/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/windows/chatwindow.h"
#include "actormanager.h"
#include "game.h"
#include "guild.h"
#include "party.h"
#include "settings.h"
#include "spellmanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "being/playerrelations.h"
#include "const/gui/chat.h"
#include "input/inputmanager.h"
#include "gui/focushandler.h"
#include "gui/gui.h"
#include "gui/skin.h"
#include "gui/viewport.h"
#include "gui/models/colorlistmodel.h"
#include "gui/popups/popupmenu.h"
#include "gui/windows/setupwindow.h"
#include "gui/windows/whoisonline.h"
#include "gui/widgets/button.h"
#include "gui/widgets/chatinput.h"
#include "gui/widgets/createwidget.h"
#include "gui/widgets/dropdown.h"
#include "gui/widgets/itemlinkhandler.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/tabbedarea.h"
#include "gui/widgets/tabs/chat/battletab.h"
#include "gui/widgets/tabs/chat/channeltab.h"
#include "gui/widgets/tabs/chat/gmtab.h"
#include "gui/widgets/tabs/chat/langtab.h"
#include "gui/widgets/tabs/chat/tradetab.h"
#include "gui/widgets/tabs/chat/whispertab.h"
#include "render/opengl/opengldebug.h"
#include "net/chathandler.h"
#include "net/serverfeatures.h"
#include "utils/copynpaste.h"
#include "utils/delete2.h"
#include "utils/files.h"
#include <sys/stat.h>
#include <sstream>
#include "debug.h"
ChatWindow *chatWindow = nullptr;
static const char *const ACTION_COLOR_PICKER = "color picker";
ChatWindow::ChatWindow() :
// TRANSLATORS: chat window name
Window(_("Chat"), Modal_false, nullptr, "chat.xml"),
ActionListener(),
KeyListener(),
AttributeListener(),
mItemLinkHandler(new ItemLinkHandler),
mChatTabs(CREATEWIDGETR(TabbedArea, this)),
mChatInput(new ChatInput(this)),
mRainbowColor(0U),
mWhispers(),
mChannels(),
mHistory(),
mCurHist(),
mCommands(),
mCustomWords(),
mTradeFilter(),
mColorListModel(new ColorListModel),
mColorPicker(new DropDown(this, mColorListModel)),
mChatButton(new Button(this, ":)", "openemote", this)),
mAwayLog(),
mHighlights(),
mGlobalsFilter(),
mChatColor(config.getIntValue("chatColor")),
mEmoteButtonSpacing(mSkin ? mSkin->getOption("emoteButtonSpacing", 2) : 2),
mEmoteButtonY(mSkin ? mSkin->getOption("emoteButtonY", -2) : -2),
mChatHistoryIndex(0),
mReturnToggles(config.getBoolValue("ReturnToggles")),
mGMLoaded(false),
mHaveMouse(false),
mAutoHide(config.getBoolValue("autohideChat")),
mShowBattleEvents(config.getBoolValue("showBattleEvents")),
mShowAllLang(serverConfig.getValue("showAllLang", 0)),
mEnableTradeFilter(config.getBoolValue("enableTradeFilter")),
mTmpVisible(false)
{
setWindowName("Chat");
if (setupWindow)
setupWindow->registerWindowForReset(this);
setShowTitle(false);
setResizable(true);
setDefaultVisible(true);
setSaveVisible(true);
setStickyButtonLock(true);
int w = 600;
#ifdef ANDROID
if (mainGraphics->getWidth() < 710)
w = mainGraphics->getWidth() - 110;
if (w < 100)
w = 100;
if (mainGraphics->getHeight() < 480)
setDefaultSize(w, 90, ImagePosition::UPPER_LEFT, -110, -35);
else
setDefaultSize(w, 123, ImagePosition::UPPER_LEFT, -110, -35);
#else // ANDROID
if (mainGraphics->getWidth() < 600)
w = mainGraphics->getWidth() - 10;
if (w < 100)
w = 100;
setDefaultSize(w, 123, ImagePosition::LOWER_LEFT);
#endif // ANDROID
setMinWidth(150);
setMinHeight(90);
setTitleBarHeight(getPadding() + getTitlePadding());
if (emoteWindow)
emoteWindow->addListeners(this);
mChatButton->adjustSize();
mChatTabs->enableScrollButtons(true);
mChatTabs->setFollowDownScroll(true);
mChatTabs->setResizeHeight(false);
mChatInput->setActionEventId("chatinput");
mChatInput->addActionListener(this);
mChatInput->setAllowSpecialActions(false);
mColorPicker->setActionEventId(ACTION_COLOR_PICKER);
mColorPicker->addActionListener(this);
mColorPicker->setSelected(mChatColor);
mItemLinkHandler->setAllowCommands(false);
loadWindowState();
mColorPicker->setPosition(this->getWidth() - mColorPicker->getWidth()
- 2 * mPadding - 8 - 16, mPadding);
// Add key listener to chat input to be able to respond to up/down
mChatInput->addKeyListener(this);
mCurHist = mHistory.end();
mColorPicker->setVisible(fromBool(config.getBoolValue(
"showChatColorsList"), Visible));
updateTabsMargin();
fillCommands();
if (localPlayer && localPlayer->isGM())
loadGMCommands();
initTradeFilter();
loadCustomList();
parseHighlights();
parseGlobalsFilter();
config.addListener("autohideChat", this);
config.addListener("showBattleEvents", this);
config.addListener("globalsFilter", this);
config.addListener("enableTradeFilter", this);
enableVisibleSound(true);
}
ChatWindow::~ChatWindow()
{
config.removeListeners(this);
CHECKLISTENERS
saveState();
