/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/windows/itemamountwindow.h"
#include "settings.h"
#include "being/playerinfo.h"
#include "input/keyboardconfig.h"
#include "gui/viewport.h"
#include "gui/models/itemsmodel.h"
#include "gui/popups/itempopup.h"
#include "gui/windows/maileditwindow.h"
#include "gui/windows/npcdialog.h"
#include "gui/windows/shopwindow.h"
#include "gui/windows/tradewindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/containerplacer.h"
#include "gui/widgets/createwidget.h"
#include "gui/widgets/dropdown.h"
#include "gui/widgets/icon.h"
#include "gui/widgets/inttextfield.h"
#include "gui/widgets/label.h"
#include "gui/widgets/slider.h"
#include "net/inventoryhandler.h"
#include "net/mail2handler.h"
#include "net/npchandler.h"
#include "resources/item/item.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#ifndef USE_SDL2
#include <cmath>
#endif // USE_SDL2
#include "debug.h"
void ItemAmountWindow::finish(Item *const item,
const int amount,
const int price,
const ItemAmountWindowUsageT usage)
{
if (item == nullptr)
return;
switch (usage)
{
case ItemAmountWindowUsage::TradeAdd:
if (tradeWindow != nullptr)
tradeWindow->tradeItem(item, amount, false);
break;
case ItemAmountWindowUsage::ItemDrop:
PlayerInfo::dropItem(item, amount, Sfx_true);
break;
case ItemAmountWindowUsage::ItemSplit:
inventoryHandler->splitItem(item, amount);
break;
case ItemAmountWindowUsage::StoreAdd:
inventoryHandler->moveItem2(InventoryType::Inventory,
item->getInvIndex(), amount, InventoryType::Storage);
break;
case ItemAmountWindowUsage::StoreRemove:
inventoryHandler->moveItem2(InventoryType::Storage,
item->getInvIndex(), amount, InventoryType::Inventory);
break;
case ItemAmountWindowUsage::ShopBuyAdd:
if (shopWindow != nullptr)
shopWindow->addBuyItem(item, amount, price);
break;
case ItemAmountWindowUsage::ShopSellAdd:
if (shopWindow != nullptr)
shopWindow->addSellItem(item, amount, price);
break;
case ItemAmountWindowUsage::CartAdd:
inventoryHandler->moveItem2(InventoryType::Inventory,
item->getInvIndex(), amount, InventoryType::Cart);
break;
case ItemAmountWindowUsage::CartRemove:
inventoryHandler->moveItem2(InventoryType::Cart,
item->getInvIndex(), amount, InventoryType::Inventory);
break;
case ItemAmountWindowUsage::MailAdd:
if (settings.enableNewMailSystem)
{
mail2Handler->addItem(item, amount);
}
else if (mailEditWindow != nullptr)
{
mailEditWindow->addItem(item, amount);
}
break;
case ItemAmountWindowUsage::CraftAdd:
{
NpcDialog *const dialog = npcHandler->getCurrentNpcDialog();
if (dialog != nullptr)
dialog->addCraftItem(item, amount, price); // price as slot
break;
}
default:
break;
}
}
ItemAmountWindow::ItemAmountWindow(const ItemAmountWindowUsageT usage,
Window *const parent,
Item *const item,
const int maxRange) :
Window("", Modal_false, parent, "amount.xml"),
ActionListener(),
KeyListener(),
mItemAmountTextField(new IntTextField(this, 1)),
mItemPriceTextField(nullptr),
mGPLabel(nullptr),
mItem(item),
mItemIcon(new Icon(this, item != nullptr ? item->getImage() : nullptr)),
mItemAmountSlide(new Slider(this, 1.0, maxRange, 1.0)),
mItemPriceSlide(nullptr),
mItemDropDown(nullptr),
mItemsModal(nullptr),
mPrice(0),
mMax(maxRange),
mUsage(usage),
mEnabledKeyboard(keyboard.isEnabled())
{
if (mItem == nullptr)
return;
if (usage == ItemAmountWindowUsage::ShopBuyAdd)
mMax = 10000;
else if (mMax == 0)
mMax = mItem->getQuantity();
keyboard.setEnabled(false);
mItemAmountTextField->setRange(1, mMax);
mItemAmountTextField->setWidth(35);
mItemAmountTextField->addKeyListener(this);
mItemAmountSlide->setHeight(10);
mItemAmountSlide->setActionEventId("slide");
mItemAmountSlide->addActionListener(this);
if (mUsage == ItemAmountWindowUsage::ShopBuyAdd ||
