTION("simple 7")
{
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
TileInfo *const tiles = layer->getTiles();
tiles[0].isEnabled = false;
layer->updateCache(3, 1);
REQUIRE(tiles[0].isEnabled == false);
REQUIRE(tiles[0].width == 0);
REQUIRE(tiles[0].count == 0);
REQUIRE(tiles[0].nextTile == 0);
REQUIRE(tiles[1].isEnabled == true);
REQUIRE(tiles[1].width == 32);
REQUIRE(tiles[1].count == 0);
REQUIRE(tiles[1].nextTile == 0);
REQUIRE(tiles[2].isEnabled == true);
REQUIRE(tiles[2].width == 32);
REQUIRE(tiles[2].count == 0);
REQUIRE(tiles[2].nextTile == 0);
}
SECTION("normal 1")
{
layer = new MapLayer("test",
0, 0,
100, 100,
false,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(100, 100);
REQUIRE(tiles[0 * 100 + 0].isEnabled == false);
REQUIRE(tiles[0 * 100 + 0].width == 0);
REQUIRE(tiles[0 * 100 + 0].count == 99);
REQUIRE(tiles[0 * 100 + 0].nextTile == 99);
REQUIRE(tiles[0 * 100 + 1].isEnabled == false);
REQUIRE(tiles[0 * 100 + 1].width == 0);
REQUIRE(tiles[0 * 100 + 1].count == 98);
REQUIRE(tiles[0 * 100 + 1].nextTile == 98);
REQUIRE(tiles[10 * 100 + 0].isEnabled == false);
REQUIRE(tiles[10 * 100 + 0].width == 0);
REQUIRE(tiles[10 * 100 + 0].count == 0);
REQUIRE(tiles[10 * 100 + 0].nextTile == 0);
REQUIRE(tiles[10 * 100 + 1].isEnabled == true);
REQUIRE(tiles[10 * 100 + 1].width == 96);
REQUIRE(tiles[10 * 100 + 1].count == 2);
REQUIRE(tiles[10 * 100 + 1].nextTile == 2);
REQUIRE(tiles[10 * 100 + 2].isEnabled == true);
REQUIRE(tiles[10 * 100 + 2].width == 64);
REQUIRE(tiles[10 * 100 + 2].count == 1);
REQUIRE(tiles[10 * 100 + 2].nextTile == 1);
REQUIRE(tiles[10 * 100 + 3].isEnabled == true);
REQUIRE(tiles[10 * 100 + 3].width == 32);
REQUIRE(tiles[10 * 100 + 3].count == 0);
REQUIRE(tiles[10 * 100 + 3].nextTile == 0);
REQUIRE(tiles[10 * 100 + 4].isEnabled == true);
REQUIRE(tiles[10 * 100 + 4].width == 32);
REQUIRE(tiles[10 * 100 + 4].count == 0);
REQUIRE(tiles[10 * 100 + 4].nextTile == 1);
REQUIRE(tiles[10 * 100 + 5].isEnabled == false);
REQUIRE(tiles[10 * 100 + 5].width == 0);
REQUIRE(tiles[10 * 100 + 5].count == 0);
REQUIRE(tiles[10 * 100 + 5].nextTile == 0);
REQUIRE(tiles[10 * 100 + 6].isEnabled == true);
REQUIRE(tiles[10 * 100 + 6].width == 32);
REQUIRE(tiles[10 * 100 + 6].count == 0);
REQUIRE(tiles[10 * 100 + 6].nextTile == 2);
REQUIRE(tiles[10 * 100 + 7].isEnabled == false);
REQUIRE(tiles[10 * 100 + 7].width == 0);
REQUIRE(tiles[10 * 100 + 7].count == 1);
REQUIRE(tiles[10 * 100 + 7].nextTile == 1);
REQUIRE(tiles[10 * 100 + 8].isEnabled == false);
REQUIRE(tiles[10 * 100 + 8].width == 0);
REQUIRE(tiles[10 * 100 + 8].count == 0);
REQUIRE(tiles[10 * 100 + 8].nextTile == 0);
REQUIRE(tiles[10 * 100 + 9].isEnabled == true);
REQUIRE(tiles[10 * 100 + 9].width == 64);
REQUIRE(tiles[10 * 100 + 9].count == 1);
REQUIRE(tiles[10 * 100 + 9].nextTile == 1);
REQUIRE(tiles[10 * 100 + 10].isEnabled == true);
REQUIRE(tiles[10 * 100 + 10].width == 32);
REQUIRE(tiles[10 * 100 + 10].count == 0);
REQUIRE(tiles[10 * 100 + 10].nextTile == 0);
REQUIRE(tiles[10 * 100 + 11].isEnabled == true);
REQUIRE(tiles[10 * 100 + 11].width == 32);
REQUIRE(tiles[10 * 100 + 11].count == 0);
REQUIRE(tiles[10 * 100 + 11].nextTile == 3);
REQUIRE(tiles[10 * 100 + 12].isEnabled == false);
REQUIRE(tiles[10 * 100 + 12].width == 0);
REQUIRE(tiles[10 * 100 + 12].count == 2);
REQUIRE(tiles[10 * 100 + 12].nextTile == 2);
REQUIRE(tiles[10 * 100 + 13].isEnabled == false);
REQUIRE(tiles[10 * 100 + 13].width == 0);
REQUIRE(tiles[10 * 100 + 13].count == 1);
REQUIRE(tiles[10 * 100 + 13].nextTile == 1);
REQUIRE(tiles[10 * 100 + 14].isEnabled == false);
REQUIRE(tiles[10 * 100 + 14].width == 0);
REQUIRE(tiles[10 * 100 + 14].count == 0);
REQUIRE(tiles[10 * 100 + 14].nextTile == 0);
REQUIRE(tiles[10 * 100 + 15].isEnabled == true);
REQUIRE(tiles[10 * 100 + 15].width == 96);
REQUIRE(tiles[10 * 100 + 15].count == 2);
REQUIRE(tiles[10 * 100 + 15].nextTile == 84);
REQUIRE(tiles[10 * 100 + 16].isEnabled == true);
REQUIRE(tiles[10 * 100 + 16].width == 64);
REQUIRE(tiles[10 * 100 + 16].count == 1);
REQUIRE(tiles[10 * 100 + 16].nextTile == 83);
REQUIRE(tiles[10 * 100 + 17].isEnabled == true);
REQUIRE(tiles[10 * 100 + 17].width == 32);
REQUIRE(tiles[10 * 100 + 17].count == 0);
REQUIRE(tiles[10 * 100 + 17].nextTile == 82);
}
SECTION("normal2")
{
const int maxX = 100;
const int maxY = 100;
layer = new MapLayer("test",
0, 0,
maxX, maxY,
false,
0,
0);
TileInfo *const tiles = layer->getTiles();
for (int x = 0; x < maxX; x ++)