config.setValue("ReturnToggles", mReturnToggles);
removeAllWhispers();
removeAllChannels();
delete2(mItemLinkHandler);
delete2(mColorPicker);
delete2(mColorListModel);
}
void ChatWindow::postInit()
{
Window::postInit();
add(mChatTabs);
add(mChatInput);
add(mColorPicker);
add(mChatButton);
updateVisibility();
}
void ChatWindow::loadCommandsFile(const std::string &name)
{
StringVect list;
Files::loadTextFile(name, list);
StringVectCIter it = list.begin();
const StringVectCIter it_end = list.end();
while (it != it_end)
{
const std::string str = *it;
if (!str.empty())
mCommands.push_back(str);
++ it;
}
}
void ChatWindow::fillCommands()
{
loadCommandsFile("chatcommands.txt");
inputManager.addChatCommands(mCommands);
}
void ChatWindow::loadGMCommands()
{
if (mGMLoaded)
return;
loadCommandsFile("gmcommands.txt");
mGMLoaded = true;
}
void ChatWindow::updateTabsMargin()
{
if (mColorPicker->mVisible == Visible_true)
mChatTabs->setRightMargin(mColorPicker->getWidth() + 16 + 8);
else
mChatTabs->setRightMargin(8);
}
void ChatWindow::adjustTabSize()
{
const Rect area = getChildrenArea();
const int aw = area.width;
const int ah = area.height;
const int frame = mChatInput->getFrameSize();
const int inputHeight = mChatInput->getHeight();
const int frame2 = 2 * frame;
const int awFrame2 = aw - frame2;
const bool showEmotes = config.getBoolValue("showEmotesButton");
int y = ah - inputHeight - frame;
mChatInput->setPosition(frame, y);
mChatTabs->setWidth(awFrame2);
const int height = ah - frame2 - (inputHeight + frame2);
if (mChatInput->mVisible == Visible_true ||
!config.getBoolValue("hideChatInput"))
{
mChatTabs->setHeight(height);
}
else
{
mChatTabs->setHeight(height + inputHeight);
}
updateTabsMargin();
if (showEmotes)
{
const int chatButtonSize = 20;
int w = awFrame2 - chatButtonSize;
const int x = aw - frame - chatButtonSize;
w -= mEmoteButtonSpacing;
y += mEmoteButtonY;
mChatInput->setWidth(w);
mChatButton->setVisible(mChatInput->mVisible);
mChatButton->setPosition(x, y);
}
else
{
mChatInput->setWidth(awFrame2);
mChatButton->setVisible(Visible_false);
}
const ChatTab *const tab = getFocused();
if (tab)
{
Widget *const content = tab->mScrollArea;
if (content)
{
const int contentFrame2 = 2 * content->getFrameSize();
content->setSize(mChatTabs->getWidth() - contentFrame2,
mChatTabs->getContainerHeight() - contentFrame2);
content->logic();
}
}
mColorPicker->setPosition(this->getWidth() - mColorPicker->getWidth()
- 2 * mPadding - 8 - 16, mPadding);
mChatTabs->adjustSize();
}
void ChatWindow::widgetResized(const Event &event)
{
Window::widgetResized(event);
adjustTabSize();
}
ChatTab *ChatWindow::getFocused() const
{
return static_cast<ChatTab*>(mChatTabs->getSelectedTab());
}
void ChatWindow::clearTab(ChatTab *const tab)
{
if (tab)
tab->clearText();
}
void ChatWindow::clearTab() const
{
clearTab(getFocused());
}
void ChatWindow::prevTab()
{
if (!mChatTabs)
return;
int tab = mChatTabs->getSelectedTabIndex();
if (tab <= 0)
tab = mChatTabs->getNumberOfTabs();
tab--;
mChatTabs->setSelectedTabByIndex(tab);
}
void ChatWindow::nextTab()
{
if (!mChatTabs)
return;
int tab = mChatTabs->getSelectedTabIndex();
tab++;
if (tab == mChatTabs->getNumberOfTabs())
tab = 0;
mChatTabs->setSelectedTabByIndex(tab);
}
void ChatWindow::selectTabByType(const ChatTabTypeT &type)
{
if (!mChatTabs)
return;
int sz = mChatTabs->getNumberOfTabs();
for (int f = 0; f < sz; f ++)
{
ChatTab *const tab = dynamic_cast<ChatTab*>(
mChatTabs->getTabByIndex(f));
if (tab && tab->getType() == type)
{
mChatTabs->setSelectedTab(tab);
break;
}
}
}
void ChatWindow::closeTab() const
{
if (!mChatTabs)
return;
ChatTab *const tab = dynamic_cast<ChatTab*>(mChatTabs->getTabByIndex(
mChatTabs->getSelectedTabIndex()));
if (!tab)
return;
const ChatTabTypeT &type = tab->getType();
if (type == ChatTabType::WHISPER || type == ChatTabType::CHANNEL)
tab->handleCommand("close", "");
}
void ChatWindow::defaultTab()
{
if (mChatTabs)
mChatTabs->setSelectedTabByIndex(CAST_U32(0));
}
void ChatWindow::action(const ActionEvent &event)
{
const std::string &eventId = event.getId();
if (eventId == "chatinput")
{
std::string message = mChatInput->getText();
if (!message.empty())
{
// If message different from previous, put it in the history
if (mHistory.empty() || message != mHistory.back())
mHistory.push_back(message);
// Reset history iterator
mCurHist = mHistory.end();
// Send the message to the server
chatInput(addColors(message));
// Clear the text from the chat input
mChatInput->setText("");
}
if (message.empty() || !mReturnToggles)
{
// Remove focus and hide input
mChatInput->unprotectFocus();
if (mFocusHandler)
mFocusHandler->focusNone();
