/*
* The ManaPlus Client
* Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/setupactiondata.h"
#include "input/inputaction.h"
#include "input/inputactiondata.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "debug.h"
SetupActionData setupActionDataWindows[] =
{
{
// TRANSLATORS: input action name
N_("Show Windows Menu"),
InputAction::SHOW_WINDOWS,
"",
},
{
// TRANSLATORS: input action name
N_("Hide Windows"),
InputAction::HIDE_WINDOWS,
"",
},
{
// TRANSLATORS: input action name
N_("About Window"),
InputAction::WINDOW_ABOUT,
"",
},
{
// TRANSLATORS: input action name
N_("Help Window"),
InputAction::WINDOW_HELP,
"",
},
{
// TRANSLATORS: input action name
N_("Status Window"),
InputAction::WINDOW_STATUS,
"",
},
{
// TRANSLATORS: input action name
N_("Inventory Window"),
InputAction::WINDOW_INVENTORY,
"",
},
{
// TRANSLATORS: input action name
N_("Equipment Window"),
InputAction::WINDOW_EQUIPMENT,
"",
},
{
// TRANSLATORS: input action name
N_("Skill Window"),
InputAction::WINDOW_SKILL,
"",
},
{
// TRANSLATORS: input action name
N_("Minimap Window"),
InputAction::WINDOW_MINIMAP,
"",
},
{
// TRANSLATORS: input action name
N_("Chat Window"),
InputAction::WINDOW_CHAT,
"",
},
{
// TRANSLATORS: input action name
N_("Item Shortcut Window"),
InputAction::WINDOW_SHORTCUT,
"",
},
{
// TRANSLATORS: input action name
N_("Setup Window"),
InputAction::WINDOW_SETUP,
"",
},
{
// TRANSLATORS: input action name
N_("Debug Window"),
InputAction::WINDOW_DEBUG,
"",
},
{
// TRANSLATORS: input action name
N_("Social Window"),
InputAction::WINDOW_SOCIAL,
"",
},
{
// TRANSLATORS: input action name
N_("Emote Shortcut Window"),
InputAction::WINDOW_EMOTE_SHORTCUT,
"",
},
{
// TRANSLATORS: input action name
N_("Outfits Window"),
InputAction::WINDOW_OUTFIT,
"",
},
{
// TRANSLATORS: input action name
N_("Shop Window"),
InputAction::WINDOW_SHOP,
"",
},
{
// TRANSLATORS: input action name
N_("Quick drop Window"),
InputAction::WINDOW_DROP,
"",
},
{
// TRANSLATORS: input action name
N_("Kill Stats Window"),
InputAction::WINDOW_KILLS,
"",
},
{
// TRANSLATORS: input action name
N_("Commands Window"),
InputAction::WINDOW_SPELLS,
"",
},
{
// TRANSLATORS: input action name
N_("Bot Checker Window"),
InputAction::WINDOW_BOT_CHECKER,
"",
},
{
// TRANSLATORS: input action name
N_("Who Is Online Window"),
InputAction::WINDOW_ONLINE,
"",
},
{
// TRANSLATORS: input action name
N_("Did you know Window"),
InputAction::WINDOW_DIDYOUKNOW,
"",
},
{
// TRANSLATORS: input action name
N_("Quests Window"),
InputAction::WINDOW_QUESTS,
"",
},
{
// TRANSLATORS: input action name
N_("Updates Window"),
InputAction::WINDOW_UPDATER,
"",
},
{
// TRANSLATORS: input action name
N_("Previous Social Tab"),
InputAction::PREV_SOCIAL_TAB,
"",
},
{
// TRANSLATORS: input action name
N_("Next Social Tab"),
InputAction::NEXT_SOCIAL_TAB,
"",
},
{
// TRANSLATORS: input action name
N_("Previous Shortcuts tab"),
InputAction::PREV_SHORTCUTS_TAB,
"",
},
{
// TRANSLATORS: input action name
N_("Next Shortcuts tab"),
InputAction::NEXT_SHORTCUTS_TAB,
"",
},
{
// TRANSLATORS: input action name
N_("Previous Commands tab"),
InputAction::PREV_COMMANDS_TAB,
"",
},
{
// TRANSLATORS: input action name
N_("Next Commands tab"),
InputAction::NEXT_COMMANDS_TAB,
"",
},
{
"",
InputAction::NO_VALUE,
""
}
};