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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_EATHENA_PLAYERRECV_H
#define NET_EATHENA_PLAYERRECV_H
namespace Net
{
class MessageIn;
} // namespace Net
namespace EAthena
{
namespace PlayerRecv
{
void processPlayerShortcuts(Net::MessageIn &msg);
void processPlayerShowEquip(Net::MessageIn &msg);
void processPlayerStatUpdate5(Net::MessageIn &msg);
void processPlayerGetExp(Net::MessageIn &msg);
void processPvpInfo(Net::MessageIn &msg);
void processPlayerHeal(Net::MessageIn &msg);
void processPlayerSkillMessage(Net::MessageIn &msg);
void processWalkResponse(Net::MessageIn &msg);
void processWalkError(Net::MessageIn &msg);
void processNotifyMapInfo(Net::MessageIn &msg);
void processPlayerFameBlacksmith(Net::MessageIn &msg);
void processPlayerFameAlchemist(Net::MessageIn &msg);
void processPlayerUpgradeMessage(Net::MessageIn &msg);
void processPlayerFameTaekwon(Net::MessageIn &msg);
void processPlayerReadBook(Net::MessageIn &msg);
void processPlayerEquipTickAck(Net::MessageIn &msg);
void processPlayerAutoShadowSpellList(Net::MessageIn &msg);
void processPlayerRankPoints(Net::MessageIn &msg);
void processOnlineList(Net::MessageIn &msg);
void processDressRoomOpen(Net::MessageIn &msg);
void processKilledBy(Net::MessageIn &msg);
void processPlayerAttrs(Net::MessageIn &msg);
} // namespace PlayerRecv
} // namespace EAthena
#endif // NET_EATHENA_PLAYERRECV_H
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