/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/tmwa/loginhandler.h"
#include "client.h"
#include "log.h"
#include "configuration.h"
#include "net/logindata.h"
#include "net/messagein.h"
#include "net/messageout.h"
#include "net/tmwa/network.h"
#include "net/tmwa/protocol.h"
#include "utils/dtor.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
extern Net::LoginHandler *loginHandler;
namespace TmwAthena
{
extern ServerInfo charServer;
LoginHandler::LoginHandler():
mVersionResponse(false),
mRegistrationEnabled(true)
{
static const Uint16 _messages[] =
{
SMSG_UPDATE_HOST,
SMSG_LOGIN_DATA,
SMSG_LOGIN_ERROR,
SMSG_CHAR_PASSWORD_RESPONSE,
SMSG_SERVER_VERSION_RESPONSE,
0
};
handledMessages = _messages;
loginHandler = this;
}
LoginHandler::~LoginHandler()
{
delete_all(mWorlds);
}
void LoginHandler::handleMessage(Net::MessageIn &msg)
{
int code, worldCount;
switch (msg.getId())
{
case SMSG_CHAR_PASSWORD_RESPONSE:
{
// 0: acc not found, 1: success, 2: password mismatch, 3: pass too short
int errMsg = msg.readInt8();
// Successful pass change
if (errMsg == 1)
{
Client::setState(STATE_CHANGEPASSWORD_SUCCESS);
}
// pass change failed
else
{
switch (errMsg)
{
case 0:
errorMessage =
_("Account was not found. Please re-login.");
break;
case 2:
errorMessage = _("Old password incorrect.");
break;
case 3:
errorMessage = _("New password too short.");
break;
default:
errorMessage = _("Unknown error.");
break;
}
Client::setState(STATE_ACCOUNTCHANGE_ERROR);
}
}
break;
case SMSG_UPDATE_HOST:
int len;
len = msg.readInt16() - 4;
mUpdateHost = msg.readString(len);
loginData.updateHost = mUpdateHost;
logger->log("Received update host \"%s\" from login server.",
mUpdateHost.c_str());
break;
case SMSG_LOGIN_DATA:
// Skip the length word
msg.skip(2);
clearWorlds();
worldCount = (msg.getLength() - 47) / 32;
mToken.session_ID1 = msg.readInt32();
mToken.account_ID = msg.readInt32();
mToken.session_ID2 = msg.readInt32();
msg.skip(30); // unknown
mToken.sex = msg.readInt8() ? GENDER_MALE : GENDER_FEMALE;
for (int i = 0; i < worldCount; i++)
{
WorldInfo *world = new WorldInfo;
world->address = msg.readInt32();
world->port = msg.readInt16();
world->name = msg.readString(20);
world->online_users = msg.readInt32();
config.setValue("updatehost", mUpdateHost);
world->updateHost = mUpdateHost;
msg.skip(2); // unknown
logger->log("Network: Server: %s (%s:%d)",
world->name.c_str(),
ipToString(world->address),
world->port);
mWorlds.push_back(world);
}
Client::setState(STATE_WORLD_SELECT);
break;
case SMSG_LOGIN_ERROR:
code = msg.readInt8();
logger->log("Login::error code: %i", code);
switch (code)
{
case 0:
errorMessage = _("Unregistered ID.");
break;
case 1:
errorMessage = _("Wrong password.");
break;
case 2:
errorMessage = _("Account expired.");
break;
case 3:
errorMessage = _("Rejected from server.");
break;
case 4:
errorMessage = _("You have been permanently banned from "
"the game. Please contact the GM team.");
break;
case 6:
errorMessage = strprintf(_("You have been temporarily "
"banned from the game until "
"%s.\nPlease contact the GM "
"team via the forums."),
msg.readString(20).c_str());
break;
case 9:
errorMessage = _("This user name is already taken.");
break;
case 10:
errorMessage = _("Wrong name.");
break;
default:
errorMessage = _("Unknown error.");
break;
}
Client::setState(STATE_ERROR);
break;
case SMSG_SERVER_VERSION_RESPONSE:
{
// TODO: verify these!
