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path: root/src/net/eathena/partyhandler.cpp
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/*
 *  The ManaPlus Client
 *  Copyright (C) 2008  Lloyd Bryant <lloyd_bryant@netzero.net>
 *  Copyright (C) 2011-2014  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "net/eathena/partyhandler.h"

#include "actormanager.h"
#include "configuration.h"
#include "notifymanager.h"
#include "party.h"

#include "being/localplayer.h"

#include "gui/windows/chatwindow.h"

#include "net/ea/gui/partytab.h"

#include "net/eathena/messageout.h"
#include "net/eathena/protocol.h"

#include "net/eathena/gui/partytab.h"

#include "resources/notifytypes.h"

#include "debug.h"

extern Net::PartyHandler *partyHandler;

namespace EAthena
{

PartyHandler::PartyHandler() :
    MessageHandler(),
    Ea::PartyHandler()
{
    static const uint16_t _messages[] =
    {
        SMSG_PARTY_CREATE,
        SMSG_PARTY_INFO,
        SMSG_PARTY_INVITE_RESPONSE,
        SMSG_PARTY_INVITED,
        SMSG_PARTY_SETTINGS,
        SMSG_PARTY_MOVE,
        SMSG_PARTY_LEAVE,
        SMSG_PARTY_UPDATE_HP,
        SMSG_PARTY_UPDATE_COORDS,
        SMSG_PARTY_MESSAGE,
        SMSG_PARTY_INVITATION_STATS,
        SMSG_PARTY_MEMBER_INFO,
        0
    };
    handledMessages = _messages;
    partyHandler = this;
}

PartyHandler::~PartyHandler()
{
}

void PartyHandler::handleMessage(Net::MessageIn &msg)
{
    switch (msg.getId())
    {
        case SMSG_PARTY_CREATE:
            processPartyCreate(msg);
            break;
        case SMSG_PARTY_INFO:
            processPartyInfo(msg);
            break;
        case SMSG_PARTY_INVITE_RESPONSE:
            processPartyInviteResponse(msg);
            break;
        case SMSG_PARTY_INVITED:
            processPartyInvited(msg);
            break;
        case SMSG_PARTY_SETTINGS:
            processPartySettings(msg);
            break;
        case SMSG_PARTY_MOVE:
            processPartyMove(msg);
            break;
        case SMSG_PARTY_LEAVE:
            processPartyLeave(msg);
            break;
        case SMSG_PARTY_UPDATE_HP:
            processPartyUpdateHp(msg);
            break;
        case SMSG_PARTY_UPDATE_COORDS:
            processPartyUpdateCoords(msg);
            break;
        case SMSG_PARTY_MESSAGE:
            processPartyMessage(msg);
            break;
        case SMSG_PARTY_INVITATION_STATS:
            processPartyInvitationStats(msg);
            break;
        case SMSG_PARTY_MEMBER_INFO:
            processPartyMemberInfo(msg);
            break;

        default:
            break;
    }
}

void PartyHandler::create(const std::string &name) const
{
    MessageOut outMsg(CMSG_PARTY_CREATE);
    outMsg.writeString(name.substr(0, 23), 24);
}

void PartyHandler::invite(const Being *const being) const
{
    if (being)
    {
        MessageOut outMsg(CMSG_PARTY_INVITE);
        outMsg.writeInt32(being->getId());
    }
}

void PartyHandler::invite(const std::string &name) const
{
    if (!actorManager)
        return;

    const Being *const being = actorManager->findBeingByName(
        name, ActorType::PLAYER);
    if (being)
    {
        MessageOut outMsg(CMSG_PARTY_INVITE);
        outMsg.writeInt32(being->getId());
    }
}

void PartyHandler::inviteResponse(const std::string &inviter A_UNUSED,
                                  const bool accept) const
{
    if (localPlayer)
    {
        MessageOut outMsg(CMSG_PARTY_INVITED);
        outMsg.writeInt32(localPlayer->getId());
        outMsg.writeInt32(accept ? 1 : 0);
    }
}

void PartyHandler::leave() const
{
    MessageOut outMsg(CMSG_PARTY_LEAVE);
}

void PartyHandler::kick(const Being *const being) const
{
    if (being)
    {
        MessageOut outMsg(CMSG_PARTY_KICK);
        outMsg.writeInt32(being->getId());
        outMsg.writeString("", 24);  // unused
    }
}

void PartyHandler::kick(const std::string &name) const
{
    if (!Ea::taParty)
        return;

    const PartyMember *const m = Ea::taParty->getMember(name);
    if (!m)
    {
        NotifyManager::notify(NotifyTypes::PARTY_USER_NOT_IN_PARTY, name);
        return;
    }

    MessageOut outMsg(CMSG_PARTY_KICK);
    outMsg.writeInt32(m->getID());
    outMsg.writeString(name, 24);  // unused
}

void PartyHandler::chat(const std::string &text) const
{
    MessageOut outMsg(CMSG_PARTY_MESSAGE);
    outMsg.writeInt16(static_cast<int16_t>(text.length() + 4));
    outMsg.writeString(text, static_cast<int>(text.length()));
}

void PartyHandler::setShareExperience(const Net::PartyShare::Type share) const
{
    if (share == Net::PartyShare::NOT_POSSIBLE)
        return;

    MessageOut outMsg(CMSG_PARTY_SETTINGS);
    outMsg.writeInt16(static_cast<int16_t>(share));
    outMsg.writeInt16(static_cast<int16_t>(mShareItems));
}

void PartyHandler::setShareItems(const Net::PartyShare::Type share) const
{
    if (share == Net::PartyShare::NOT_POSSIBLE)
        return;

    MessageOut outMsg(CMSG_PARTY_SETTINGS);
    outMsg.writeInt16(static_cast<int16_t>(mShareExp));
    outMsg.writeInt16(static_cast<int16_t>(share));
}

void PartyHandler::processPartyInvitationStats(Net::MessageIn &msg)
{
    msg.readUInt8("allow party");
}

void PartyHandler::processPartyMemberInfo(Net::MessageIn &msg)
{
    const int id = msg.readInt32("account id");
    const bool leader = msg.readInt32("leader") == 0U;
    const int x = msg.readInt16("x");
    const int y = msg.readInt16("y");
    const bool online = msg.readInt8("online") == 0U;
    msg.readString(24, "party name");
    const std::string nick = msg.readString(24, "player name");
    const std::string map = msg.readString(16, "map name");
    msg.readInt8("party.item&1");
    msg.readInt8("party.item&2");

    if (!Ea::taParty)
        return;

    PartyMember *const member = Ea::taParty->addMember(id, nick);
    if (member)
    {
        if (Ea::partyTab && member->getOnline() != online)
            Ea::partyTab->showOnline(nick, online);
        member->setLeader(leader);
        member->setOnline(online);
        member->setMap(map);
        member->setX(x);
        member->setY(y);
    }
}

void PartyHandler::processPartySettings(Net::MessageIn &msg)
{
    if (!Ea::partyTab)
    {
        if (!chatWindow)
            return;

        Ea::partyTab = new Ea::PartyTab(chatWindow);
        if (config.getBoolValue("showChatHistory"))
            Ea::partyTab->loadFromLogFile("#Party");
    }

    // These seem to indicate the sharing mode for exp and items
    const int16_t exp = msg.readInt16();
    const int16_t item = msg.readInt16();
    processPartySettingsContinue(exp, item);
}

}  // namespace EAthena