/*
* The ManaPlus Client
* Copyright (C) 2008 Lloyd Bryant <lloyd_bryant@netzero.net>
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/partyhandler.h"
#include "actormanager.h"
#include "notifymanager.h"
#include "party.h"
#include "being/localplayer.h"
#include "enums/resources/notifytypes.h"
#include "gui/windows/chatwindow.h"
#include "gui/windows/socialwindow.h"
#include "gui/widgets/tabs/chat/partytab.h"
#include "net/eathena/messageout.h"
#include "net/eathena/protocol.h"
#include "debug.h"
extern Net::PartyHandler *partyHandler;
namespace EAthena
{
PartyHandler::PartyHandler() :
MessageHandler(),
Ea::PartyHandler()
{
static const uint16_t _messages[] =
{
SMSG_PARTY_CREATE,
SMSG_PARTY_INFO,
SMSG_PARTY_INVITE_RESPONSE,
SMSG_PARTY_INVITED,
SMSG_PARTY_SETTINGS,
SMSG_PARTY_LEAVE,
SMSG_PARTY_UPDATE_COORDS,
SMSG_PARTY_MESSAGE,
SMSG_PARTY_INVITATION_STATS,
SMSG_PARTY_MEMBER_INFO,
SMSG_PARTY_ITEM_PICKUP,
SMSG_PARTY_LEADER,
0
};
handledMessages = _messages;
partyHandler = this;
}
PartyHandler::~PartyHandler()
{
}
void PartyHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
case SMSG_PARTY_CREATE:
processPartyCreate(msg);
break;
case SMSG_PARTY_INFO:
processPartyInfo(msg);
break;
case SMSG_PARTY_INVITE_RESPONSE:
processPartyInviteResponse(msg);
break;
case SMSG_PARTY_INVITED:
processPartyInvited(msg);
break;
case SMSG_PARTY_SETTINGS:
processPartySettings(msg);
break;
case SMSG_PARTY_LEAVE:
processPartyLeave(msg);
break;
case SMSG_PARTY_UPDATE_COORDS:
processPartyUpdateCoords(msg);
break;
case SMSG_PARTY_MESSAGE:
processPartyMessage(msg);
break;
case SMSG_PARTY_INVITATION_STATS:
processPartyInvitationStats(msg);
break;
case SMSG_PARTY_MEMBER_INFO:
processPartyMemberInfo(msg);
break;
case SMSG_PARTY_ITEM_PICKUP:
processPartyItemPickup(msg);
break;
case SMSG_PARTY_LEADER:
processPartyLeader(msg);
break;
default:
break;
}
}
void PartyHandler::create(const std::string &name) const
{
createOutPacket(CMSG_PARTY_CREATE);
outMsg.writeString(name.substr(0, 23), 24, "party name");
}
void PartyHandler::invite(const std::string &name) const
{
if (!actorManager)
return;
const Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
if (being)
{
createOutPacket(CMSG_PARTY_INVITE);
outMsg.writeBeingId(being->getId(), "account id");
}
else
{
createOutPacket(CMSG_PARTY_INVITE2);
outMsg.writeString(name, 24, "nick");
}
}
void PartyHandler::inviteResponse(const int partyId,
const bool accept) const
{
if (localPlayer)
{
createOutPacket(CMSG_PARTY_INVITED2);
outMsg.writeInt32(partyId, "party id");
outMsg.writeInt8(static_cast<int8_t>(accept ? 1 : 0), "accept");
}
}
void PartyHandler::leave() const
{
createOutPacket(CMSG_PARTY_LEAVE);
}
void PartyHandler::kick(const Being *const being) const
{
if (being)
{
createOutPacket(CMSG_PARTY_KICK);
outMsg.writeBeingId(being->getId(), "account id");
outMsg.writeString(being->getName(), 24, "player name");
}
}
void PartyHandler::kick(const std::string &name) const
{
if (!Ea::taParty)
return;
const PartyMember *const m = Ea::taParty->getMember(name);
if (!m)
{
NotifyManager::notify(NotifyTypes::PARTY_USER_NOT_IN_PARTY, name);
return;
}
createOutPacket(CMSG_PARTY_KICK);
outMsg.writeBeingId(m->getID(), "account id");
outMsg.writeString(name, 24, "player name");
}
void PartyHandler::chat(const std::string &text) const
{
createOutPacket(CMSG_PARTY_MESSAGE);
const std::string mes = std::string(localPlayer->getName()).append(
" : ").append(text);
outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4 + 1), "len");
outMsg.writeString(mes, static_cast<int>(mes.length()), "nick : message");
outMsg.writeInt8(0, "null char");
}
// +++ must be 3 types item, exp, pickup
void PartyHandler::setShareExperience(const PartyShareT share) const
{
if (share == PartyShare::NOT_POSSIBLE)
return;
createOutPacket(CMSG_PARTY_SETTINGS);
outMsg.writeInt16(static_cast<int16_t>(share), "share exp");
outMsg.writeInt16(static_cast<int16_t>(mShareItems), "share items");
}
// +++ must be 3 types item, exp, pickup
void PartyHandler::setShareItems(const PartyShareT share) const
{
if (share == PartyShare::NOT_POSSIBLE)
return;
createOutPacket(CMSG_PARTY_SETTINGS);
outMsg.writeInt16(static_cast<int16_t>(mShareExp), "share exp");
outMsg.writeInt16(static_cast<int16_t>(share), "share items");
}
void PartyHandler::processPartyInvitationStats(Net::MessageIn &msg)
{
// +++ for now server allow only switch this option but not using it.
