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/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SKILLHANDLER_H
#define SKILLHANDLER_H
#include <iosfwd>
namespace Net
{
class SkillHandler
{
public:
virtual ~SkillHandler()
{ }
virtual void useBeing(const int id, const int level,
const int beingId) const = 0;
virtual void usePos(const int id, const int level,
const int x, const int y) const = 0;
virtual void useMap(const int id, const std::string &map) const = 0;
};
} // namespace Net
#endif // SKILLHANDLER_H
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