{
for (int y = 0; y < maxY; y ++)
{
layer->setTile(x, y, img1);
tiles[y * maxX + x].isEnabled = false;
}
}
tiles[10 * maxX + 41].isEnabled = true;
layer->updateCache(maxX, maxY);
REQUIRE(tiles[10 * maxX + 0].isEnabled == false);
REQUIRE(tiles[10 * maxX + 0].width == 0);
REQUIRE(tiles[10 * maxX + 0].count == 40);
REQUIRE(tiles[10 * maxX + 0].nextTile == 40);
REQUIRE(tiles[10 * maxX + 1].isEnabled == false);
REQUIRE(tiles[10 * maxX + 1].width == 0);
REQUIRE(tiles[10 * maxX + 1].count == 39);
REQUIRE(tiles[10 * maxX + 1].nextTile == 39);
}
delete layer;
delete img1;
delete img2;
delete img3;
}
TEST_CASE("MapLayer updateConditionTiles")
{
Image *const img1 = new Image(32, 32);
Map *map = nullptr;
MapLayer *layer = nullptr;
SECTION("simple 1")
{
map = new Map("map",
1, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
1, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
map->addLayer(layer);
layer->setTileCondition(BlockMask::WATER);
TileInfo *const tiles = layer->getTiles();
map->addBlockMask(0, 0, BlockType::NONE);
layer->updateConditionTiles(map->getMetaTiles(),
1, 1);
REQUIRE(tiles[0].isEnabled == false);
map->addBlockMask(0, 0, BlockType::WATER);
layer->updateConditionTiles(map->getMetaTiles(),
1, 1);
REQUIRE(tiles[0].isEnabled == true);
}
SECTION("normal 1")
{
map = new Map("map",
100, 200,
32, 32);
layer = new MapLayer("test",
0, 0,
100, 200,
false,
0,
0);
layer->setTile(10, 10, img1);
layer->setTile(10, 20, img1);
layer->setTile(10, 30, img1);
map->addLayer(layer);
layer->setTileCondition(BlockMask::WATER);
TileInfo *const tiles = layer->getTiles();
map->addBlockMask(10, 10, BlockType::NONE);
map->addBlockMask(10, 20, BlockType::NONE);
map->addBlockMask(20, 20, BlockType::NONE);
layer->updateConditionTiles(map->getMetaTiles(),
100, 200);
for (int x = 0; x < 100; x ++)
{
for (int y = 0; y < 200; y ++)
{
REQUIRE(tiles[y * 100 + x].isEnabled == false);
}
}
}
SECTION("normal 2")
{
map = new Map("map",
100, 200,
32, 32);
layer = new MapLayer("test",
0, 0,
100, 200,
false,
0,
0);
layer->setTile(10, 10, img1);
layer->setTile(10, 20, img1);
layer->setTile(10, 30, img1);
map->addLayer(layer);
layer->setTileCondition(BlockMask::WATER);
TileInfo *const tiles = layer->getTiles();
map->addBlockMask(10, 10, BlockType::WATER);
map->addBlockMask(10, 20, BlockType::WATER);
map->addBlockMask(20, 20, BlockType::WATER);
layer->updateConditionTiles(map->getMetaTiles(),
100, 200);
for (int x = 0; x < 100; x ++)
{
for (int y = 0; y < 200; y ++)
{
if ((x == 10 && y == 10) || (x == 10 && y == 20))
{
REQUIRE(tiles[y * 100 + x].isEnabled == true);
}
else
{
REQUIRE(tiles[y * 100 + x].isEnabled == false);
}
}
}
}
SECTION("normal 3")
{
map = new Map("map",
100, 200,
32, 32);
layer = new MapLayer("test",
0, 0,
100, 200,
false,
0,
0);
for (int x = 0; x < 100; x ++)
{
for (int y = 0; y < 200; y ++)
{
layer->setTile(x, y, img1);
}
}
map->addLayer(layer);
layer->setTileCondition(BlockMask::WATER);
TileInfo *const tiles = layer->getTiles();
map->addBlockMask(10, 10, BlockType::WATER);
map->addBlockMask(10, 20, BlockType::WATER);
layer->updateConditionTiles(map->getMetaTiles(),
100, 200);
for (int x = 0; x < 100; x ++)
{
for (int y = 0; y < 200; y ++)
{
if ((x == 10 && y == 10) || (x == 10 && y == 20))
{
REQUIRE(tiles[y * 100 + x].isEnabled == true);
}
else
{
REQUIRE(tiles[y * 100 + x].isEnabled == false);
}
}
}
}
SECTION("normal 4")
{
map = new Map("map",
100, 200,
32, 32);
layer = new MapLayer("test",
0, 0,
100, 200,
false,
0,
0);
layer->setTile(10, 10, img1);
layer->setTile(10, 20, img1);
map->addLayer(layer);
layer->setTileCondition(BlockMask::WATER);
TileInfo *const tiles = layer->getTiles();
for (int x = 0; x < 100; x ++)
{
for (int y = 0; y < 200; y ++)
{
map->addBlockMask(x, y, BlockType::WATER);
}
}
layer->updateConditionTiles(map->getMetaTiles(),
100, 200);
for (int x = 0; x < 100; x ++)
{
for (int y = 0; y < 200; y ++)
{
if ((x == 10 && y == 10) || (x == 10 && y == 20))
{
REQUIRE(tiles[y * 100 + x].isEnabled == true);
}
else
{
REQUIRE(tiles[y * 100 + x].isEnabled == false);
}
}
}
}
delete map;
delete img1;
}
TEST_CASE("MapLayer draw")
{
Image *const img1 = new Image(32, 32);
Image *const img2 = new Image(32, 32);
Image *const img3 = new Image(32, 32);
Map *map = nullptr;
MapLayer *layer = nullptr;
MockGraphics *const mock = new MockGraphics;
SECTION("simple 1")
{
map = new Map("map",
1, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
1, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(1, 1);
layer->draw(mock,
0, 0,
1, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
1, 1,
10, 5);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == -5);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
1, 1,
-10, -5);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 5);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 2")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
layer->draw(mock,
0, 0,
2, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
2, 1,
10, 5);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == -5);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
2, 1,
-10, -5);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 5);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 3")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img2);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
layer->draw(mock,
0, 0,
2, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
2, 1,
-10, -20);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 42);
REQUIRE(mock->mDraws[1].y == 20);
REQUIRE(mock->mDraws[1].image == img2);
}
SECTION("simple 4")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
layer->draw(mock,
0, 0,
2, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
2, 1,
-10, 20);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 4.2")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(2, 0, img1);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
layer->draw(mock,
0, 0,
3, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img1);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
3, 1,
10, -20);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == 20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 54);
REQUIRE(mock->mDraws[1].y == 20);
REQUIRE(mock->mDraws[1].image == img1);
}
SECTION("simple 5")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
layer->draw(mock,
0, 0,
3, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
3, 1,
-10, 20);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 6")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
layer->draw(mock,
0, 0,
3, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
3, 1,
-10, 20);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 74);
REQUIRE(mock->mDraws[1].y == -20);
REQUIRE(mock->mDraws[1].image == img2);
}
SECTION("simple 7")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
false,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
tiles[0].isEnabled = false;
layer->updateCache(3, 1);
layer->draw(mock,
0, 0,
3, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
3, 1,
-10, 20);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 42);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 74);
REQUIRE(mock->mDraws[1].y == -20);
REQUIRE(mock->mDraws[1].image == img2);
}
SECTION("normal 1")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
false,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
map->addLayer(layer);
TileInfo *const tiles = layer->getTiles();
layer->updateCache(maxX, maxY);
layer->draw(mock,
0, 0,
maxX, maxY,
0, 0);
REQUIRE(mock->mDraws.size() == 6);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1);
REQUIRE(mock->mDraws[0].y == 32 * 10);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 4);
REQUIRE(mock->mDraws[1].y == 32 * 10);
REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 6);
REQUIRE(mock->mDraws[2].y == 32 * 10);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[3].x == 32 * 9);
REQUIRE(mock->mDraws[3].y == 32 * 10);
REQUIRE(mock->mDraws[3].width == 64);
REQUIRE(mock->mDraws[3].height == 32);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[4].x == 32 * 11);
REQUIRE(mock->mDraws[4].y == 32 * 10);
REQUIRE(mock->mDraws[4].image == img3);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[5].x == 32 * 15);
REQUIRE(mock->mDraws[5].y == 32 * 10);
REQUIRE(mock->mDraws[5].width == 96);
REQUIRE(mock->mDraws[5].height == 32);
REQUIRE(mock->mDraws[5].image == img1);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
maxX, maxY,
-10, 20);
REQUIRE(mock->mDraws.size() == 6);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 4 + 10);
REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 6 + 10);
REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[3].x == 32 * 9 + 10);
REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[3].width == 64);
REQUIRE(mock->mDraws[3].height == 32);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[4].x == 32 * 11 + 10);
REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[4].image == img3);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[5].x == 32 * 15 + 10);
REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[5].width == 96);
REQUIRE(mock->mDraws[5].height == 32);
REQUIRE(mock->mDraws[5].image == img1);
}
SECTION("normal2")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
false,
0,
0);
TileInfo *const tiles = layer->getTiles();
map->addLayer(layer);
for (int x = 0; x < maxX; x ++)
{
for (int y = 0; y < maxY; y ++)
{
layer->setTile(x, y, img1);
tiles[y * maxX + x].isEnabled = false;
}
}
tiles[10 * maxX + 41].isEnabled = true;
layer->updateCache(maxX, maxY);
layer->draw(mock,
0, 0,
maxX, maxY,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 41);
REQUIRE(mock->mDraws[0].y == 32 * 10);
mock->mDraws.clear();
layer->draw(mock,
0, 0,
maxX, maxY,
-10, 20);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 41 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
}
delete map;
delete img1;
delete img2;
delete img3;
delete mock;
}
TEST_CASE("MapLayer drawSpecialLayer (specialLayer)")
{
logger = new Logger;
ResourceManager::init();
VirtFs::addDirToSearchPathSilent("data", Append_false);
VirtFs::addDirToSearchPathSilent("../data", Append_false);
imageHelper = new SDLImageHelper;
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
graphicsManager.createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
Map *map = nullptr;
MapLayer *layer = nullptr;
SpecialLayer *specialLayer = nullptr;
MockGraphics *const mock = new MockGraphics;
const Actors actors;
SECTION("simple 1")
{
map = new Map("map",
1, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
1, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
layer->drawSpecialLayer(mock,
0,
0, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 0);
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
layer->drawSpecialLayer(mock,
0,
0, 1,
0, 0);
// REQUIRE(mock->mDraws.size() == 1);
}
SECTION("simple 2")
{
map = new Map("map",
1, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
1, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
}
SECTION("simple 3")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 2,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
}
SECTION("simple 4")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
specialLayer->setTile(1, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 2,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32);
REQUIRE(mock->mDraws[0].y == 0);
}
SECTION("simple 5")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->setTile(1, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 2,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32);
REQUIRE(mock->mDraws[1].y == 0);
}
SECTION("simple 6")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->setTile(2, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 3,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
}
SECTION("simple 7")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
specialLayer->setTile(1, 0, MapItemType::ARROW_UP);
specialLayer->setTile(2, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 3,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
}
SECTION("simple 8")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->setTile(1, 0, MapItemType::ARROW_DOWN);
specialLayer->setTile(2, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 3,
0, 0);
REQUIRE(mock->mDraws.size() == 3);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 64);
REQUIRE(mock->mDraws[2].y == 0);
}
SECTION("normal 1")
{
const int maxX = 100;
const int maxY = 50;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getSpecialLayer();
specialLayer->setTile(0, 5, MapItemType::ARROW_UP);
specialLayer->setTile(1, 5, MapItemType::ARROW_DOWN);
specialLayer->setTile(2, 5, MapItemType::ARROW_UP);
specialLayer->setTile(3, 5, MapItemType::EMPTY);
specialLayer->setTile(4, 5, MapItemType::EMPTY);
specialLayer->setTile(6, 5, MapItemType::ARROW_LEFT);
specialLayer->setTile(10, 20, MapItemType::ARROW_LEFT);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
5,
0, maxX,
0, 0);
REQUIRE(mock->mDraws.size() == 4);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0 * 32);
REQUIRE(mock->mDraws[0].y == 5 * 32);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 1 * 32);
REQUIRE(mock->mDraws[1].y == 5 * 32);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 2 * 32);
