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/*
* The ManaPlus Client
* Copyright (C) 2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WINDOWS_SOCIALWINDOW_H
#define GUI_WINDOWS_SOCIALWINDOW_H
#include "gui/widgets/window.h"
#include "being/playerrelationslistener.h"
#include "listeners/actionlistener.h"
#include <string>
#include <map>
class Button;
class ConfirmDialog;
class CreatePopup;
class Guild;
class Label;
class Map;
class Party;
class SocialTab;
class TabbedArea;
class TextDialog;
/**
* Party window.
*
* \ingroup Interface
*/
class SocialWindow final : public Window,
private ActionListener,
public PlayerRelationsListener
{
public:
SocialWindow();
A_DELETE_COPY(SocialWindow)
~SocialWindow();
void postInit() override final;
bool addTab(Guild *const guild);
bool removeTab(Guild *const guild);
bool addTab(Party *const party);
bool removeTab(Party *const party);
void action(const ActionEvent &event) override final;
void showGuildInvite(const std::string &restrict guildName,
const int guildId,
const std::string &restrict inviterName);
void showGuildCreate();
void showPartyInvite(const std::string &restrict partyName,
const std::string &restrict inviter = "");
void showPartyCreate();
void updateActiveList();
void updateAvatar(const std::string &name);
void resetDamage(const std::string &name);
void slowLogic();
void updatePortals();
void updatePortalNames();
void updateParty();
int getPortalIndex(const int x, const int y) A_WARN_UNUSED;
void addPortal(const int x, const int y);
void removePortal(const int x, const int y);
void nextTab();
void prevTab();
const Map* getMap() const A_WARN_UNUSED
{ return mMap; }
void setMap(Map *const map)
{ mMap = map; mProcessedPortals = false; }
bool getProcessedPortals() const A_WARN_UNUSED
{ return mProcessedPortals; }
void setProcessedPortals(const bool n)
{ mProcessedPortals = n; }
void selectPortal(const unsigned num);
void updateAttackFilter();
void updatePickupFilter();
void widgetResized(const gcn::Event &event) override final;
void setCounter(const SocialTab *const tab, const std::string &str);
void updateGuildCounter(const int online = 0, const int total = 0);
void updatedPlayer(const std::string &name);
void updateAll();
#ifdef USE_PROFILER
void logicChildren();
#endif
protected:
friend class SocialTab;
void updateButtons();
int mGuildInvited;
ConfirmDialog *mGuildAcceptDialog;
TextDialog *mGuildCreateDialog;
std::string mPartyInviter;
ConfirmDialog *mPartyAcceptDialog;
TextDialog *mPartyCreateDialog;
typedef std::map<Guild*, SocialTab*> GuildMap;
GuildMap mGuilds;
typedef std::map<Party*, SocialTab*> PartyMap;
PartyMap mParties;
SocialTab *mAttackFilter;
SocialTab *mPickupFilter;
SocialTab *mPlayers;
SocialTab *mNavigation;
SocialTab *mFriends;
CreatePopup *mCreatePopup;
Button *mCreateButton;
Button *mInviteButton;
Button *mLeaveButton;
Label *mCountLabel;
TabbedArea *mTabs;
Map *mMap;
int mLastUpdateTime;
bool mNeedUpdate;
bool mProcessedPortals;
};
extern SocialWindow *socialWindow;
#endif // GUI_WINDOWS_SOCIALWINDOW_H
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