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/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/ea/gamerecv.h"
#include "client.h"
#include "notifymanager.h"
#include "enums/resources/notifytypes.h"
#include "gui/windows/okdialog.h"
#include "gui/widgets/createwidget.h"
#include "net/messagein.h"
#include "utils/gettext.h"
#include "debug.h"
namespace Ea
{
namespace GameRecv
{
std::string mMap;
BeingId mCharID = BeingId_zero;
} // namespace GameRecv
void GameRecv::processWhoAnswer(Net::MessageIn &msg)
{
NotifyManager::notify(NotifyTypes::ONLINE_USERS,
msg.readInt32("users count"));
}
void GameRecv::processCharSwitchResponse(Net::MessageIn &msg)
{
if (msg.readUInt8("response") != 0U)
client->setState(State::SWITCH_CHARACTER);
}
void GameRecv::processMapQuitResponse(Net::MessageIn &msg)
{
if (msg.readInt16("response") != 0)
{
CREATEWIDGET(OkDialog,
// TRANSLATORS: error header
_("Game"),
// TRANSLATORS: error message
_("Request to quit denied!"),
// TRANSLATORS: ok dialog button
_("OK"),
DialogType::ERROR,
Modal_true,
ShowCenter_true,
nullptr,
260);
}
}
} // namespace Ea
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