// If the chatWindow is shown up because you want to send a message
// It should hide now
if (mTmpVisible)
setVisible(Visible_false);
}
}
else if (eventId == "emote")
{
if (emoteWindow)
{
const std::string str = emoteWindow->getSelectedEmote();
if (!str.empty())
{
addInputText(str, false);
emoteWindow->clearEmote();
}
}
}
else if (eventId == "openemote")
{
if (emoteWindow)
{
if (emoteWindow->mVisible == Visible_true)
emoteWindow->hide();
else
emoteWindow->show();
}
}
else if (eventId == "color")
{
if (emoteWindow)
{
const std::string str = emoteWindow->getSelectedColor();
if (!str.empty())
{
addInputText(str, false);
emoteWindow->clearColor();
}
}
}
else if (eventId == "font")
{
if (emoteWindow)
{
const std::string str = emoteWindow->getSelectedFont();
if (!str.empty())
{
addInputText(str, false);
emoteWindow->clearFont();
}
}
}
else if (eventId == ACTION_COLOR_PICKER)
{
if (mColorPicker)
{
mChatColor = mColorPicker->getSelected();
config.setValue("chatColor", mChatColor);
}
}
if (mColorPicker)
{
const Visible vis = fromBool(config.getBoolValue(
"showChatColorsList"), Visible);
if (mColorPicker->mVisible != vis)
mColorPicker->setVisible(vis);
}
}
bool ChatWindow::requestChatFocus()
{
// Make sure chatWindow is visible
if (!isWindowVisible())
{
setVisible(Visible_true);
/*
* This is used to hide chatWindow after sending the message. There is
* a trick here, because setVisible will set mTmpVisible to false, you
* have to put this sentence *after* setVisible, not before it
*/
mTmpVisible = true;
}
// Don't do anything else if the input is already visible and has focus
if (mChatInput->isVisible() && mChatInput->isFocused())
return false;
// Give focus to the chat input
mChatInput->processVisible(Visible_true);
unHideWindow();
mChatInput->requestFocus();
return true;
}
bool ChatWindow::isInputFocused() const
{
return mChatInput->isFocused();
}
void ChatWindow::removeTab(ChatTab *const tab)
{
mChatTabs->removeTab(tab);
}
void ChatWindow::addTab(ChatTab *const tab)
{
if (!tab)
return;
mChatTabs->addTab(tab, tab->mScrollArea);
logic();
}
void ChatWindow::removeWhisper(const std::string &nick)
{
std::string tempNick = nick;
toLower(tempNick);
mWhispers.erase(tempNick);
}
void ChatWindow::removeChannel(const std::string &name)
{
std::string tempName = name;
toLower(tempName);
mChannels.erase(tempName);
chatHandler->partChannel(name);
}
void ChatWindow::removeAllWhispers()
{
std::list<ChatTab*> tabs;
FOR_EACH (TabMap::iterator, iter, mWhispers)
tabs.push_back(iter->second);
for (std::list<ChatTab*>::iterator it = tabs.begin();
it != tabs.end(); ++it)
{
delete *it;
}
mWhispers.clear();
}
void ChatWindow::removeAllChannels()
{
std::list<ChatTab*> tabs;
FOR_EACH (ChannelMap::iterator, iter, mChannels)
tabs.push_back(iter->second);
for (std::list<ChatTab*>::iterator it = tabs.begin();
it != tabs.end(); ++it)
{
delete *it;
}
mChannels.clear();
}
void ChatWindow::ignoreAllWhispers()
{
for (TabMap::iterator iter = mWhispers.begin();
iter != mWhispers.end();
++ iter)
{
WhisperTab *const tab = iter->second;
if (tab)
{
if (player_relations.getRelation(tab->getNick())
!= Relation::IGNORED)
{
player_relations.setRelation(tab->getNick(),
Relation::IGNORED);
}
tab->handleCommand("close", "");
}
}
}
void ChatWindow::chatInput(const std::string &message) const
{
ChatTab *tab = nullptr;
std::string msg = message;
trim(msg);
if (config.getBoolValue("allowCommandsInChatTabs")
&& msg.length() > 1
&& ((msg.at(0) == '#' && msg.at(1) != '#') || msg.at(0) == '@')
&& localChatTab)
{
tab = localChatTab;
}
else
{
tab = getFocused();
if (tab == nullptr)
tab = localChatTab;
}
if (tab)
tab->chatInput(msg);
Game::instance()->setValidSpeed();
}
void ChatWindow::localChatInput(const std::string &msg) const
{
if (localChatTab)
localChatTab->chatInput(msg);
else
chatInput(msg);
}
void ChatWindow::doPresent() const
{
if (!actorManager)
return;
const ActorSprites &actors = actorManager->getAll();
std::string response;
int playercount = 0;
FOR_EACH (ActorSpritesIterator, it, actors)
{
if ((*it)->getType() == ActorType::Player)
{
if (!response.empty())
response.append(", ");
response.append(static_cast<Being*>(*it)->getName());
playercount ++;
}
}
const std::string log = strprintf(
// TRANSLATORS: chat message
_("Present: %s; %d players are present."),
response.c_str(), playercount);
if (getFocused())
getFocused()->chatLog(log, ChatMsgType::BY_SERVER);
}
void ChatWindow::scroll(const int amount) const
{
if (!isWindowVisible())
return;
ChatTab *const tab = getFocused();
if (tab)
tab->scroll(amount);
}
void ChatWindow::mousePressed(MouseEvent &event)
{
if (event.isConsumed())
return;
if (event.getButton() == MouseButton::RIGHT)
