/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_TMWA_PROTOCOL_H
#define NET_TMWA_PROTOCOL_H
#include "net/packetdefine.h"
/*********************************
* Packets from server to client *
*********************************/
packet(SMSG_SERVER_VERSION_RESPONSE, 0x7531);
packet(CMSG_LOGIN_REGISTER, 0x0064);
packet(SMSG_SERVER_PING, 0x007f); /**< Contains server tick */
packet(SMSG_CONNECTION_PROBLEM, 0x0081);
packet(SMSG_UPDATE_HOST, 0x0063); /**< Custom update host packet */
packet(SMSG_LOGIN_DATA, 0x0069);
packet(SMSG_LOGIN_ERROR, 0x006a);
packet(SMSG_CHAR_LOGIN, 0x006b);
packet(SMSG_CHAR_LOGIN_ERROR, 0x006c);
packet(SMSG_CHAR_CREATE_SUCCEEDED, 0x006d);
packet(SMSG_CHAR_CREATE_FAILED, 0x006e);
packet(SMSG_CHAR_DELETE_SUCCEEDED, 0x006f);
packet(SMSG_CHAR_DELETE_FAILED, 0x0070);
packet(SMSG_CHAR_MAP_INFO, 0x0071);
// Custom packet reply to password change request
packet(SMSG_CHAR_PASSWORD_RESPONSE, 0x0062);
packet(SMSG_CHAR_SWITCH_RESPONSE, 0x00b3);
packet(SMSG_CHANGE_MAP_SERVER, 0x0092);
packet(SMSG_MAP_LOGIN_SUCCESS, 0x0073); /**< Contains starting location */
packet(SMSG_MAP_QUIT_RESPONSE, 0x018b);
packet(SMSG_PLAYER_UPDATE_1, 0x01d8);
packet(SMSG_PLAYER_UPDATE_2, 0x01d9);
packet(SMSG_PLAYER_MOVE, 0x01da); /**< A nearby player moves */
packet(SMSG_PLAYER_STOP, 0x0088); /**< Stop walking, set position */
packet(SMSG_PLAYER_MOVE_TO_ATTACK, 0x0139);
packet(SMSG_PLAYER_STAT_UPDATE_1, 0x00b0);
packet(SMSG_PLAYER_STAT_UPDATE_2, 0x00b1);
packet(SMSG_PLAYER_STAT_UPDATE_3, 0x0141);
packet(SMSG_PLAYER_STAT_UPDATE_4, 0x00bc);
packet(SMSG_PLAYER_STAT_UPDATE_5, 0x00bd);
packet(SMSG_PLAYER_STAT_UPDATE_6, 0x00be);
packet(SMSG_WHO_ANSWER, 0x00c2);
packet(SMSG_PLAYER_WARP, 0x0091);
packet(SMSG_PLAYER_INVENTORY, 0x01ee);
packet(SMSG_PLAYER_INVENTORY_ADD, 0x00a0);
packet(SMSG_PLAYER_INVENTORY_REMOVE, 0x00af);
packet(SMSG_PLAYER_INVENTORY_USE, 0x01c8);
packet(SMSG_PLAYER_EQUIPMENT, 0x00a4);
packet(SMSG_PLAYER_EQUIP, 0x00aa);
packet(SMSG_PLAYER_UNEQUIP, 0x00ac);
packet(SMSG_PLAYER_ATTACK_RANGE, 0x013a);
packet(SMSG_PLAYER_ARROW_EQUIP, 0x013c);
packet(SMSG_PLAYER_ARROW_MESSAGE, 0x013b);
packet(SMSG_PLAYER_SKILLS, 0x010f);
packet(SMSG_PLAYER_SKILL_UP, 0x010e);
packet(SMSG_SKILL_FAILED, 0x0110);
packet(SMSG_SKILL_DAMAGE, 0x01de);
packet(SMSG_ITEM_USE_RESPONSE, 0x00a8);
packet(SMSG_ITEM_VISIBLE, 0x009d); /**< An item is on the floor */
packet(SMSG_ITEM_DROPPED, 0x009e); /**< An item is dropped */
packet(SMSG_ITEM_REMOVE, 0x00a1); /**< An item disappers */
packet(SMSG_BEING_VISIBLE, 0x0078);
packet(SMSG_BEING_MOVE, 0x007b); /**< A nearby monster moves */