mUsage == ItemAmountWindowUsage::ShopSellAdd)
{
mItemPriceTextField = new IntTextField(this, 1);
mItemPriceTextField->setRange(1, 10000000);
mItemPriceTextField->setWidth(35);
mItemPriceTextField->addKeyListener(this);
mItemPriceSlide = new Slider(this, 1.0, 10000000, 1.0);
mItemPriceSlide->setHeight(10);
mItemPriceSlide->setActionEventId("slidePrice");
mItemPriceSlide->addActionListener(this);
mGPLabel = new Label(this, " GP");
}
if (mUsage == ItemAmountWindowUsage::ShopBuyAdd)
{
mItemsModal = new ItemsModal;
mItemDropDown = new DropDown(this, mItemsModal);
mItemDropDown->setActionEventId("itemType");
mItemDropDown->addActionListener(this);
}
// Buttons
// TRANSLATORS: item amount window button
Button *const minusAmountButton = new Button(this, _("-"), "dec", this);
// TRANSLATORS: item amount window button
Button *const plusAmountButton = new Button(this, _("+"), "inc", this);
// TRANSLATORS: item amount window button
Button *const okButton = new Button(this, _("OK"), "ok", this);
// TRANSLATORS: item amount window button
Button *const cancelButton = new Button(this, _("Cancel"), "cancel", this);
// TRANSLATORS: item amount window button
Button *const addAllButton = new Button(this, _("All"), "all", this);
minusAmountButton->adjustSize();
minusAmountButton->setWidth(plusAmountButton->getWidth());
// Set positions
ContainerPlacer placer;
placer = getPlacer(0, 0);
int n = 0;
if (mUsage == ItemAmountWindowUsage::ShopBuyAdd)
{
placer(0, n, mItemDropDown, 8);
n++;
}
placer(1, n, minusAmountButton);
placer(2, n, mItemAmountTextField, 3);
placer(5, n, plusAmountButton);
placer(6, n, addAllButton);
placer(0, n, mItemIcon, 1, 3);
placer(1, n + 1, mItemAmountSlide, 7);
if (mUsage == ItemAmountWindowUsage::ShopBuyAdd ||
mUsage == ItemAmountWindowUsage::ShopSellAdd)
{
Button *const minusPriceButton = new Button(
// TRANSLATORS: item amount window button
this, _("-"), "decPrice", this);
Button *const plusPriceButton = new Button(
// TRANSLATORS: item amount window button
this, _("+"), "incPrice", this);
minusPriceButton->adjustSize();
minusPriceButton->setWidth(plusPriceButton->getWidth());
placer(1, n + 2, minusPriceButton);
placer(2, n + 2, mItemPriceTextField, 3);
placer(5, n + 2, plusPriceButton);
placer(6, n + 2, mGPLabel);
placer(1, n + 3, mItemPriceSlide, 7);
placer(4, n + 5, cancelButton);
placer(5, n + 5, okButton);
}
else
{
placer(4, n + 2, cancelButton);
placer(5, n + 2, okButton);
}
reflowLayout(225, 0);
resetAmount();
switch (usage)
{
case ItemAmountWindowUsage::TradeAdd:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to trade."));
break;
case ItemAmountWindowUsage::ItemDrop:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to drop."));
break;
case ItemAmountWindowUsage::StoreAdd:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to store."));
break;
case ItemAmountWindowUsage::MailAdd:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to send."));
break;
case ItemAmountWindowUsage::CraftAdd:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to craft."));
break;
case ItemAmountWindowUsage::CartAdd:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to store to cart."));
break;
case ItemAmountWindowUsage::StoreRemove:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to retrieve."));
break;
case ItemAmountWindowUsage::CartRemove:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to retrieve from cart."));
break;
case ItemAmountWindowUsage::ItemSplit:
// TRANSLATORS: amount window message
setCaption(_("Select amount of items to split."));
break;
case ItemAmountWindowUsage::ShopBuyAdd:
// TRANSLATORS: amount window message
setCaption(_("Add to buy shop."));
break;
case ItemAmountWindowUsage::ShopSellAdd:
// TRANSLATORS: amount window message
setCaption(_("Add to sell shop."));
break;
