blob: 7ce19e08e96a501e13de579c2414a50bd9a58002 (
plain) (
tree)
|
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WINDOWS_SETUPWINDOW_H
#define GUI_WINDOWS_SETUPWINDOW_H
#include "gui/widgets/window.h"
#include "listeners/actionlistener.h"
#include <list>
class Button;
class Label;
class SetupTab;
class TabbedArea;
/**
* The setup dialog. Displays several tabs for configuring different aspects
* of the game.
*
* \ingroup GUI
*/
class SetupWindow final : public Window,
public ActionListener
{
public:
SetupWindow();
A_DELETE_COPY(SetupWindow)
~SetupWindow();
void postInit() override final;
void action(const ActionEvent &event) override final;
void setInGame(const bool inGame);
void externalUpdate();
void externalUnload();
void registerWindowForReset(Window *const window);
void unregisterWindowForReset(const Window *const window);
void hideWindows();
void clearWindowsForReset()
{ mWindowsToReset.clear(); }
void doCancel();
void activateTab(const std::string &name);
void setVisible(bool visible) override final;
void widgetResized(const Event &event) override final;
private:
void unloadModTab();
std::list<SetupTab*> mTabs;
std::list<Window*> mWindowsToReset;
std::vector<Button*> mButtons;
SetupTab *mModsTab;
Button *mResetWindows;
TabbedArea *mPanel;
Label *mVersion;
};
extern SetupWindow* setupWindow;
#endif // GUI_WINDOWS_SETUPWINDOW_H
|