packet(SMSG_BEING_SPAWN, 0x007c); /**< A being spawns nearby */
packet(SMSG_BEING_MOVE2, 0x0086); /**< New eAthena being moves */
packet(SMSG_BEING_REMOVE, 0x0080);
packet(SMSG_BEING_CHANGE_LOOKS, 0x00c3);
// Same as 0x00c3, but 16 bit ID
packet(SMSG_BEING_CHANGE_LOOKS2, 0x01d7);
packet(SMSG_BEING_SELFEFFECT, 0x019b);
packet(SMSG_BEING_EMOTION, 0x00c0);
packet(SMSG_BEING_ACTION, 0x008a); /**< Attack, sit, stand up, ... */
packet(SMSG_BEING_CHAT, 0x008d); /**< A being talks */
packet(CMSG_NAME_REQUEST, 0x0094);
packet(SMSG_BEING_NAME_RESPONSE, 0x0095); /**< Has to be requested */
packet(SMSG_BEING_CHANGE_DIRECTION, 0x009c);
packet(SMSG_BEING_RESURRECT, 0x0148);
packet(SMSG_PLAYER_STATUS_CHANGE, 0x0119);
packet(SMSG_PLAYER_GUILD_PARTY_INFO, 0x0195);
packet(SMSG_BEING_STATUS_CHANGE, 0x0196);
packet(SMSG_NPC_MESSAGE, 0x00b4);
packet(SMSG_NPC_NEXT, 0x00b5);
packet(SMSG_NPC_CLOSE, 0x00b6);
packet(SMSG_NPC_CHOICE, 0x00b7); /**< Display a choice */
packet(SMSG_NPC_BUY_SELL_CHOICE, 0x00c4);
packet(SMSG_NPC_BUY, 0x00c6);
packet(SMSG_NPC_SELL, 0x00c7);
packet(SMSG_NPC_BUY_RESPONSE, 0x00ca);
packet(SMSG_NPC_SELL_RESPONSE, 0x00cb);
packet(SMSG_NPC_INT_INPUT, 0x0142); /**< Integer input */
packet(SMSG_NPC_STR_INPUT, 0x01d4); /**< String input */
packet(SMSG_PLAYER_CHAT, 0x008e); /**< Player talks */
packet(SMSG_WHISPER, 0x0097); /**< Whisper Recieved */
packet(SMSG_WHISPER_RESPONSE, 0x0098);
packet(SMSG_GM_CHAT, 0x009a); /**< GM announce */
packet(SMSG_WALK_RESPONSE, 0x0087);
// Receiving a request to trade
packet(SMSG_TRADE_REQUEST, 0x00e5);
packet(SMSG_TRADE_RESPONSE, 0x00e7);
packet(SMSG_TRADE_ITEM_ADD, 0x00e9);
packet(SMSG_TRADE_ITEM_ADD_RESPONSE, 0x01b1); /**< Not standard eAthena! */
packet(SMSG_TRADE_OK, 0x00ec);
packet(SMSG_TRADE_CANCEL, 0x00ee);
packet(SMSG_TRADE_COMPLETE, 0x00f0);
packet(SMSG_PARTY_CREATE, 0x00fa);
packet(SMSG_PARTY_INFO, 0x00fb);
packet(SMSG_PARTY_INVITE_RESPONSE, 0x00fd);
packet(SMSG_PARTY_INVITED, 0x00fe);
packet(SMSG_PARTY_SETTINGS, 0x0101);
packet(SMSG_PARTY_MOVE, 0x0104);
packet(SMSG_PARTY_LEAVE, 0x0105);
packet(SMSG_PARTY_UPDATE_HP, 0x0106);
packet(SMSG_PARTY_UPDATE_COORDS, 0x0107);
packet(SMSG_PARTY_MESSAGE, 0x0109);
packet(SMSG_PLAYER_STORAGE_ITEMS, 0x01f0); /**< Item list for storage */
packet(SMSG_PLAYER_STORAGE_EQUIP, 0x00a6); /**< Equipment list for storage */
packet(SMSG_PLAYER_STORAGE_STATUS, 0x00f2); /**< Slots used and total slots */
packet(SMSG_PLAYER_STORAGE_ADD, 0x00f4); /**< Add item/equip to storage */
// Remove item/equip from storage
packet(SMSG_PLAYER_STORAGE_REMOVE, 0x00f6);
packet(SMSG_PLAYER_STORAGE_CLOSE, 0x00f8); /**< Storage access closed */