char b1 = msg.readInt8(); // -1
char b2 = msg.readInt8(); // T
char b3 = msg.readInt8(); // M
char b4 = msg.readInt8(); // W
if (b1 == -1 && b2 == 'E' && b3 == 'V' && b4 == 'L')
{
unsigned int options = msg.readInt8();
mRegistrationEnabled = options;
msg.skip(2);
serverVersion = msg.readInt8();
}
else
{
unsigned int options = msg.readInt32();
mRegistrationEnabled = options;
serverVersion = 0;
}
// Leave this last
mVersionResponse = true;
}
break;
default:
break;
}
}
void LoginHandler::connect()
{
if (!mNetwork)
return;
mNetwork->connect(mServer);
MessageOut outMsg(CMSG_SERVER_VERSION_REQUEST);
}
bool LoginHandler::isConnected()
{
if (!mNetwork)
return false;
return mVersionResponse && mNetwork->isConnected();
}
void LoginHandler::disconnect()
{
if (mNetwork && mNetwork->getServer() == mServer)
mNetwork->disconnect();
}
bool LoginHandler::isRegistrationEnabled()
{
return mRegistrationEnabled;
}
void LoginHandler::getRegistrationDetails()
{
// Not supported, so move on
Client::setState(STATE_REGISTER);
}
void LoginHandler::loginAccount(LoginData *loginData)
{
if (loginData)
{
// Since we're attempting to use the tAthena protocol,
// let's reset the character slots to the good value,
// in case we just logged out a Manaserv server
// with a different config.
loginData->resetCharacterSlots();
sendLoginRegister(loginData->username, loginData->password);
}
}
void LoginHandler::logout()
{
// TODO
}
void LoginHandler::changeEmail(const std::string &email _UNUSED_)
{
// TODO
}
void LoginHandler::changePassword(const std::string &username _UNUSED_,
const std::string &oldPassword,
const std::string &newPassword)
{
MessageOut outMsg(CMSG_CHAR_PASSWORD_CHANGE);
outMsg.writeString(oldPassword, 24);
outMsg.writeString(newPassword, 24);
}
void LoginHandler::chooseServer(unsigned int server)
{
if (server >= mWorlds.size() || !mWorlds[server])
return;
charServer.clear();
if (config.getBoolValue("usePersistentIP"))
charServer.hostname = Client::getServerName();
else
charServer.hostname = ipToString(mWorlds[server]->address);
charServer.port = mWorlds[server]->port;
Client::setState(STATE_UPDATE);
}
void LoginHandler::registerAccount(LoginData *loginData)
{
if (!loginData)
return;
std::string username = loginData->username;
username.append((loginData->gender == GENDER_FEMALE) ? "_F" : "_M");
sendLoginRegister(username, loginData->password);
}
void LoginHandler::unregisterAccount(const std::string &username _UNUSED_,
const std::string &password _UNUSED_)
{
// TODO
}
void LoginHandler::sendLoginRegister(const std::string &username,
const std::string &password)
{
MessageOut outMsg(0x0064);
outMsg.writeInt32(0); // client version
outMsg.writeString(username, 24);
outMsg.writeString(password, 24);
/*
* eAthena calls the last byte "client version 2", but it isn't used at
* at all. We're retasking it, as a bit mask:
* 0 - can handle the 0x63 "update host" packet
* 1 - defaults to the first char-server (instead of the last)
*/
outMsg.writeInt8(0x03);
}
Worlds LoginHandler::getWorlds() const
{
return mWorlds;
}
void LoginHandler::clearWorlds()
{
delete_all(mWorlds);
mWorlds.clear();
}
} // namespace TmwAthena