REQUIRE(mock->mDraws[2].y == 5 * 32);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 6 * 32);
REQUIRE(mock->mDraws[3].y == 5 * 32);
mock->mDraws.clear();
layer->drawSpecialLayer(mock,
4,
0, maxX,
0, 0);
REQUIRE(mock->mDraws.size() == 0);
layer->drawSpecialLayer(mock,
6,
0, maxX,
0, 0);
REQUIRE(mock->mDraws.size() == 0);
layer->drawSpecialLayer(mock,
20,
0, maxX,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10 * 32);
REQUIRE(mock->mDraws[0].y == 20 * 32);
}
delete map;
delete mock;
GraphicsManager::deleteRenderers();
VirtFs::removeDirFromSearchPathSilent("data");
VirtFs::removeDirFromSearchPathSilent("../data");
delete2(logger);
}
TEST_CASE("MapLayer drawSpecialLayer (tempLayer)")
{
logger = new Logger;
ResourceManager::init();
VirtFs::addDirToSearchPathSilent("data", Append_false);
VirtFs::addDirToSearchPathSilent("../data", Append_false);
imageHelper = new SDLImageHelper;
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
graphicsManager.createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
Map *map = nullptr;
MapLayer *layer = nullptr;
SpecialLayer *specialLayer = nullptr;
MockGraphics *const mock = new MockGraphics;
const Actors actors;
SECTION("simple 1")
{
map = new Map("map",
1, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
1, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
layer->drawSpecialLayer(mock,
0,
0, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 0);
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
layer->drawSpecialLayer(mock,
0,
0, 1,
0, 0);
// REQUIRE(mock->mDraws.size() == 1);
}
SECTION("simple 2")
{
map = new Map("map",
1, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
1, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 1,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
}
SECTION("simple 3")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 2,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
}
SECTION("simple 4")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
const int *const cache = specialLayer->getCache();
REQUIRE(cache[0] == 10000);
REQUIRE(cache[1] == 10000);
specialLayer->setTile(1, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
REQUIRE(cache[0] == 0);
REQUIRE(cache[1] == 10000);
layer->drawSpecialLayer(mock,
0,
0, 2,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32);
REQUIRE(mock->mDraws[0].y == 0);
}
SECTION("simple 5")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->setTile(1, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 2,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32);
REQUIRE(mock->mDraws[1].y == 0);
}
SECTION("simple 6")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->setTile(2, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 3,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
}
SECTION("simple 7")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
specialLayer->setTile(1, 0, MapItemType::ARROW_UP);
specialLayer->setTile(2, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 3,
0, 0);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
}
SECTION("simple 8")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
specialLayer->setTile(0, 0, MapItemType::ARROW_UP);
specialLayer->setTile(1, 0, MapItemType::ARROW_DOWN);
specialLayer->setTile(2, 0, MapItemType::ARROW_UP);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
0,
0, 3,
0, 0);
REQUIRE(mock->mDraws.size() == 3);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 64);
REQUIRE(mock->mDraws[2].y == 0);
}
SECTION("normal 1")
{
const int maxX = 100;
const int maxY = 50;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
specialLayer = map->getTempLayer();
specialLayer->setTile(0, 5, MapItemType::ARROW_UP);
specialLayer->setTile(1, 5, MapItemType::ARROW_DOWN);
specialLayer->setTile(2, 5, MapItemType::ARROW_UP);
specialLayer->setTile(3, 5, MapItemType::EMPTY);
specialLayer->setTile(4, 5, MapItemType::EMPTY);
specialLayer->setTile(6, 5, MapItemType::ARROW_LEFT);
specialLayer->setTile(10, 20, MapItemType::ARROW_LEFT);
specialLayer->updateCache();
layer->drawSpecialLayer(mock,
5,
0, maxX,
0, 0);
REQUIRE(mock->mDraws.size() == 4);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0 * 32);
REQUIRE(mock->mDraws[0].y == 5 * 32);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 1 * 32);
REQUIRE(mock->mDraws[1].y == 5 * 32);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 2 * 32);
REQUIRE(mock->mDraws[2].y == 5 * 32);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 6 * 32);
