summaryrefslogblamecommitdiff
path: root/src/net/ea/playerhandler.h
blob: 33465eb80be6c5c5d765a02ae20c92d2780f3fee (plain) (tree)
1
2
3
4
5



                                                            
                                                    



















                                                                         

                              

                  




                    


            
                                                        



                        
                                    
 
                                                                            
 
                                                    
                                                                  
 
                                                               
 
                                                
 
                                                         
 
                                                                        
 

                                         

                                    
                                                         
 

                                          
              
                                                           
 
                                                                  
 
                                                                  
 
                                                                  
 
                                                                  
 
                                                                  
 
                                                                   
 
                                                         

  
                  
 
                                 
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2015  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef NET_EA_PLAYERHANDLER_H
#define NET_EA_PLAYERHANDLER_H

#include "net/playerhandler.h"

#include <climits>

namespace Net
{
    class MessageIn;
}

namespace Ea
{

class PlayerHandler notfinal : public Net::PlayerHandler
{
    public:
        PlayerHandler();

        A_DELETE_COPY(PlayerHandler)

        void decreaseAttribute(const AttributesT attr) const override final;

        void ignorePlayer(const std::string &player,
                          const bool ignore) const override final;

        void ignoreAll(const bool ignore) const override final;

        bool canUseMagic() const override final;

        bool canCorrectAttributes() const override final;

        Vector getDefaultWalkSpeed() const override final A_WARN_UNUSED;

        void setStat(Net::MessageIn &msg,
                     const int type,
                     const int base,
                     const int mod,
                     const Notify notify) const override;

        static const int NoStat = INT_MAX;

    protected:
        static void processPlayerWarp(Net::MessageIn &msg);

        static void processPlayerStatUpdate1(Net::MessageIn &msg);

        static void processPlayerStatUpdate2(Net::MessageIn &msg);

        static void processPlayerStatUpdate3(Net::MessageIn &msg);

        static void processPlayerStatUpdate4(Net::MessageIn &msg);

        static void processPlayerStatUpdate6(Net::MessageIn &msg);

        static void processPlayerArrowMessage(Net::MessageIn &msg);

        static void processMapMusic(Net::MessageIn &msg);
};

}  // namespace Ea

#endif  // NET_EA_PLAYERHANDLER_H