{
if (popupMenu)
{
ChatTab *const cTab = dynamic_cast<ChatTab*>(
mChatTabs->getSelectedTab());
if (cTab)
{
event.consume();
if (inputManager.isActionActive(InputAction::CHAT_MOD))
{
inputManager.executeChatCommand(
InputAction::CLOSE_CHAT_TAB,
std::string(), cTab);
}
else
{
if (cTab)
{
popupMenu->showChatPopup(viewport->mMouseX,
viewport->mMouseY,
cTab);
}
}
}
}
}
Window::mousePressed(event);
if (event.isConsumed())
return;
if (event.getButton() == MouseButton::LEFT)
{
const int clicks = event.getClickCount();
if (clicks == 2)
{
toggleChatFocus();
if (gui)
gui->resetClickCount();
}
else if (clicks == 1)
{
const ChatTab *const tab = getFocused();
if (tab)
mMoved = !isResizeAllowed(event);
}
}
mDragOffsetX = event.getX();
mDragOffsetY = event.getY();
}
void ChatWindow::mouseDragged(MouseEvent &event)
{
Window::mouseDragged(event);
if (event.isConsumed())
return;
if (canMove() && isMovable() && mMoved)
{
int newX = std::max(0, getX() + event.getX() - mDragOffsetX);
int newY = std::max(0, getY() + event.getY() - mDragOffsetY);
newX = std::min(mainGraphics->mWidth - getWidth(), newX);
newY = std::min(mainGraphics->mHeight - getHeight(), newY);
setPosition(newX, newY);
}
}
#define ifKey(key, str) \
else if (actionId == key) \
{ \
temp = str; \
}
void ChatWindow::keyPressed(KeyEvent &event)
{
const InputActionT actionId = event.getActionId();
std::string temp;
if (actionId == InputAction::GUI_DOWN)
{
if (mCurHist != mHistory.end())
{
// Move forward through the history
const HistoryIterator prevHist = mCurHist++;
addCurrentToHistory();
if (mCurHist != mHistory.end())
{
mChatInput->setText(*mCurHist);
mChatInput->setCaretPosition(CAST_U32(
mChatInput->getText().length()));
}
else
{
mChatInput->setText("");
mCurHist = prevHist;
}
}
else if (!mChatInput->getText().empty())
{
if (addCurrentToHistory())
mCurHist = mHistory.end();
mChatInput->setText("");
}
}
else if (actionId == InputAction::GUI_UP &&
mCurHist != mHistory.begin() &&
!mHistory.empty())
{
// Move backward through the history
--mCurHist;
addCurrentToHistory();
mChatInput->setText(*mCurHist);
mChatInput->setCaretPosition(CAST_U32(
mChatInput->getText().length()));
}
else if (actionId == InputAction::GUI_INSERT &&
!mChatInput->getText().empty())
{
const std::string str = mChatInput->getText();
// Add the current message to the history and clear the text
if (mHistory.empty() || str != mHistory.back())
mHistory.push_back(str);
mCurHist = mHistory.end();
mChatInput->setText(std::string());
}
else if (actionId == InputAction::GUI_TAB &&
!mChatInput->getText().empty())
{
autoComplete();
return;
}
else if (actionId == InputAction::GUI_CANCEL &&
mChatInput->mVisible == Visible_true)
{
mChatInput->processVisible(Visible_false);
}
else if (actionId == InputAction::CHAT_PREV_HISTORY &&
mChatInput->mVisible == Visible_true)
{
const ChatTab *const tab = getFocused();
if (tab && tab->hasRows())
{
if (!mChatHistoryIndex)
{
mChatHistoryIndex = CAST_U32(
tab->getRows().size());
mChatInput->setText("");
mChatInput->setCaretPosition(0);
return;
}
else
{
mChatHistoryIndex --;
}
unsigned int f = 0;
const std::list<std::string> &rows = tab->getRows();
for (std::list<std::string>::const_iterator it = rows.begin(),
it_end = rows.end(); it != it_end; ++ it, f ++)
{
if (f == mChatHistoryIndex)
mChatInput->setText(*it);
}
mChatInput->setCaretPosition(CAST_U32(
mChatInput->getText().length()));
}
}
else if (actionId == InputAction::CHAT_NEXT_HISTORY &&
mChatInput->mVisible == Visible_true)
{
const ChatTab *const tab = getFocused();
if (tab && tab->hasRows())
{
const std::list<std::string> &rows = tab->getRows();
const size_t &tabSize = rows.size();
if (CAST_SIZE(mChatHistoryIndex) + 1 < tabSize)
{
mChatHistoryIndex ++;
}
else if (CAST_SIZE(mChatHistoryIndex) < tabSize)
{
mChatHistoryIndex ++;
mChatInput->setText("");
mChatInput->setCaretPosition(0);
return;
}
else
{
mChatHistoryIndex = 0;
}
unsigned int f = 0;
for (std::list<std::string>::const_iterator
it = rows.begin(), it_end = rows.end();
it != it_end; ++it, f++)
{
if (f == mChatHistoryIndex)
mChatInput->setText(*it);
}
mChatInput->setCaretPosition(CAST_U32(
mChatInput->getText().length()));
}
}
else if (actionId == InputAction::GUI_F1)
{
if (emoteWindow)
{
if (emoteWindow->mVisible == Visible_true)
emoteWindow->hide();
else
emoteWindow->show();
}
}
ifKey(InputAction::GUI_F2, "\u2318")
ifKey(InputAction::GUI_F3, "\u263A")
ifKey(InputAction::GUI_F4, "\u2665")
ifKey(InputAction::GUI_F5, "\u266A")
ifKey(InputAction::GUI_F6, "\u266B")
ifKey(InputAction::GUI_F7, "\u26A0")
ifKey(InputAction::GUI_F8, "\u2622")
ifKey(InputAction::GUI_F9, "\u262E")
