/*
* The ManaPlus Client
* Copyright (C) 2008 Lloyd Bryant <lloyd_bryant@netzero.net>
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/ea/partyhandler.h"
#include "actorspritemanager.h"
#include "configuration.h"
#include "notifications.h"
#include "notifymanager.h"
#include "being/localplayer.h"
#include "gui/socialwindow.h"
#include "debug.h"
namespace Ea
{
PartyTab *partyTab = nullptr;
Party *taParty = nullptr;
PartyHandler::PartyHandler() :
mShareExp(PARTY_SHARE_UNKNOWN),
mShareItems(PARTY_SHARE_UNKNOWN)
{
taParty = Party::getParty(1);
}
PartyHandler::~PartyHandler()
{
delete partyTab;
partyTab = nullptr;
}
void PartyHandler::join(const int partyId A_UNUSED) const
{
}
void PartyHandler::reload() const
{
taParty = Party::getParty(1);
}
void PartyHandler::clear() const
{
taParty = nullptr;
}
void PartyHandler::processPartyCreate(Net::MessageIn &msg) const
{
if (msg.readInt8())
NotifyManager::notify(NotifyManager::PARTY_CREATE_FAILED);
else
NotifyManager::notify(NotifyManager::PARTY_CREATED);
}
void PartyHandler::processPartyInfo(Net::MessageIn &msg) const
{
bool isOldParty = false;
std::set<std::string> names;
std::set<std::string> onlineNames;
if (!Ea::taParty)
{
logger->log1("error: party empty in SMSG_PARTY_INFO");
Ea::taParty = Party::getParty(1);
}
if (Ea::taParty)
{
if (Ea::taParty->getNumberOfElements() > 1)
{
isOldParty = true;
Ea::taParty->getNamesSet(names);
const Party::MemberList *const members = Ea::taParty->getMembers();
FOR_EACHP (Party::MemberList::const_iterator, it, members)
{
if ((*it)->getOnline())
onlineNames.insert((*it)->getName());
}
onlineNames.insert(player_node->getName());
}
}
if (!player_node)
logger->log1("error: player_node==0 in SMSG_PARTY_INFO");
if (Ea::taParty)
Ea::taParty->clearMembers();
const int length = msg.readInt16();
if (Ea::taParty)
Ea::taParty->setName(msg.readString(24));
const int count = (length - 28) / 46;
if (player_node && Ea::taParty)
{
player_node->setParty(Ea::taParty);
player_node->setPartyName(Ea::taParty->getName());
}
for (int i = 0; i < count; i++)
{
const int id = msg.readInt32();
std::string nick = msg.readString(24);
std::string map = msg.readString(16);
const bool leader = msg.readInt8() == 0;
const bool online = msg.readInt8() == 0;
if (Ea::taParty)
{
bool joined(false);
if (isOldParty)
{
if (names.find(nick) == names.end())
{
NotifyManager::notify(NotifyManager::PARTY_USER_JOINED,
nick);
joined = true;
}
}
PartyMember *const member = Ea::taParty->addMember(id, nick);
if (member)
{
if (!joined && Ea::partyTab)
{
if (!names.empty() && ((onlineNames.find(nick)
== onlineNames.end() && online)
|| (onlineNames.find(nick) != onlineNames.end()
&& !online)))
{
Ea::partyTab->showOnline(nick, online);
}
member->setLeader(leader);
member->setOnline(online);
member->setMap(map);
}
else
{
member->setLeader(leader);
member->setOnline(online);
member->setMap(map);
}
}
}
}
if (Ea::taParty)
Ea::taParty->sort();
if (player_node && Ea::taParty)
{
player_node->setParty(Ea::taParty);
player_node->setPartyName(Ea::taParty->getName());
if (socialWindow)
socialWindow->updateParty();
}
}
void PartyHandler::processPartyInviteResponse(Net::MessageIn &msg) const
{
if (!Ea::partyTab)
return;
const std::string nick = msg.readString(24);
switch (msg.readInt8())
{
case 0:
NotifyManager::notify(NotifyManager::PARTY_INVITE_ALREADY_MEMBER,
nick);
break;
case 1:
NotifyManager::notify(NotifyManager::PARTY_INVITE_REFUSED, nick);
break;
case 2:
NotifyManager::notify(NotifyManager::PARTY_INVITE_DONE, nick);
break;
case 3:
NotifyManager::notify(NotifyManager::PARTY_INVITE_PARTY_FULL,
nick);
break;
default:
NotifyManager::notify(NotifyManager::PARTY_INVITE_ERROR, nick);
break;
}
}
void PartyHandler::processPartyInvited(Net::MessageIn &msg) const
{
const int id = msg.readInt32();
const std::string partyName = msg.readString(24);
std::string nick;
if (actorSpriteManager)
{
const Being *const being = actorSpriteManager->findBeing(id);
if (being)
{
if (being->getType() == Being::PLAYER)
nick = being->getName();
}
}
if (socialWindow)
socialWindow->showPartyInvite(partyName, nick);
}
void PartyHandler::processPartySettings(Net::MessageIn &msg)
{
if (!Ea::partyTab)
{
if (!chatWindow)
return;
Ea::partyTab = new PartyTab(chatWindow);
if (config.getBoolValue("showChatHistory"))