REQUIRE(mock->mDraws[3].y == 5 * 32);
mock->mDraws.clear();
layer->drawSpecialLayer(mock,
4,
0, maxX,
0, 0);
REQUIRE(mock->mDraws.size() == 0);
layer->drawSpecialLayer(mock,
6,
0, maxX,
0, 0);
REQUIRE(mock->mDraws.size() == 0);
layer->drawSpecialLayer(mock,
20,
0, maxX,
0, 0);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10 * 32);
REQUIRE(mock->mDraws[0].y == 20 * 32);
}
delete map;
delete mock;
GraphicsManager::deleteRenderers();
VirtFs::removeDirFromSearchPathSilent("data");
VirtFs::removeDirFromSearchPathSilent("../data");
delete2(logger);
}
TEST_CASE("MapLayer drawFringe")
{
logger = new Logger;
ResourceManager::init();
VirtFs::addDirToSearchPathSilent("data", Append_false);
VirtFs::addDirToSearchPathSilent("../data", Append_false);
imageHelper = new SDLImageHelper;
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
graphicsManager.createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
theme = new Theme;
Theme::selectSkin();
localPlayer = new LocalPlayer(static_cast<BeingId>(1),
BeingTypeId_zero);
Image *const img1 = new Image(32, 32);
Image *const img2 = new Image(32, 32);
Image *const img3 = new Image(32, 32);
Map *map = nullptr;
MapLayer *layer = nullptr;
MockGraphics *const mock = new MockGraphics;
const Actors actors;
SECTION("simple 1")
{
map = new Map("map",
1, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
1, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
layer->updateCache(1, 1);
layer->drawFringe(mock,
0, 0,
1, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
1, 1,
10, 5,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == -5);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
1, 1,
-10, -5,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 5);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 2")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
layer->drawFringe(mock,
0, 0,
2, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
2, 1,
10, 5,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == -5);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
2, 1,
-10, -5,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 5);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 3")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img2);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
layer->drawFringe(mock,
0, 0,
2, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
2, 1,
-10, -20,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 42);
REQUIRE(mock->mDraws[1].y == 20);
REQUIRE(mock->mDraws[1].image == img2);
}
SECTION("simple 4")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
layer->updateCache(2, 1);
layer->drawFringe(mock,
0, 0,
2, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
2, 1,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 4.2")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(2, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
layer->drawFringe(mock,
0, 0,
3, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
3, 1,
10, -20,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == 20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 54);
REQUIRE(mock->mDraws[1].y == 20);
REQUIRE(mock->mDraws[1].image == img1);
}
SECTION("simple 5")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
layer->drawFringe(mock,
0, 0,
3, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
3, 1,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 6")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
layer->updateCache(3, 1);
layer->drawFringe(mock,
0, 0,
3, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
3, 1,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 74);
REQUIRE(mock->mDraws[1].y == -20);
REQUIRE(mock->mDraws[1].image == img2);
}
SECTION("simple 7")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
tiles[0].isEnabled = false;
layer->updateCache(3, 1);
layer->drawFringe(mock,
0, 0,
3, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
3, 1,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 42);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 74);
REQUIRE(mock->mDraws[1].y == -20);
REQUIRE(mock->mDraws[1].image == img2);
}
SECTION("normal 1")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
layer->updateCache(maxX, maxY);
layer->drawFringe(mock,
0, 0,
maxX, maxY,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 6);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1);
