/*
* The ManaPlus Client
* Copyright (C) 2008 Lloyd Bryant <lloyd_bryant@netzero.net>
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/partyhandler.h"
#include "actormanager.h"
#include "notifymanager.h"
#include "party.h"
#include "being/localplayer.h"
#include "enums/resources/notifytypes.h"
#include "gui/windows/chatwindow.h"
#include "gui/windows/socialwindow.h"
#include "gui/widgets/tabs/chat/partytab.h"
#include "net/ea/partyrecv.h"
#include "net/eathena/messageout.h"
#include "net/eathena/partyrecv.h"
#include "net/eathena/protocol.h"
#include "debug.h"
extern Net::PartyHandler *partyHandler;
namespace EAthena
{
PartyHandler::PartyHandler() :
MessageHandler(),
Ea::PartyHandler()
{
static const uint16_t _messages[] =
{
SMSG_PARTY_CREATE,
SMSG_PARTY_INFO,
SMSG_PARTY_INVITE_RESPONSE,
SMSG_PARTY_INVITED,
SMSG_PARTY_SETTINGS,
SMSG_PARTY_LEAVE,
SMSG_PARTY_UPDATE_COORDS,
SMSG_PARTY_MESSAGE,
SMSG_PARTY_INVITATION_STATS,
SMSG_PARTY_MEMBER_INFO,
SMSG_PARTY_ITEM_PICKUP,
SMSG_PARTY_LEADER,
0
};
handledMessages = _messages;
partyHandler = this;
}
PartyHandler::~PartyHandler()
{
}
void PartyHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
case SMSG_PARTY_CREATE:
Ea::PartyRecv::processPartyCreate(msg);
break;
case SMSG_PARTY_INFO:
PartyRecv::processPartyInfo(msg);
break;
case SMSG_PARTY_INVITE_RESPONSE:
PartyRecv::processPartyInviteResponse(msg);
break;
case SMSG_PARTY_INVITED:
PartyRecv::processPartyInvited(msg);
break;
case SMSG_PARTY_SETTINGS:
PartyRecv::processPartySettings(msg);
break;
case SMSG_PARTY_LEAVE:
Ea::PartyRecv::processPartyLeave(msg);
break;
case SMSG_PARTY_UPDATE_COORDS:
Ea::PartyRecv::processPartyUpdateCoords(msg);
break;
case SMSG_PARTY_MESSAGE:
PartyRecv::processPartyMessage(msg);
break;
case SMSG_PARTY_INVITATION_STATS:
PartyRecv::processPartyInvitationStats(msg);
break;
case SMSG_PARTY_MEMBER_INFO:
PartyRecv::processPartyMemberInfo(msg);
break;
case SMSG_PARTY_ITEM_PICKUP:
PartyRecv::processPartyItemPickup(msg);
break;
case SMSG_PARTY_LEADER:
PartyRecv::processPartyLeader(msg);
break;
default:
break;
}
}
void PartyHandler::create(const std::string &name) const
{
createOutPacket(CMSG_PARTY_CREATE);
outMsg.writeString(name.substr(0, 23), 24, "party name");
}
void PartyHandler::invite(const std::string &name) const
{
if (!actorManager)
return;
const Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
if (being)
{
createOutPacket(CMSG_PARTY_INVITE);
outMsg.writeBeingId(being->getId(), "account id");
}
else
{
createOutPacket(CMSG_PARTY_INVITE2);
outMsg.writeString(name, 24, "nick");
}
}
void PartyHandler::inviteResponse(const int partyId,
const bool accept) const
{
if (localPlayer)
{
createOutPacket(CMSG_PARTY_INVITED2);
outMsg.writeInt32(partyId, "party id");
outMsg.writeInt8(static_cast<int8_t>(accept ? 1 : 0), "accept");
}
}
void PartyHandler::leave() const
{
createOutPacket(CMSG_PARTY_LEAVE);
}
void PartyHandler::kick(const Being *const being) const
{
if (being)
{
createOutPacket(CMSG_PARTY_KICK);
outMsg.writeBeingId(being->getId(), "account id");
outMsg.writeString(being->getName(), 24, "player name");
}
}
void PartyHandler::kick(const std::string &name) const
{
if (!Ea::taParty)
return;
const PartyMember *const m = Ea::taParty->getMember(name);
if (!m)
{
NotifyManager::notify(NotifyTypes::PARTY_USER_NOT_IN_PARTY, name);
return;
}
createOutPacket(CMSG_PARTY_KICK);
outMsg.writeBeingId(m->getID(), "account id");
outMsg.writeString(name, 24, "player name");
}
void PartyHandler::chat(const std::string &text) const
{
createOutPacket(CMSG_PARTY_MESSAGE);
const std::string mes = std::string(localPlayer->getName()).append(
" : ").append(text);
outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4 + 1), "len");
outMsg.writeString(mes, static_cast<int>(mes.length()), "nick : message");
outMsg.writeInt8(0, "null char");
}
// +++ must be 3 types item, exp, pickup
void PartyHandler::setShareExperience(const PartyShareT share) const
{
if (share == PartyShare::NOT_POSSIBLE)
return;
createOutPacket(CMSG_PARTY_SETTINGS);
outMsg.writeInt16(static_cast<int16_t>(share), "share exp");
outMsg.writeInt16(static_cast<int16_t>(Ea::PartyRecv::mShareItems),
"share items");
}
// +++ must be 3 types item, exp, pickup
void PartyHandler::setShareItems(const PartyShareT share) const
{
if (share == PartyShare::NOT_POSSIBLE)
return;
createOutPacket(CMSG_PARTY_SETTINGS);
outMsg.writeInt16(static_cast<int16_t>(Ea::PartyRecv::mShareExp),
"share exp");
outMsg.writeInt16(static_cast<int16_t>(share), "share items");
}
void PartyHandler::changeLeader(const std::string &name) const
{
const Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
if (!being)
return;
createOutPacket(CMSG_PARTY_CHANGE_LEADER);
outMsg.writeBeingId(being->getId(), "account id");
}
void PartyHandler::allowInvite(const bool allow) const
{
createOutPacket(CMSG_PARTY_ALLOW_INVITES);
outMsg.writeInt8(static_cast<int8_t>(allow ? 1 : 0), "allow");
}
} // namespace EAthena