blob: a09f6d7ae727923702b6df97e51e1bf85fa0003f (
plain) (
tree)
|
|
/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "particle/particle.h"
#include "particle/particlevector.h"
#include "debug.h"
ParticleVector::ParticleVector(ParticleContainer *const parent,
const bool delParent) :
ParticleContainer(parent, delParent),
mIndexedElements()
{}
ParticleVector::~ParticleVector()
{}
void ParticleVector::setLocally(const int index, Particle *const particle)
{
if (index < 0)
return;
delLocally(index);
if (mIndexedElements.size() <= static_cast<size_t>(index))
mIndexedElements.resize(index + 1, nullptr);
if (particle)
particle->disableAutoDelete();
mIndexedElements[index] = particle;
}
void ParticleVector::delLocally(const int index)
{
if (index < 0)
return;
if (mIndexedElements.size() <= static_cast<size_t>(index))
return;
Particle *const p = mIndexedElements[index];
if (p)
{
mIndexedElements[index] = nullptr;
p->kill();
}
}
void ParticleVector::clearLocally()
{
for (unsigned int i = 0;
i < static_cast<unsigned int>(mIndexedElements.size());
i++)
{
delLocally(i);
}
}
void ParticleVector::moveTo(const float x, const float y)
{
ParticleContainer::moveTo(x, y);
for (std::vector<Particle *>::iterator it = mIndexedElements.begin();
it != mIndexedElements.end(); ++it)
{
Particle *const p = *it;
if (p)
{
p->moveTo(x, y);
if (p->isExtinct())
{
p->kill();
*it = nullptr;
}
}
}
}
|