msg.readUInt8("allow party");
}
void PartyHandler::processPartyMemberInfo(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("account id");
const bool leader = msg.readInt32("leader") == 0U;
const int x = msg.readInt16("x");
const int y = msg.readInt16("y");
const bool online = msg.readInt8("online") == 0U;
msg.readString(24, "party name");
const std::string nick = msg.readString(24, "player name");
const std::string map = msg.readString(16, "map name");
msg.readInt8("party.item&1");
msg.readInt8("party.item&2");
if (!Ea::taParty)
return;
PartyMember *const member = Ea::taParty->addMember(id, nick);
if (member)
{
if (partyTab && member->getOnline() != online)
partyTab->showOnline(nick, fromBool(online, Online));
member->setLeader(leader);
member->setOnline(online);
member->setMap(map);
member->setX(x);
member->setY(y);
}
}
void PartyHandler::processPartySettings(Net::MessageIn &msg)
{
if (!partyTab)
{
if (!chatWindow)
return;
createTab();
}
msg.readInt32("party exp");
const PartyShareT exp = static_cast<PartyShareT>(
msg.readInt8("share exp"));
const PartyShareT item = static_cast<PartyShareT>(
msg.readInt8("share item"));
processPartySettingsContinue(msg, exp, item);
}
void PartyHandler::processPartyInfo(Net::MessageIn &msg)
{
bool isOldParty = false;
std::set<std::string> names;
std::set<std::string> onlineNames;
if (!Ea::taParty)
{
logger->log1("error: party empty in SMSG_PARTY_INFO");
Ea::taParty = Party::getParty(1);
}
if (!partyTab)
createTab();
if (Ea::taParty)
{
if (Ea::taParty->getNumberOfElements() > 1)
{
isOldParty = true;
Ea::taParty->getNamesSet(names);
const Party::MemberList *const members = Ea::taParty->getMembers();
FOR_EACHP (Party::MemberList::const_iterator, it, members)
{
if ((*it)->getOnline())
onlineNames.insert((*it)->getName());
}
if (localPlayer)
onlineNames.insert(localPlayer->getName());
}
}
if (!localPlayer)
logger->log1("error: localPlayer==0 in SMSG_PARTY_INFO");
if (Ea::taParty)
Ea::taParty->clearMembers();
const int length = msg.readInt16("len");
if (Ea::taParty)
Ea::taParty->setName(msg.readString(24, "party name"));
const int count = (length - 28) / 46;
if (localPlayer && Ea::taParty)
{
localPlayer->setParty(Ea::taParty);
localPlayer->setPartyName(Ea::taParty->getName());
}
for (int i = 0; i < count; i++)
{
const BeingId id = msg.readBeingId("account id");
std::string nick = msg.readString(24, "nick");
std::string map = msg.readString(16, "map name");
const bool leader = msg.readUInt8("leader") == 0U;
const bool online = msg.readUInt8("online") == 0U;
if (Ea::taParty)
{
bool joined(false);
if (isOldParty)
{
if (names.find(nick) == names.end())
{
NotifyManager::notify(NotifyTypes::PARTY_USER_JOINED,
nick);
joined = true;
}
}
PartyMember *const member = Ea::taParty->addMember(id, nick);
if (member)
{
if (!joined && partyTab)
{
if (!names.empty() && ((onlineNames.find(nick)
== onlineNames.end() && online)
|| (onlineNames.find(nick) != onlineNames.end()
&& !online)))
{
partyTab->showOnline(nick, fromBool(online, Online));
}
member->setLeader(leader);
member->setOnline(online);
member->setMap(map);
}
else
{
member->setLeader(leader);
member->setOnline(online);
member->setMap(map);
}
}
}
}
if (Ea::taParty)
Ea::taParty->sort();
