/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RESOURCES_IMAGE_H
#define RESOURCES_IMAGE_H
#include "localconsts.h"
#include "enums/resources/imagetype.h"
#include "resources/resource.h"
#include <SDL_video.h>
#ifdef USE_OPENGL
#ifdef ANDROID
#include <GLES/gl.h>
#else
#ifndef USE_SDL2
#define GL_GLEXT_PROTOTYPES 1
#endif
#include <SDL_opengl.h>
#endif
#endif
#ifdef USE_SDL2
#include <SDL_render.h>
#endif
#include <map>
/**
* Defines a class for loading and storing images.
*/
class Image notfinal : public Resource
{
friend class CompoundSprite;
friend class Graphics;
friend class ImageHelper;
friend class SDLGraphics;
friend class SDLImageHelper;
friend class SurfaceGraphics;
#ifdef USE_SDL2
friend class SDL2SoftwareGraphics;
friend class SDL2SoftwareImageHelper;
friend class SurfaceImageHelper;
#endif
friend class TestLauncher;
#ifdef USE_OPENGL
friend class AtlasManager;
friend class MobileOpenGL2Graphics;
friend class MobileOpenGLGraphics;
friend class ModernOpenGLGraphics;
friend class NormalOpenGLGraphics;
friend class NullOpenGLGraphics;
friend class SafeOpenGLGraphics;
friend class OpenGLImageHelper;
#ifndef ANDROID
friend class SafeOpenGLImageHelper;
#endif // ANDROID
#endif // USE_OPENGL
public:
A_DELETE_COPY(Image)
/**
* Destructor.
*/
virtual ~Image();
/**
* Frees the resources created by SDL.
*/
void unload();
/**
* Tells is the image is loaded
*/
bool isLoaded() const A_WARN_UNUSED
{ return mLoaded; }
/**
* Returns the width of the image.
*/
inline int getWidth() const A_WARN_UNUSED A_INLINE
{ return mBounds.w; }
/**
* Returns the height of the image.
*/
inline int getHeight() const A_WARN_UNUSED A_INLINE
{ return mBounds.h; }
/**
* Tells if the image has got an alpha channel
* @return true if it's true, false otherwise.
*/
bool hasAlphaChannel() const A_WARN_UNUSED;
/**
* Sets the alpha value of this image.
*/
virtual void setAlpha(const float alpha);
/**
* Creates a new image with the desired clipping rectangle.
*
* @return <code>NULL</code> if creation failed and a valid
* object otherwise.
*/
virtual Image *getSubImage(const int x, const int y,
const int width,
const int height) A_WARN_UNUSED;
// SDL only public functions
/**
* Gets an scaled instance of an image.
*
* @param width The desired width of the scaled image.
* @param height The desired height of the scaled image.
*
* @return A new Image* object.
*/
Image* SDLgetScaledImage(const int width,
const int height) const A_WARN_UNUSED;
/**
* Get the alpha Channel of a SDL surface.
*/
uint8_t *SDLgetAlphaChannel() const A_WARN_UNUSED
{ return mAlphaChannel; }
void SDLCleanCache();
void SDLTerminateAlphaCache();
#ifdef USE_OPENGL
int getTextureWidth() const A_WARN_UNUSED
{ return mTexWidth; }
int getTextureHeight() const A_WARN_UNUSED
{ return mTexHeight; }
GLuint getGLImage() const A_WARN_UNUSED
{ return mGLImage; }
void decRef() override;
GLuint mGLImage;
int mTexWidth;
int mTexHeight;
#endif
bool isHasAlphaChannel() const A_WARN_UNUSED
{ return mHasAlphaChannel; }
bool isAlphaVisible() const A_WARN_UNUSED
{ return mIsAlphaVisible; }
void setAlphaVisible(const bool b)
{ mIsAlphaVisible = b; }
bool isAlphaCalculated() const A_WARN_UNUSED
{ return mIsAlphaCalculated; }
void setAlphaCalculated(const bool b)
{ mIsAlphaCalculated = b; }
SDL_Surface* getSDLSurface()
{ return mSDLSurface; }
int calcMemoryLocal() const override;
virtual ImageTypeT getType() const
{ return ImageType::Image; }
SDL_Rect mBounds;
float mAlpha;
protected:
// -----------------------
// SDL protected members
// -----------------------
/** SDL Constructor */
Image(SDL_Surface *restrict const image, const bool hasAlphaChannel,
uint8_t *restrict const alphaChannel = nullptr);
#ifdef USE_SDL2
Image(SDL_Texture *restrict const image,
const int width, const int height);
#endif
SDL_Surface *getByAlpha(const float alpha) A_WARN_UNUSED;
SDL_Surface *mSDLSurface;
#ifdef USE_SDL2
SDL_Texture *mTexture;
#endif
/** Alpha Channel pointer used for 32bit based SDL surfaces */
uint8_t *mAlphaChannel;
std::map<float, SDL_Surface*> mAlphaCache;
bool mLoaded;
bool mHasAlphaChannel;
bool mUseAlphaCache;
bool mIsAlphaVisible;
bool mIsAlphaCalculated;
// -----------------------
// OpenGL protected members
// -----------------------
#ifdef USE_OPENGL
/**
* OpenGL Constructor.
*/
Image(const GLuint glimage, const int width, const int height,
const int texWidth, const int texHeight);
#endif
};
#endif // RESOURCES_IMAGE_H