Ea::partyTab->loadFromLogFile("#Party");
}
// These seem to indicate the sharing mode for exp and items
const int16_t exp = msg.readInt16();
const int16_t item = msg.readInt16();
if (!Ea::partyTab)
return;
switch (exp)
{
case PARTY_SHARE:
if (mShareExp == PARTY_SHARE)
break;
mShareExp = PARTY_SHARE;
NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_ON);
break;
case PARTY_SHARE_NO:
if (mShareExp == PARTY_SHARE_NO)
break;
mShareExp = PARTY_SHARE_NO;
NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_OFF);
break;
case PARTY_SHARE_NOT_POSSIBLE:
if (mShareExp == PARTY_SHARE_NOT_POSSIBLE)
break;
mShareExp = PARTY_SHARE_NOT_POSSIBLE;
NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_ERROR);
break;
default:
logger->log("QQQ Unknown party exp option: %d\n", exp);
break;
}
switch (item)
{
case PARTY_SHARE:
if (mShareItems == PARTY_SHARE)
break;
mShareItems = PARTY_SHARE;
NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_ON);
break;
case PARTY_SHARE_NO:
if (mShareItems == PARTY_SHARE_NO)
break;
mShareItems = PARTY_SHARE_NO;
NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_OFF);
break;
case PARTY_SHARE_NOT_POSSIBLE:
if (mShareItems == PARTY_SHARE_NOT_POSSIBLE)
break;
mShareItems = PARTY_SHARE_NOT_POSSIBLE;
NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_ERROR);
break;
default:
logger->log("QQQ Unknown party item option: %d\n", exp);
break;
}
}
void PartyHandler::processPartyMove(Net::MessageIn &msg) const
{
const int id = msg.readInt32(); // id
PartyMember *m = nullptr;
if (Ea::taParty)
m = Ea::taParty->getMember(id);
if (m)
{
msg.skip(4); // 0
m->setX(msg.readInt16()); // x
m->setY(msg.readInt16()); // y
const int online = msg.readInt8();
if (m->getOnline() != online)
Ea::partyTab->showOnline(m->getName(), online);
m->setOnline(online); // online (if 0)
msg.readString(24); // party
msg.readString(24); // nick
m->setMap(msg.readString(16)); // map
}
else
{
msg.skip(4); // 0
msg.readInt16(); // x
msg.readInt16(); // y
msg.readInt8(); // online (if 0)
msg.readString(24); // party
msg.readString(24); // nick
msg.readString(16); // map
}
}
void PartyHandler::processPartyLeave(Net::MessageIn &msg) const
{
const int id = msg.readInt32();
const std::string nick = msg.readString(24);
msg.readInt8(); // fail
if (!player_node)
return;
if (id == player_node->getId())
{
if (Ea::taParty)
{
Ea::taParty->removeFromMembers();
Ea::taParty->clearMembers();
}
NotifyManager::notify(NotifyManager::PARTY_LEFT);
delete Ea::partyTab;
Ea::partyTab = nullptr;
if (socialWindow && Ea::taParty)
socialWindow->removeTab(Ea::taParty);
player_node->setPartyName("");
}
else
{
NotifyManager::notify(NotifyManager::PARTY_USER_LEFT, nick);
if (actorSpriteManager)
{
Being *const b = actorSpriteManager->findBeing(id);
if (b && b->getType() == Being::PLAYER)
{
b->setParty(nullptr);
b->setPartyName("");
}
}
if (Ea::taParty)
Ea::taParty->removeMember(id);
}
}
void PartyHandler::processPartyUpdateHp(Net::MessageIn &msg) const
{
const int id = msg.readInt32();
const int hp = msg.readInt16();
const int maxhp = msg.readInt16();
PartyMember *m = nullptr;
if (Ea::taParty)
m = Ea::taParty->getMember(id);
if (m)
{
m->setHp(hp);
m->setMaxHp(maxhp);
}
// The server only sends this when the member is in range, so
// lets make sure they get the party hilight.
if (actorSpriteManager && Ea::taParty)
{
if (Being *const b = actorSpriteManager->findBeing(id))
b->setParty(Ea::taParty);
}
}
void PartyHandler::processPartyUpdateCoords(Net::MessageIn &msg) const
{
const int id = msg.readInt32(); // id
PartyMember *m = nullptr;
if (Ea::taParty)
m = Ea::taParty->getMember(id);
if (m)
{
m->setX(msg.readInt16()); // x
m->setY(msg.readInt16()); // y
}
else
{
msg.readInt16(); // x
msg.readInt16(); // y
}
}
void PartyHandler::processPartyMessage(Net::MessageIn &msg) const
{
const int msgLength = msg.readInt16() - 8;
if (msgLength <= 0)
return;
const int id = msg.readInt32();
const std::string chatMsg = msg.readString(msgLength);
if (Ea::taParty && Ea::partyTab)
{
const PartyMember *const member = Ea::taParty->getMember(id);
if (member)
{
Ea::partyTab->chatLog(member->getName(), chatMsg);
}
else
{
NotifyManager::notify(NotifyManager::PARTY_UNKNOWN_USER_MSG,
chatMsg);
}
}
}
ChatTab *PartyHandler::getTab()
{
return partyTab;
}
} // namespace Ea