ifKey(InputAction::GUI_F10, "\u2605")
ifKey(InputAction::GUI_F11, "\u2618")
ifKey(InputAction::GUI_F12, "\u2592")
if (inputManager.isActionActive(InputAction::GUI_CTRL))
{
if (actionId == InputAction::GUI_B)
{
std::string inputText = mChatInput->getTextBeforeCaret();
toLower(inputText);
const size_t idx = inputText.rfind("##b");
if (idx == std::string::npos
|| mChatInput->getTextBeforeCaret().substr(idx, 3) == "##b")
{
temp = "##B";
}
else
{
temp = "##b";
}
}
}
if (!temp.empty())
addInputText(temp, false);
}
#undef ifKey
bool ChatWindow::addCurrentToHistory()
{
const std::string &str = mChatInput->getText();
if (str.empty())
return false;
FOR_EACH (HistoryIterator, it, mHistory)
{
if (*it == str)
return false;
}
mHistory.push_back(str);
return true;
}
void ChatWindow::statChanged(const AttributesT id,
const int oldVal1,
const int oldVal2)
{
if (!mShowBattleEvents || !config.getBoolValue("showJobExp"))
return;
if (id != Attributes::PLAYER_JOB)
return;
const std::pair<int, int> exp = PlayerInfo::getStatExperience(id);
if (oldVal1 > exp.first || !oldVal2)
return;
const int change = exp.first - oldVal1;
if (change != 0)
{
battleChatLog(std::string("+").append(toString(
change)).append(" job"),
ChatMsgType::BY_SERVER);
}
}
void ChatWindow::attributeChanged(const AttributesT id,
const int oldVal,
const int newVal)
{
if (!mShowBattleEvents)
return;
PRAGMA45(GCC diagnostic push)
PRAGMA45(GCC diagnostic ignored "-Wswitch-enum")
switch (id)
{
case Attributes::PLAYER_EXP:
{
if (oldVal > newVal)
break;
const int change = newVal - oldVal;
if (change != 0)
{
battleChatLog(std::string("+").append(toString(
change)).append(" xp"),
ChatMsgType::BY_SERVER);
}
break;
}
case Attributes::PLAYER_LEVEL:
battleChatLog(std::string("Level: ").append(toString(newVal)),
ChatMsgType::BY_SERVER);
break;
default:
break;
};
PRAGMA45(GCC diagnostic pop)
}
void ChatWindow::addInputText(const std::string &text, const bool space)
{
const int caretPos = mChatInput->getCaretPosition();
const std::string &inputText = mChatInput->getText();
std::ostringstream ss;
ss << inputText.substr(0, caretPos) << text;
if (space)
ss << " ";
ss << inputText.substr(caretPos);
mChatInput->setText(ss.str());
mChatInput->setCaretPosition(caretPos + CAST_S32(
text.length()) + CAST_S32(space));
requestChatFocus();
}
void ChatWindow::addItemText(const std::string &item)
{
std::ostringstream text;
text << "[" << item << "]";
addInputText(text.str());
}
void ChatWindow::setVisible(Visible visible)
{
Window::setVisible(visible);
/*
* For whatever reason, if setVisible is called, the mTmpVisible effect
* should be disabled.
*/
mTmpVisible = false;
}
void ChatWindow::addWhisper(const std::string &restrict nick,
const std::string &restrict mes,
const ChatMsgTypeT own)
{
if (mes.empty() || !localPlayer)
return;
std::string playerName = localPlayer->getName();
std::string tempNick = nick;
toLower(playerName);
toLower(tempNick);
if (tempNick.compare(playerName) == 0)
return;
WhisperTab *tab = nullptr;
const TabMap::const_iterator i = mWhispers.find(tempNick);
if (i != mWhispers.end())
{
tab = i->second;
}
else if (config.getBoolValue("whispertab"))
{
tab = addWhisperTab(nick, nick);
if (tab)
saveState();
}
if (tab)
{
if (own == ChatMsgType::BY_PLAYER)
{
tab->chatInput(mes);
}
else if (own == ChatMsgType::BY_SERVER)
{
tab->chatLog(mes, ChatMsgType::BY_SERVER);
}
else
{
if (tab->getRemoveNames())
{
std::string msg = mes;
const size_t idx = mes.find(':');
if (idx != std::string::npos && idx > 0)
{
std::string nick2 = msg.substr(0, idx);
msg = msg.substr(idx + 1);
nick2 = removeColors(nick2);
nick2 = trim(nick2);
if (config.getBoolValue("removeColors"))
msg = removeColors(msg);
msg = trim(msg);
tab->chatLog(nick2, msg);
}
else
{
if (config.getBoolValue("removeColors"))
msg = removeColors(msg);
tab->chatLog(msg, ChatMsgType::BY_SERVER);
}
}
else
{
tab->chatLog(nick, mes);
}
localPlayer->afkRespond(tab, nick);
}
}
else if (localChatTab)
{
if (own == ChatMsgType::BY_PLAYER)
{
chatHandler->privateMessage(nick, mes);
// TRANSLATORS: chat message
localChatTab->chatLog(strprintf(_("Whispering to %s: %s"),
nick.c_str(), mes.c_str()),
ChatMsgType::BY_PLAYER);
}
else
{
localChatTab->chatLog(std::string(nick).append(
" : ").append(mes),
ChatMsgType::ACT_WHISPER,
IgnoreRecord_false);
if (localPlayer)
localPlayer->afkRespond(nullptr, nick);
}
}
}
WhisperTab *ChatWindow::addWhisperTab(const std::string &caption,
const std::string &nick,
const bool switchTo)
{
if (!localPlayer)
return nullptr;
std::string playerName = localPlayer->getName();
std::string tempNick = nick;
toLower(playerName);
toLower(tempNick);