packet(SMSG_ADMIN_KICK_ACK, 0x00cd);
packet(SMSG_GUILD_CREATE_RESPONSE, 0x0167);
packet(SMSG_GUILD_POSITION_INFO, 0x016c);
packet(SMSG_GUILD_MEMBER_LOGIN, 0x016d);
packet(SMSG_GUILD_MASTER_OR_MEMBER, 0x014e);
packet(SMSG_GUILD_BASIC_INFO, 0x01b6);
packet(SMSG_GUILD_ALIANCE_INFO, 0x014c);
packet(SMSG_GUILD_MEMBER_LIST, 0x0154);
packet(SMSG_GUILD_POS_NAME_LIST, 0x0166);
packet(SMSG_GUILD_POS_INFO_LIST, 0x0160);
packet(SMSG_GUILD_POSITION_CHANGED, 0x0174);
packet(SMSG_GUILD_MEMBER_POS_CHANGE, 0x0156);
packet(SMSG_GUILD_EMBLEM_DATA, 0x0152);
packet(SMSG_GUILD_SKILL_INFO, 0x0162);
packet(SMSG_GUILD_NOTICE, 0x016f);
packet(SMSG_GUILD_INVITE, 0x016a);
packet(SMSG_GUILD_INVITE_ACK, 0x0169);
packet(SMSG_GUILD_LEAVE, 0x015a);
packet(SMSG_GUILD_EXPULSION, 0x015c);
packet(SMSG_GUILD_EXPULSION_LIST, 0x0163);
packet(SMSG_GUILD_MESSAGE, 0x017f);
packet(SMSG_GUILD_SKILL_UP, 0x010e);
packet(SMSG_GUILD_REQ_ALLIANCE, 0x0171);
packet(SMSG_GUILD_REQ_ALLIANCE_ACK, 0x0173);
packet(SMSG_GUILD_DEL_ALLIANCE, 0x0184);
packet(SMSG_GUILD_OPPOSITION_ACK, 0x0181);
packet(SMSG_GUILD_BROKEN, 0x015e);
packet(SMSG_MVP_EFFECT, 0x010c);
/**********************************
* Packets from client to server *
**********************************/
packet(CMSG_SERVER_VERSION_REQUEST, 0x7530);
// Custom change password packet
packet(CMSG_CHAR_PASSWORD_CHANGE, 0x0061);
packet(CMSG_CHAR_SERVER_CONNECT, 0x0065);
packet(CMSG_CHAR_SELECT, 0x0066);
packet(CMSG_CHAR_CREATE, 0x0067);
packet(CMSG_CHAR_DELETE, 0x0068);
packet(CMSG_MAP_SERVER_CONNECT, 0x0072);
packet(CMSG_MAP_PING, 0x007e); /**< Send to server with tick */
packet(CMSG_MAP_LOADED, 0x007d);
packet(CMSG_CLIENT_QUIT, 0x018A);
packet(CMSG_CHAT_MESSAGE, 0x008c);
packet(CMSG_CHAT_WHISPER, 0x0096);
packet(CMSG_CHAT_WHO, 0x00c1);
packet(CMSG_SKILL_LEVELUP_REQUEST, 0x0112);
packet(CMSG_STAT_UPDATE_REQUEST, 0x00bb);
packet(CMSG_SKILL_USE_BEING, 0x0113);
packet(CMSG_SKILL_USE_POSITION, 0x0116);
// Variant of 0x116 with 80 char string at end (unsure of use)
packet(CMSG_SKILL_USE_POSITION_MORE, 0x0190);
packet(CMSG_SKILL_USE_MAP, 0x011b);
packet(CMSG_PLAYER_INVENTORY_USE, 0x00a7);
packet(CMSG_PLAYER_INVENTORY_DROP, 0x00a2);
packet(CMSG_PLAYER_EQUIP, 0x00a9);
packet(CMSG_PLAYER_UNEQUIP, 0x00ab);
packet(CMSG_ITEM_PICKUP, 0x009f);
packet(CMSG_PLAYER_CHANGE_DIR, 0x009b);
packet(CMSG_PLAYER_CHANGE_DEST, 0x0085);
packet(CMSG_PLAYER_CHANGE_ACT, 0x0089);
packet(CMSG_PLAYER_RESTART, 0x00b2);
packet(CMSG_PLAYER_EMOTE, 0x00bf);
packet(CMSG_PLAYER_STOP_ATTACK, 0x0118);
packet(CMSG_WHO_REQUEST, 0x00c1);
packet(CMSG_NPC_TALK, 0x0090);
packet(CMSG_NPC_NEXT_REQUEST, 0x00b9);