REQUIRE(mock->mDraws[0].y == 32 * 10);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 4);
REQUIRE(mock->mDraws[1].y == 32 * 10);
REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 6);
REQUIRE(mock->mDraws[2].y == 32 * 10);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[3].x == 32 * 9);
REQUIRE(mock->mDraws[3].y == 32 * 10);
REQUIRE(mock->mDraws[3].width == 64);
REQUIRE(mock->mDraws[3].height == 32);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[4].x == 32 * 11);
REQUIRE(mock->mDraws[4].y == 32 * 10);
REQUIRE(mock->mDraws[4].image == img3);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[5].x == 32 * 15);
REQUIRE(mock->mDraws[5].y == 32 * 10);
REQUIRE(mock->mDraws[5].width == 96);
REQUIRE(mock->mDraws[5].height == 32);
REQUIRE(mock->mDraws[5].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
maxX, maxY,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 6);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 4 + 10);
REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 6 + 10);
REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[3].x == 32 * 9 + 10);
REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[3].width == 64);
REQUIRE(mock->mDraws[3].height == 32);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[4].x == 32 * 11 + 10);
REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[4].image == img3);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[5].x == 32 * 15 + 10);
REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[5].width == 96);
REQUIRE(mock->mDraws[5].height == 32);
REQUIRE(mock->mDraws[5].image == img1);
}
SECTION("normal2")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
TileInfo *const tiles = layer->getTiles();
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
for (int x = 0; x < maxX; x ++)
{
for (int y = 0; y < maxY; y ++)
{
layer->setTile(x, y, img1);
tiles[y * maxX + x].isEnabled = false;
}
}
tiles[10 * maxX + 41].isEnabled = true;
layer->updateCache(maxX, maxY);
layer->drawFringe(mock,
0, 0,
maxX, maxY,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 41);
REQUIRE(mock->mDraws[0].y == 32 * 10);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
maxX, maxY,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 41 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
}
SECTION("normal 3")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
map->addLayer(layer);
SpecialLayer *const specialLayer = map->getSpecialLayer();
SpecialLayer *const tempLayer = map->getTempLayer();
layer->setSpecialLayer(specialLayer);
layer->setTempLayer(tempLayer);
TileInfo *const tiles = layer->getTiles();
specialLayer->setTile(1, 10, MapItemType::ARROW_UP);
specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN);
specialLayer->updateCache();
layer->updateCache(maxX, maxY);
layer->drawFringe(mock,
0, 0,
maxX, maxY,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 8);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1);
REQUIRE(mock->mDraws[0].y == 32 * 10);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 1);
REQUIRE(mock->mDraws[1].y == 32 * 10);
// REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 4);
REQUIRE(mock->mDraws[2].y == 32 * 10);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 32 * 6);
REQUIRE(mock->mDraws[3].y == 32 * 10);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[4].x == 32 * 9);
REQUIRE(mock->mDraws[4].y == 32 * 10);
REQUIRE(mock->mDraws[4].width == 64);
REQUIRE(mock->mDraws[4].height == 32);
REQUIRE(mock->mDraws[4].image == img2);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[5].x == 32 * 10);
REQUIRE(mock->mDraws[5].y == 32 * 10);
// REQUIRE(mock->mDraws[5].image == img2);
REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[6].x == 32 * 11);
REQUIRE(mock->mDraws[6].y == 32 * 10);
REQUIRE(mock->mDraws[6].image == img3);
REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[7].x == 32 * 15);
REQUIRE(mock->mDraws[7].y == 32 * 10);
REQUIRE(mock->mDraws[7].width == 96);
REQUIRE(mock->mDraws[7].height == 32);
REQUIRE(mock->mDraws[7].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
maxX, maxY,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 8);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
// REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 4 + 10);
REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 32 * 6 + 10);
REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[4].x == 32 * 9 + 10);
REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[4].width == 64);
REQUIRE(mock->mDraws[4].height == 32);
REQUIRE(mock->mDraws[4].image == img2);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[5].x == 32 * 10 + 10);
REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
// REQUIRE(mock->mDraws[5].image == img2);
REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[6].x == 32 * 11 + 10);
REQUIRE(mock->mDraws[6].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[6].image == img3);
REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[7].x == 32 * 15 + 10);
REQUIRE(mock->mDraws[7].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[7].width == 96);
REQUIRE(mock->mDraws[7].height == 32);
REQUIRE(mock->mDraws[7].image == img1);
}
SECTION("normal 4")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
map->addLayer(layer);
SpecialLayer *const specialLayer = map->getSpecialLayer();
SpecialLayer *const tempLayer = map->getTempLayer();
layer->setSpecialLayer(specialLayer);
layer->setTempLayer(tempLayer);
TileInfo *const tiles = layer->getTiles();
specialLayer->setTile(0, 10, MapItemType::ARROW_UP);
specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN);
specialLayer->setTile(90, 10, MapItemType::ARROW_DOWN);
specialLayer->updateCache();
layer->updateCache(maxX, maxY);
layer->drawFringe(mock,
0, 0,
maxX - 20, maxY,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 8);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 0);
REQUIRE(mock->mDraws[0].y == 32 * 10);
// REQUIRE(mock->mDraws[0].image == img2);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[1].x == 32 * 1);
REQUIRE(mock->mDraws[1].y == 32 * 10);
REQUIRE(mock->mDraws[1].width == 96);
REQUIRE(mock->mDraws[1].height == 32);
REQUIRE(mock->mDraws[1].image == img1);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 4);
REQUIRE(mock->mDraws[2].y == 32 * 10);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 32 * 6);
REQUIRE(mock->mDraws[3].y == 32 * 10);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[4].x == 32 * 9);
REQUIRE(mock->mDraws[4].y == 32 * 10);
REQUIRE(mock->mDraws[4].width == 64);
REQUIRE(mock->mDraws[4].height == 32);
REQUIRE(mock->mDraws[4].image == img2);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[5].x == 32 * 10);
REQUIRE(mock->mDraws[5].y == 32 * 10);
// REQUIRE(mock->mDraws[5].image == img2);
REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[6].x == 32 * 11);
REQUIRE(mock->mDraws[6].y == 32 * 10);
REQUIRE(mock->mDraws[6].image == img3);
REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[7].x == 32 * 15);
REQUIRE(mock->mDraws[7].y == 32 * 10);
REQUIRE(mock->mDraws[7].width == 96);
REQUIRE(mock->mDraws[7].height == 32);
REQUIRE(mock->mDraws[7].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
maxX - 20, maxY,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 8);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 0 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
// REQUIRE(mock->mDraws[0].image == img2);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[1].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[1].width == 96);
REQUIRE(mock->mDraws[1].height == 32);
REQUIRE(mock->mDraws[1].image == img1);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 4 + 10);
REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 32 * 6 + 10);
REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[4].x == 32 * 9 + 10);
REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[4].width == 64);
REQUIRE(mock->mDraws[4].height == 32);
REQUIRE(mock->mDraws[4].image == img2);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[5].x == 32 * 10 + 10);
REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
// REQUIRE(mock->mDraws[5].image == img2);
REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[6].x == 32 * 11 + 10);
REQUIRE(mock->mDraws[6].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[6].image == img3);
REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[7].x == 32 * 15 + 10);
REQUIRE(mock->mDraws[7].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[7].width == 96);
REQUIRE(mock->mDraws[7].height == 32);
REQUIRE(mock->mDraws[7].image == img1);
}
delete2(localPlayer);
delete map;
delete img1;
delete img2;
delete img3;
delete mock;
delete2(theme);
GraphicsManager::deleteRenderers();
VirtFs::removeDirFromSearchPathSilent("data");
VirtFs::removeDirFromSearchPathSilent("../data");
delete2(logger);
}