const TabMap::const_iterator i = mWhispers.find(tempNick);
WhisperTab *ret = nullptr;
if (tempNick.compare(playerName) == 0)
return nullptr;
if (i != mWhispers.end())
{
ret = i->second;
}
else
{
ret = new WhisperTab(this, caption, nick);
if (gui && !player_relations.isGoodName(nick))
ret->setLabelFont(gui->getSecureFont());
mWhispers[tempNick] = ret;
if (config.getBoolValue("showChatHistory"))
ret->loadFromLogFile(nick);
}
if (switchTo)
mChatTabs->setSelectedTab(ret);
return ret;
}
WhisperTab *ChatWindow::getWhisperTab(const std::string &nick) const
{
if (!localPlayer)
return nullptr;
std::string playerName = localPlayer->getName();
std::string tempNick = nick;
toLower(playerName);
toLower(tempNick);
const TabMap::const_iterator i = mWhispers.find(tempNick);
WhisperTab *ret = nullptr;
if (tempNick.compare(playerName) == 0)
return nullptr;
if (i != mWhispers.end())
ret = i->second;
return ret;
}
ChatTab *ChatWindow::addSpecialChannelTab(const std::string &name,
const bool switchTo)
{
ChatTab *ret = nullptr;
if (name == TRADE_CHANNEL)
{
if (!tradeChatTab)
{
tradeChatTab = new TradeTab(chatWindow);
tradeChatTab->setAllowHighlight(false);
chatHandler->joinChannel(tradeChatTab->getChannelName());
}
ret = tradeChatTab;
}
else if (name == GM_CHANNEL)
{
if (!gmChatTab)
{
gmChatTab = new GmTab(chatWindow);
chatHandler->joinChannel(gmChatTab->getChannelName());
}
ret = gmChatTab;
}
if (switchTo)
mChatTabs->setSelectedTab(ret);
return ret;
}
ChatTab *ChatWindow::addChannelTab(const std::string &name,
const bool switchTo)
{
std::string tempName = name;
toLower(tempName);
ChatTab *const tab = addSpecialChannelTab(name, switchTo);
if (tab)
return tab;
const ChannelMap::const_iterator i = mChannels.find(tempName);
ChannelTab *ret = nullptr;
if (i != mChannels.end())
{
ret = i->second;
}
else
{
ret = new ChannelTab(this, name);
mChannels[tempName] = ret;
ret->setAllowHighlight(false);
if (config.getBoolValue("showChatHistory"))
ret->loadFromLogFile(name);
}
if (switchTo)
mChatTabs->setSelectedTab(ret);
return ret;
}
ChatTab *ChatWindow::addChatTab(const std::string &name,
const bool switchTo,
const bool join)
{
if (serverFeatures->haveChatChannels() && name.size() > 1
&& name[0] == '#')
{
ChatTab *const tab = addChannelTab(name, switchTo);
if (tab && join)
chatHandler->joinChannel(name);
return tab;
}
else
{
return addWhisperTab(name, name, switchTo);
}
}
void ChatWindow::postConnection()
{
FOR_EACH (ChannelMap::const_iterator, iter, mChannels)
{
ChatTab *const tab = iter->second;
if (!tab)
return;
chatHandler->joinChannel(tab->getChannelName());
}
if (langChatTab)
chatHandler->joinChannel(langChatTab->getChannelName());
}
#define changeColor(fun) \
{ \
msg = removeColors(msg); \
int skip = 0; \
const size_t sz = msg.length(); \
for (size_t f = 0; f < sz; f ++) \
{ \
if (skip > 0) \
{ \
newMsg += msg.at(f); \
skip --; \
continue; \
} \
const unsigned char ch = CAST_U8(msg.at(f)); \
if (f + 2 < sz && msg.substr(f, 2) == "%%") \
{ \
newMsg += msg.at(f); \
skip = 2; \
} \
else if (ch > 0xc0 || ch < 0x80) \
{ \
newMsg += "##" + toString(fun) + msg.at(f); \
if (mRainbowColor > 9U) \
mRainbowColor = 0U; \
} \
else \
{ \
newMsg += msg.at(f); \
} \
} \
}
std::string ChatWindow::addColors(std::string &msg)
{
// default color or chat command
if (mChatColor == 0 || msg.length() == 0 || msg.at(0) == '#'
|| msg.at(0) == '/' || msg.at(0) == '@' || msg.at(0) == '!')
{
return msg;
}
std::string newMsg("");
const int cMap[] = {1, 4, 5, 2, 3, 6, 7, 9, 0, 8};
// rainbow
switch (mChatColor)
{
case 11:
changeColor(mRainbowColor++)
return newMsg;
case 12:
changeColor(cMap[mRainbowColor++])
return newMsg;
case 13:
changeColor(cMap[9-mRainbowColor++])
return newMsg;
default:
break;
}
// simple colors
return std::string("##").append(toString(mChatColor - 1)).append(msg);
}
#undef changeColor
void ChatWindow::autoComplete()
{
const int caretPos = mChatInput->getCaretPosition();
int startName = 0;
const std::string &inputText = mChatInput->getText();
std::string name = inputText.substr(0, caretPos);
for (int f = caretPos - 1; f > -1; f --)
{
if (isWordSeparator(inputText[f]))
{
startName = f + 1;
name = inputText.substr(f + 1, caretPos - f);
break;
}
}
if (caretPos - 1 + 1 == startName)
return;
const ChatTab *const cTab = static_cast<ChatTab*>(
mChatTabs->getSelectedTab());
StringVect nameList;
if (cTab)
cTab->getAutoCompleteList(nameList);
std::string newName = autoComplete(nameList, name);
if (!newName.empty() && !startName)
secureChatCommand(newName);
if (cTab && newName.empty())
{
cTab->getAutoCompleteCommands(nameList);
newName = autoComplete(nameList, name);
}
if (newName.empty() && actorManager)
{