if (localPlayer && Ea::taParty)
{
localPlayer->setParty(Ea::taParty);
localPlayer->setPartyName(Ea::taParty->getName());
if (socialWindow)
socialWindow->updateParty();
}
}
void PartyHandler::processPartyMessage(Net::MessageIn &msg)
{
const int msgLength = msg.readInt16("len") - 8;
if (msgLength <= 0)
return;
const BeingId id = msg.readBeingId("id");
std::string chatMsg = msg.readString(msgLength, "message");
const size_t pos = chatMsg.find(" : ", 0);
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
if (Ea::taParty && partyTab)
{
const PartyMember *const member = Ea::taParty->getMember(id);
if (member)
{
partyTab->chatLog(member->getName(), chatMsg);
}
else
{
NotifyManager::notify(NotifyTypes::PARTY_UNKNOWN_USER_MSG,
chatMsg);
}
}
}
void PartyHandler::processPartyInviteResponse(Net::MessageIn &msg)
{
if (!partyTab)
return;
const std::string nick = msg.readString(24, "nick");
switch (msg.readInt32("result"))
{
case 0:
NotifyManager::notify(NotifyTypes::PARTY_INVITE_ALREADY_MEMBER,
nick);
break;
case 1:
NotifyManager::notify(NotifyTypes::PARTY_INVITE_REFUSED, nick);
break;
case 2:
NotifyManager::notify(NotifyTypes::PARTY_INVITE_DONE, nick);
break;
case 3:
NotifyManager::notify(NotifyTypes::PARTY_INVITE_PARTY_FULL,
nick);
break;
case 4:
NotifyManager::notify(NotifyTypes::PARTY_INVITE_PARTY_SAME_ACCOUNT,
nick);
break;
case 5:
NotifyManager::notify(
NotifyTypes::PARTY_INVITE_PARTY_BLOCKED_INVITE,
nick);
break;
case 7:
NotifyManager::notify(NotifyTypes::PARTY_INVITE_PARTY_NOT_ONLINE,
nick);
break;
default:
NotifyManager::notify(NotifyTypes::PARTY_INVITE_ERROR, nick);
break;
}
}
void PartyHandler::changeLeader(const std::string &name) const
{
const Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
if (!being)
return;
createOutPacket(CMSG_PARTY_CHANGE_LEADER);
outMsg.writeBeingId(being->getId(), "account id");
}
void PartyHandler::allowInvite(const bool allow) const
{
createOutPacket(CMSG_PARTY_ALLOW_INVITES);
outMsg.writeInt8(static_cast<int8_t>(allow ? 1 : 0), "allow");
}
void PartyHandler::processPartyItemPickup(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
// +++ probably need add option to show pickup notifications
// in party tab
msg.readBeingId("account id");
msg.readInt16("item id");
msg.readUInt8("identify");
msg.readUInt8("attribute");
msg.readUInt8("refine");
for (int f = 0; f < 4; f++)
msg.readInt16("card");
msg.readInt16("equip location");
msg.readUInt8("item type");
}
void PartyHandler::processPartyLeader(Net::MessageIn &msg)
{
PartyMember *const oldMember = Ea::taParty->getMember(
msg.readBeingId("old leder id"));
PartyMember *const newMember = Ea::taParty->getMember(
msg.readBeingId("new leder id"));
if (oldMember)
oldMember->setLeader(false);
if (newMember)
newMember->setLeader(true);
}
void PartyHandler::processPartyInvited(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("account id");
const std::string partyName = msg.readString(24, "party name");
std::string nick;
if (actorManager)
{
const Being *const being = actorManager->findBeing(id);
if (being)
{
if (being->getType() == ActorType::Player)
nick = being->getName();
}
}
if (socialWindow)
socialWindow->showPartyInvite(partyName, nick, 0);
}
} // namespace EAthena