default:
// TRANSLATORS: amount window message
setCaption(_("Unknown."));
break;
}
setLocationRelativeTo(getParentWindow());
mItemIcon->addMouseListener(this);
}
void ItemAmountWindow::postInit()
{
Window::postInit();
setVisible(fromBool(mItem, Visible));
}
ItemAmountWindow::~ItemAmountWindow()
{
delete2(mItemsModal);
}
// Show ItemTooltip
void ItemAmountWindow::mouseMoved(MouseEvent &event)
{
Window::mouseMoved(event);
if ((viewport == nullptr) || (itemPopup == nullptr))
return;
if (event.getSource() == mItemIcon)
{
itemPopup->setItem(mItem, false);
itemPopup->position(viewport->mMouseX, viewport->mMouseY);
}
}
// Hide ItemTooltip
void ItemAmountWindow::mouseExited(MouseEvent &event A_UNUSED)
{
if (itemPopup != nullptr)
itemPopup->setVisible(Visible_false);
}
void ItemAmountWindow::resetAmount()
{
mItemAmountTextField->setValue(1);
}
void ItemAmountWindow::action(const ActionEvent &event)
{
const std::string &eventId = event.getId();
if (eventId == "cancel")
{
close();
return;
}
else if (eventId == "ok")
{
if (mItemPriceTextField != nullptr)
{
finish(mItem,
mItemAmountTextField->getValue(),
mItemPriceTextField->getValue(),
mUsage);
}
else
{
if (mUsage == ItemAmountWindowUsage::CraftAdd)
{
finish(mItem,
mItemAmountTextField->getValue(),
mPrice,
mUsage);
}
else
{
finish(mItem,
mItemAmountTextField->getValue(),
0,
mUsage);
}
}
close();
return;
}
else if (eventId == "itemType")
{
if ((mItemDropDown == nullptr) || (mItemsModal == nullptr))
return;
const int id = ItemDB::get(mItemsModal->getElementAt(
mItemDropDown->getSelected())).getId();
mItem = new Item(id,
ItemType::Unknown,
10000,
0,
ItemColor_one,
Identified_true,
Damaged_true,
Favorite_false,
Equipm_false,
Equipped_false);
if (mUsage == ItemAmountWindowUsage::ShopBuyAdd)
mMax = 10000;
else if (mMax == 0)
mMax = mItem->getQuantity();
mItemIcon->setImage(mItem->getImage());
}
int amount = mItemAmountTextField->getValue();
if (eventId == "inc" && amount < mMax)
amount++;
else if (eventId == "dec" && amount > 1)
amount--;
else if (eventId == "all")
amount = mMax;
else if (eventId == "slide")
amount = CAST_S32(mItemAmountSlide->getValue());
mItemAmountTextField->setValue(amount);
mItemAmountSlide->setValue(amount);
if ((mItemPriceTextField != nullptr) && (mItemPriceSlide != nullptr))
{
if (mPrice > 7)
mPrice = 7;
else if (mPrice < 0)
mPrice = 0;
int price = 0;
if (eventId == "incPrice")
{
mPrice++;
price = CAST_S32(pow(10.0, mPrice));
mItemPriceTextField->setValue(price);
mItemPriceSlide->setValue(price);
}
else if (eventId == "decPrice")
{
mPrice--;
price = CAST_S32(pow(10.0, mPrice));
mItemPriceTextField->setValue(price);
mItemPriceSlide->setValue(price);
}
else if (eventId == "slidePrice")
{
price = CAST_S32(mItemPriceSlide->getValue());
if (price != 0)
mPrice = CAST_S32(log(static_cast<float>(price)));
else
mPrice = 0;
mItemPriceTextField->setValue(price);
mItemPriceSlide->setValue(price);
}
}
}
void ItemAmountWindow::close()
{
keyboard.setEnabled(mEnabledKeyboard);
scheduleDelete();
}
void ItemAmountWindow::keyReleased(KeyEvent &event A_UNUSED)
{
mItemAmountSlide->setValue(mItemAmountTextField->getValue());
}
void ItemAmountWindow::showWindow(const ItemAmountWindowUsageT usage,
Window *const parent,
Item *const item,
int maxRange,
int tag)
{
if (item == nullptr)
return;
if (maxRange == 0)
maxRange = item->getQuantity();
if (usage != ItemAmountWindowUsage::ShopBuyAdd &&
usage != ItemAmountWindowUsage::ShopSellAdd &&
maxRange <= 1)
{
if (usage == ItemAmountWindowUsage::CraftAdd)
finish(item, maxRange, tag, usage);
else
finish(item, maxRange, 0, usage);
}
else
{
ItemAmountWindow *const window = CREATEWIDGETR(ItemAmountWindow,
usage, parent, item, maxRange);
if (usage == ItemAmountWindowUsage::CraftAdd)
window->mPrice = tag;
}
}