actorManager->getPlayerNames(nameList, NpcNames_true);
newName = autoComplete(nameList, name);
if (!newName.empty() && !startName)
secureChatCommand(newName);
}
if (newName.empty())
newName = autoCompleteHistory(name);
if (newName.empty() && spellManager)
newName = spellManager->autoComplete(name);
if (newName.empty())
newName = autoComplete(name, &mCommands);
if (newName.empty() && actorManager)
{
actorManager->getMobNames(nameList);
newName = autoComplete(nameList, name);
}
if (newName.empty())
newName = autoComplete(name, &mCustomWords);
if (newName.empty())
{
whoIsOnline->getPlayerNames(nameList);
newName = autoComplete(nameList, name);
}
if (!newName.empty())
{
mChatInput->setText(inputText.substr(0, startName).append(newName)
.append(inputText.substr(caretPos,
inputText.length() - caretPos)));
const int len = caretPos - CAST_S32(name.length())
+ CAST_S32(newName.length());
if (startName > 0)
mChatInput->setCaretPosition(len + 1);
else
mChatInput->setCaretPosition(len);
}
}
std::string ChatWindow::autoComplete(const StringVect &names,
std::string partName)
{
StringVectCIter i = names.begin();
const StringVectCIter i_end = names.end();
toLower(partName);
std::string newName;
while (i != i_end)
{
if (!i->empty())
{
std::string name = *i;
toLower(name);
const size_t pos = name.find(partName, 0);
if (pos == 0)
{
if (!newName.empty())
newName = findSameSubstringI(*i, newName);
else
newName = *i;
}
}
++i;
}
return newName;
}
std::string ChatWindow::autoComplete(const std::string &partName,
const History *const words) const
{
if (!words)
return "";
ChatCommands::const_iterator i = words->begin();
const ChatCommands::const_iterator i_end = words->end();
StringVect nameList;
while (i != i_end)
{
const std::string line = *i;
if (line.find(partName, 0) == 0)
nameList.push_back(line);
++i;
}
return autoComplete(nameList, partName);
}
/*
void ChatWindow::moveTabLeft(ChatTab *tab)
{
mChatTabs->moveLeft(tab);
}
void ChatWindow::moveTabRight(ChatTab *tab)
{
mChatTabs->moveRight(tab);
}
*/
std::string ChatWindow::autoCompleteHistory(const std::string &partName) const
{
History::const_iterator i = mHistory.begin();
const History::const_iterator i_end = mHistory.end();
StringVect nameList;
while (i != i_end)
{
std::string line = *i;
unsigned int f = 0;
while (f < line.length() && !isWordSeparator(line.at(f)))
f++;
line = line.substr(0, f);
if (!line.empty())
nameList.push_back(line);
++i;
}
return autoComplete(nameList, partName);
}
bool ChatWindow::resortChatLog(std::string line,
ChatMsgTypeT own,
const std::string &channel,
const IgnoreRecord ignoreRecord,
const TryRemoveColors tryRemoveColors)
{
if (own == ChatMsgType::BY_UNKNOWN)
{
const size_t pos = line.find(" : ");
if (pos != std::string::npos)
{
if (line.length() <= pos + 3)
own = ChatMsgType::BY_SERVER;
else if (line.substr(0, pos) == localPlayer->getName())
own = ChatMsgType::BY_PLAYER;
else
own = ChatMsgType::BY_OTHER;
}
else
{
own = ChatMsgType::BY_SERVER;
}
}
std::string prefix;
if (!channel.empty())
{
prefix = std::string("##3").append(channel).append("##0");
}
else if (mEnableTradeFilter &&
tradeChatTab &&
findI(line, mTradeFilter) != std::string::npos)
{
// TRANSLATORS: prefix for moved message to trade tab.
tradeChatTab->chatLog(std::string("##S") + _("Moved: ") + line,
own,
ignoreRecord,
tryRemoveColors);
if (own == ChatMsgType::BY_PLAYER)
{
own = ChatMsgType::BY_SERVER;
// TRANSLATORS: moved message to trade tab warning.
line = _("Your message was moved to trade tab");
}
else
{
return false;
}
}
size_t idx2 = line.find(": ");
if (idx2 != std::string::npos)
{
std::string tmpNick = line.substr(0, idx2);
if (tmpNick.find('#') != std::string::npos ||
tmpNick.find(':') != std::string::npos ||
tmpNick.find('%') != std::string::npos ||
tmpNick.find('@') != std::string::npos ||
tmpNick.size() < 5 ||
tmpNick[0] == '@' ||
tmpNick[0] == '/' ||
tmpNick[0] == '!'
)
{
replaceAll(tmpNick, "#", "_");
replaceAll(tmpNick, "%", "_");
// TRANSLATORS: error message
line = _("Broken nick detected: ") + line;
own = ChatMsgType::BY_SERVER;
}
const size_t idx = line.find(": \302\202");
if (idx == idx2)
{
if (line.find(": \302\202\302") != std::string::npos)
{
if (line.find(": \302\202\302e") != std::string::npos)
{
// Do nothing. Before was local pet emote
}
else if (line.find(": \302\202\302m") != std::string::npos)
{
// Do nothing. Before was local pet move
}
else if (line.find(": \302\202\302d") != std::string::npos)
{
// Do nothing. Before was local pet direction
}
else if (line.find(": \302\202\302a") != std::string::npos)
{
// Do nothing. Before was local pet ai enable/disable
}
// ignore other special message formats.
