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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ITEM_H
#define ITEM_H
#include "resources/db/itemdb.h"
#include <map>
#include "localconsts.h"
class Image;
/**
* Represents one or more instances of a certain item type.
*/
class Item notfinal
{
public:
/**
* Constructor.
*/
Item(const int id,
const int quantity,
const uint8_t refine,
const uint8_t color,
const bool identified,
const bool damaged,
const bool equipment,
const bool equipped);
A_DELETE_COPY(Item)
/**
* Destructor.
*/
virtual ~Item();
/**
* Sets the item id, color the item type.
*/
void setId(const int id, const unsigned char color);
/**
* Returns the item id.
*/
int getId() const A_WARN_UNUSED
{ return mId; }
/**
* Returns the item image.
*/
Image *getImage() const A_WARN_UNUSED
{ return mImage; }
/**
* Sets the number of items.
*/
void setQuantity(const int quantity)
{ mQuantity = quantity; }
/**
* Increases the number of items by the given amount.
*/
void increaseQuantity(const int amount)
{ mQuantity += amount; }
/**
* Returns the number of items.
*/
int getQuantity() const A_WARN_UNUSED
{ return mQuantity; }
/**
* Sets whether this item is considered equipment.
*/
void setEquipment(const bool equipment)
{ mEquipment = equipment; }
/**
* Returns whether this item is considered equipment.
*/
bool isEquipment() const A_WARN_UNUSED
{ return mEquipment; }
/**
* Sets whether this item is equipped.
*/
void setEquipped(const bool equipped)
{ mEquipped = equipped; }
/**
* Returns whether this item is equipped.
*/
bool isEquipped() const A_WARN_UNUSED
{ return mEquipped; }
/**
* Sets this item refine level.
*/
void setRefine(const uint8_t refine)
{ mRefine = refine; }
/**
* Returns this item refine level.
*/
uint8_t getRefine() const A_WARN_UNUSED
{ return mRefine; }
/**
* Sets whether this item is in equipment.
*/
void setInEquipment(const bool inEquipment)
{ mInEquipment = inEquipment; }
/**
* Returns whether this item is in equipment.
*/
bool isInEquipment() const A_WARN_UNUSED
{ return mInEquipment; }
/**
* Sets the inventory index of this item.
*/
void setInvIndex(const int index)
{ mInvIndex = index; }
/**
* Returns the inventory index of this item.
*/
int getInvIndex() const A_WARN_UNUSED
{ return mInvIndex; }
/**
* Returns information about this item type.
*/
const ItemInfo &getInfo() const A_WARN_UNUSED
{ return ItemDB::get(mId); }
std::string getName() const A_WARN_UNUSED;
static Image *getImage(const int id,
const unsigned char color) A_WARN_UNUSED;
bool isHaveTag(const int tagId) const A_WARN_UNUSED;
unsigned char getColor() const A_WARN_UNUSED
{ return mColor; }
const std::string &getDescription() const A_WARN_UNUSED
{ return mDescription; }
void setIdentified(const bool b)
{ mIdentified = b; }
bool getIdentified() const A_WARN_UNUSED
{ return mIdentified; }
void setDamaged(const bool b)
{ mDamaged = b; }
bool getDamaged() const A_WARN_UNUSED
{ return mDamaged; }
int mId; /**< Item type id. */
unsigned char mColor;
int mQuantity; /**< Number of items. */
protected:
Image *mImage; /**< Item image. */
std::string mDescription;
std::map <int, int> mTags;
uint8_t mRefine; /**< Item refine level. */
int mInvIndex; /**< Inventory index. */
bool mEquipment; /**< Item is equipment. */
bool mEquipped; /**< Item is equipped. */
bool mInEquipment; /**< Item is in equipment */
bool mIdentified;
bool mDamaged;
bool mFavorite;
};
#endif // ITEM_H
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