/*
* The ManaPlus Client
* Copyright (C) 2013-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "notifymanager.h"
#include "soundmanager.h"
#include "being/localplayer.h"
#include "net/guildhandler.h"
#include "net/partyhandler.h"
#ifdef TMWA_SUPPORT
#include "net/tmwa/guildmanager.h"
#endif // TMWA_SUPPORT
#include "resources/notifications.h"
#include "resources/db/sounddb.h"
#include "utils/stringutils.h"
#include "debug.h"
namespace NotifyManager
{
static ChatTab *getGuildTab()
{
const Guild *const guild = localPlayer->getGuild();
if (guild)
{
#ifdef TMWA_SUPPORT
if (guild->getServerGuild())
return guildHandler->getTab();
else if (guildManager)
return guildManager->getTab();
#else // TMWA_SUPPORT
return guildHandler->getTab();
#endif // TMWA_SUPPORT
}
return nullptr;
}
static void chatLog(ChatTab *const tab, const std::string &str)
{
if (str.empty())
return;
if (tab)
tab->chatLog(str, ChatMsgType::BY_SERVER);
else if (debugChatTab)
debugChatTab->chatLog(str, ChatMsgType::BY_SERVER);
}
void notify(const unsigned int message)
{
if (message >= NotifyTypes::TYPE_END || !localChatTab)
return;
const NotificationInfo &info = notifications[message];
if (!*info.text)
{
soundManager.playSfx(SoundDB::getSound(message));
return;
}
switch (info.flags)
{
case NotifyFlags::EMPTY:
localChatTab->chatLog(gettext(info.text),
ChatMsgType::BY_SERVER);
break;
case NotifyFlags::GUILD:
{
if (!localPlayer)
return;
ChatTab *const tab = getGuildTab();
chatLog(tab, gettext(info.text));
break;
}
case NotifyFlags::PARTY:
{
ChatTab *const tab = partyHandler->getTab();
chatLog(tab, gettext(info.text));
break;
}
case NotifyFlags::SPEECH:
{
if (localPlayer)
localPlayer->setSpeech(gettext(info.text));
break;
}
case NotifyFlags::INT:
case NotifyFlags::STRING:
case NotifyFlags::GUILD_STRING:
case NotifyFlags::PARTY_STRING:
default:
break;
}
soundManager.playSfx(SoundDB::getSound(message));
}
void notify(const unsigned int message, const int num)
{
if (message >= NotifyTypes::TYPE_END || !localChatTab)
return;
const NotificationInfo &info = notifications[message];
if (info.flags == NotifyFlags::INT && *info.text)
{
localChatTab->chatLog(strprintf(gettext(info.text),
num), ChatMsgType::BY_SERVER);
}
soundManager.playSfx(SoundDB::getSound(message));
}
void notify(const unsigned int message, const std::string &str)
{
if (message >= NotifyTypes::TYPE_END || !localChatTab)
return;
const NotificationInfo &info = notifications[message];
if (!*info.text)
{
soundManager.playSfx(SoundDB::getSound(message));
return;
}
switch (info.flags)
{
case NotifyFlags::STRING:
{
localChatTab->chatLog(strprintf(gettext(info.text),
str.c_str()), ChatMsgType::BY_SERVER);
break;
}
case NotifyFlags::GUILD_STRING:
{
ChatTab *const tab = getGuildTab();
chatLog(tab, strprintf(gettext(info.text), str.c_str()));
break;
}
case NotifyFlags::PARTY_STRING:
{
ChatTab *const tab = partyHandler->getTab();
chatLog(tab, strprintf(gettext(info.text), str.c_str()));
break;
}
case NotifyFlags::EMPTY:
case NotifyFlags::INT:
case NotifyFlags::GUILD:
case NotifyFlags::PARTY:
case NotifyFlags::SPEECH:
default:
break;
}
soundManager.playSfx(SoundDB::getSound(message));
}
int getIndexBySound(const std::string &sound)
{
for (int f = 0; f < NotifyTypes::TYPE_END; f ++)
{
if (notifications[f].sound == sound)
return f;
}
return 0;
}
} // namespace NotifyManager