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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/ea/charserverhandler.h"
#include "net/character.h"
#include "net/serverinfo.h"
#include "net/ea/eaprotocol.h"
#include "utils/dtor.h"
#include "debug.h"
namespace Ea
{
extern ServerInfo mapServer;
CharServerHandler::CharServerHandler() :
Net::CharServerHandler()
{
}
void CharServerHandler::setCharSelectDialog(CharSelectDialog *const window)
const
{
mCharSelectDialog = window;
updateCharSelectDialog();
}
void CharServerHandler::requestCharacters() const
{
connect();
}
unsigned int CharServerHandler::baseSprite() const
{
return EA_SPRITE_BASE;
}
unsigned int CharServerHandler::hairSprite() const
{
return EA_SPRITE_HAIR_COLOR;
}
unsigned int CharServerHandler::maxSprite() const
{
return EA_SPRITE_VECTOREND;
}
void CharServerHandler::clear() const
{
delete_all(mCharacters);
mCharacters.clear();
}
} // namespace Ea
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