/*
* The ManaPlus Client
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/vendinghandler.h"
#include "actormanager.h"
#include "itemcolormanager.h"
#include "shopitem.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "gui/windows/buydialog.h"
#include "gui/widgets/createwidget.h"
#include "listeners/vendingmodelistener.h"
#include "listeners/vendingslotslistener.h"
#include "net/ea/eaprotocol.h"
#include "net/eathena/messageout.h"
#include "net/eathena/protocol.h"
#include "net/eathena/vendingrecv.h"
#include "debug.h"
extern Net::VendingHandler *vendingHandler;
namespace EAthena
{
VendingHandler::VendingHandler() :
MessageHandler()
{
static const uint16_t _messages[] =
{
SMSG_VENDING_OPEN_REQ,
SMSG_VENDING_SHOW_BOARD,
SMSG_VENDING_HIDE_BOARD,
SMSG_VENDING_ITEMS_LIST,
SMSG_VENDING_BUY_ACK,
SMSG_VENDING_OPEN,
SMSG_VENDING_REPORT,
SMSG_VENDING_OPEN_STATUS,
0
};
handledMessages = _messages;
vendingHandler = this;
VendingRecv::mBuyDialog = nullptr;
}
void VendingHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
case SMSG_VENDING_OPEN_REQ:
VendingRecv::processOpenReq(msg);
break;
case SMSG_VENDING_SHOW_BOARD:
VendingRecv::processShowBoard(msg);
break;
case SMSG_VENDING_HIDE_BOARD:
VendingRecv::processHideBoard(msg);
break;
case SMSG_VENDING_ITEMS_LIST:
VendingRecv::processItemsList(msg);
break;
case SMSG_VENDING_BUY_ACK:
VendingRecv::processBuyAck(msg);
break;
case SMSG_VENDING_OPEN:
VendingRecv::processOpen(msg);
break;
case SMSG_VENDING_REPORT:
VendingRecv::processReport(msg);
break;
case SMSG_VENDING_OPEN_STATUS:
VendingRecv::processOpenStatus(msg);
break;
default:
break;
}
}
void VendingHandler::close() const
{
createOutPacket(CMSG_VENDING_CLOSE);
PlayerInfo::enableVending(false);
}
void VendingHandler::open(const Being *const being) const
{
if (!being)
return;
createOutPacket(CMSG_VENDING_LIST_REQ);
outMsg.writeBeingId(being->getId(), "account id");
}
void VendingHandler::buy(const Being *const being,
const int index,
const int amount) const
{
if (!being)
return;
createOutPacket(CMSG_VENDING_BUY);
outMsg.writeInt16(12, "len");
outMsg.writeBeingId(being->getId(), "account id");
outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
outMsg.writeInt16(static_cast<int16_t>(index), "index");
}
void VendingHandler::buy2(const Being *const being,
const int vendId,
const int index,
const int amount) const
{
if (!being)
return;
createOutPacket(CMSG_VENDING_BUY2);
outMsg.writeInt16(16, "len");
outMsg.writeBeingId(being->getId(), "account id");
outMsg.writeInt32(vendId, "vend id");
outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
outMsg.writeInt16(static_cast<int16_t>(index), "index");
}
void VendingHandler::createShop(const std::string &name,
const bool flag,
std::vector<ShopItem*> &items) const
{
createOutPacket(CMSG_VENDING_CREATE_SHOP);
outMsg.writeInt16(static_cast<int16_t>(85 + items.size() * 8), "len");
outMsg.writeString(name, 80, "shop name");
outMsg.writeInt8(static_cast<int8_t>(flag ? 1 : 0), "flag");
FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
{
const ShopItem *const item = *it;
outMsg.writeInt16(static_cast<int16_t>(
item->getInvIndex() + INVENTORY_OFFSET), "index");
outMsg.writeInt16(static_cast<int16_t>(item->getQuantity()), "amount");
outMsg.writeInt32(item->getPrice(), "price");
}
}
} // namespace EAthena