packet(CMSG_NPC_CLOSE, 0x0146);
packet(CMSG_NPC_LIST_CHOICE, 0x00b8);
packet(CMSG_NPC_INT_RESPONSE, 0x0143);
packet(CMSG_NPC_STR_RESPONSE, 0x01d5);
packet(CMSG_NPC_BUY_SELL_REQUEST, 0x00c5);
packet(CMSG_NPC_BUY_REQUEST, 0x00c8);
packet(CMSG_NPC_SELL_REQUEST, 0x00c9);
packet(CMSG_TRADE_REQUEST, 0x00e4);
packet(CMSG_TRADE_RESPONSE, 0x00e6);
packet(CMSG_TRADE_ITEM_ADD_REQUEST, 0x00e8);
packet(CMSG_TRADE_CANCEL_REQUEST, 0x00ed);
packet(CMSG_TRADE_ADD_COMPLETE, 0x00eb);
packet(CMSG_TRADE_OK, 0x00ef);
packet(CMSG_PARTY_CREATE, 0x00f9);
packet(CMSG_PARTY_INVITE, 0x00fc);
packet(CMSG_PARTY_INVITED, 0x00ff);
packet(CMSG_PARTY_LEAVE, 0x0100);
packet(CMSG_PARTY_SETTINGS, 0x0102);
packet(CMSG_PARTY_KICK, 0x0103);
packet(CMSG_PARTY_MESSAGE, 0x0108);
packet(CMSG_MOVE_TO_STORAGE, 0x00f3); /** Move item to storage */
packet(CMSG_MOVE_FROM_STORAGE, 0x00f5); /** Remove item from storage */
packet(CMSG_CLOSE_STORAGE, 0x00f7); /** Request storage close */
packet(CMSG_ADMIN_ANNOUNCE, 0x0099);
packet(CMSG_ADMIN_LOCAL_ANNOUNCE, 0x019C);
packet(CMSG_ADMIN_HIDE, 0x019D);
packet(CMSG_ADMIN_KICK, 0x00CC);
packet(CMSG_ADMIN_MUTE, 0x0149);
packet(CMSG_GUILD_CHECK_MASTER, 0x014d);
packet(CMSG_GUILD_REQUEST_INFO, 0x014f);
packet(CMSG_GUILD_REQUEST_EMBLEM, 0x0151);
packet(CMSG_GUILD_CHANGE_EMBLEM, 0x0153);
packet(CMSG_GUILD_CHANGE_MEMBER_POS, 0x0155);
packet(CMSG_GUILD_LEAVE, 0x0159);
packet(CMSG_GUILD_EXPULSION, 0x015b);
packet(CMSG_GUILD_BREAK, 0x015d);
packet(CMSG_GUILD_CHANGE_POS_INFO, 0x0161);
packet(CMSG_GUILD_CREATE, 0x0165);
packet(CMSG_GUILD_INVITE, 0x0168);
packet(CMSG_GUILD_INVITE_REPLY, 0x016b);
packet(CMSG_GUILD_CHANGE_NOTICE, 0x016e);
packet(CMSG_GUILD_ALLIANCE_REQUEST, 0x0170);
packet(CMSG_GUILD_ALLIANCE_REPLY, 0x0172);
packet(CMSG_GUILD_MESSAGE, 0x017e);
packet(CMSG_GUILD_OPPOSITION, 0x0180);
packet(CMSG_GUILD_ALLIANCE_DELETE, 0x0183);
packet(CMSG_SOLVE_CHAR_NAME, 0x0193);
packet(CMSG_IGNORE_NICK, 0x00cf);
packet(SMSG_SOLVE_CHAR_NAME, 0x0194);
packet(CMSG_CLIENT_DISCONNECT, 0x7532);
packet(SMSG_SKILL_CASTING, 0x013e);
packet(SMSG_SKILL_CAST_CANCEL, 0x01b9);
packet(SMSG_SKILL_NO_DAMAGE, 0x011a);
packet(SMSG_BEING_IP_RESPONSE, 0x020c);
packet(SMSG_PVP_MAP_MODE, 0x0199);
packet(SMSG_PVP_SET, 0x019a);
packet(CMSG_IGNORE_ALL, 0x00d0);
packet(SMSG_IGNORE_ALL_RESPONSE, 0x00d2);
packet(SMSG_NPC_COMMAND, 0x0212);
packet(SMSG_QUEST_SET_VAR, 0x0214);
packet(SMSG_QUEST_PLAYER_VARS, 0x0215);
packet(SMSG_BEING_MOVE3, 0x0225);
packet(SMSG_MAP_MUSIC, 0x0227);
packet(SMSG_NPC_CHANGETITLE, 0x0228);
packet(SMSG_SCRIPT_MESSAGE, 0x0229);
#undef packet
#endif // NET_TMWA_PROTOCOL_H