return false;
}
// pet talk message detected
if (line.find(": \302\202\303 ") != std::string::npos)
{
// Do nothing. Before was local pet talk
return false;
}
if (tradeChatTab)
{
line = line.erase(idx + 2, 2);
tradeChatTab->chatLog(prefix + line,
own,
ignoreRecord,
tryRemoveColors);
}
else if (localChatTab)
{
line = line.erase(idx + 2, 2);
localChatTab->chatLog(prefix + line,
own,
ignoreRecord,
tryRemoveColors);
}
return false;
}
}
if (!channel.empty())
{
if (langChatTab)
{
if (langChatTab->getChannelName() == channel)
{
langChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors);
}
else if (mShowAllLang)
{
langChatTab->chatLog(prefix + line,
own,
ignoreRecord,
tryRemoveColors);
}
}
else if (serverFeatures->haveChatChannels())
{
channelChatLog(channel, line, own, ignoreRecord, tryRemoveColors);
return false;
}
else if (mShowAllLang)
{
localChatTab->chatLog(prefix + line,
own,
ignoreRecord,
tryRemoveColors);
}
}
else if (localChatTab && channel.empty())
{
localChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors);
}
return true;
}
void ChatWindow::battleChatLog(const std::string &line, ChatMsgTypeT own,
const IgnoreRecord ignoreRecord,
const TryRemoveColors tryRemoveColors)
{
if (own == ChatMsgType::BY_UNKNOWN)
own = ChatMsgType::BY_SERVER;
if (battleChatTab)
battleChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors);
else if (debugChatTab)
debugChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors);
}
void ChatWindow::channelChatLog(const std::string &channel,
const std::string &line,
ChatMsgTypeT own,
const IgnoreRecord ignoreRecord,
const TryRemoveColors tryRemoveColors)
{
std::string tempChannel = channel;
toLower(tempChannel);
ChatTab *tab = nullptr;
const ChannelMap::const_iterator i = mChannels.find(tempChannel);
if (i != mChannels.end())
{
tab = i->second;
}
else
{
tab = addChannelTab(channel, false);
if (tab)
saveState();
}
if (tab)
tab->chatLog(line, own, ignoreRecord, tryRemoveColors);
}
void ChatWindow::initTradeFilter()
{
const std::string tradeListName = settings.serverConfigDir
+ "/tradefilter.txt";
std::ifstream tradeFile;
struct stat statbuf;
if (!stat(tradeListName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode))
{
tradeFile.open(tradeListName.c_str(), std::ios::in);
if (tradeFile.is_open())
{
char line[100];
while (tradeFile.getline(line, 100))
{
const std::string str = line;
if (!str.empty())
mTradeFilter.push_back(str);
}
}
tradeFile.close();
}
}
void ChatWindow::updateOnline(const std::set<std::string> &onlinePlayers) const
{
const Party *party = nullptr;
const Guild *guild = nullptr;
if (localPlayer)
{
party = localPlayer->getParty();
guild = localPlayer->getGuild();
}
FOR_EACH (TabMap::const_iterator, iter, mWhispers)
{
if (!iter->second)
return;
WhisperTab *const tab = static_cast<WhisperTab*>(iter->second);
if (!tab)
continue;
if (onlinePlayers.find(tab->getNick()) != onlinePlayers.end())
{
tab->setWhisperTabColors();
}
else
{
const std::string &nick = tab->getNick();
if (actorManager)
{
const Being *const being = actorManager->findBeingByName(
nick, ActorType::Player);
if (being)
{
tab->setWhisperTabColors();
continue;
}
}
if (party)
{
const PartyMember *const pm = party->getMember(nick);
if (pm && pm->getOnline())
{
tab->setWhisperTabColors();
continue;
}
}
if (guild)
{
const GuildMember *const gm = guild->getMember(nick);
if (gm && gm->getOnline())
{
tab->setWhisperTabColors();
continue;
}
}
tab->setWhisperTabOfflineColors();
}
}
}
void ChatWindow::loadState()
{
int num = 0;
while (num < 50)
{
const std::string nick = serverConfig.getValue(
"chatWhisper" + toString(num), "");
if (nick.empty())
break;
const int flags = serverConfig.getValue(
"chatWhisperFlags" + toString(num), 1);
ChatTab *const tab = addChatTab(nick, false, false);
if (tab)
{
tab->setAllowHighlight(flags & 1);
tab->setRemoveNames((flags & 2) / 2);
tab->setNoAway((flags & 4) / 4);
}
num ++;
}
}
void ChatWindow::saveState() const
{
int num = 0;
for (ChannelMap::const_iterator iter = mChannels.begin(),
iter_end = mChannels.end(); iter != iter_end && num < 50; ++iter)
{
if (!iter->second)
return;
if (!saveTab(num, iter->second))
continue;
num ++;
}
for (TabMap::const_iterator iter = mWhispers.begin(),
iter_end = mWhispers.end(); iter != iter_end && num < 50; ++iter)
{
if (!iter->second)
return;
if (!saveTab(num, iter->second))
continue;
num ++;
}
while (num < 50)
{
serverConfig.deleteKey("chatWhisper" + toString(num));
serverConfig.deleteKey("chatWhisperFlags" + toString(num));
num ++;
}
}
bool ChatWindow::saveTab(const int num,
const ChatTab *const tab) const
{
if (!tab)
return false;
serverConfig.setValue("chatWhisper" + toString(num),
tab->getChannelName());
serverConfig.setValue("chatWhisperFlags" + toString(num),
CAST_S32(tab->getAllowHighlight())
+ (2 * CAST_S32(tab->getRemoveNames()))
+ (4 * CAST_S32(tab->getNoAway())));
return true;
}
std::string ChatWindow::doReplace(const std::string &msg)
{
std::string str = msg;
replaceSpecialChars(str);
return str;
}
void ChatWindow::loadCustomList()
{
std::ifstream listFile;
struct stat statbuf;
std::string listName = settings.serverConfigDir
+ "/customwords.txt";
if (!stat(listName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode))
{
listFile.open(listName.c_str(), std::ios::in);
if (listFile.is_open())
{
char line[101];
while (listFile.getline(line, 100))
{
std::string str = line;
if (!str.empty())
mCustomWords.push_back(str);
}
}
listFile.close();
}
}
void ChatWindow::addToAwayLog(const std::string &line)
{
if (!settings.awayMode)
return;
if (mAwayLog.size() > 20)
mAwayLog.pop_front();
if (findI(line, mHighlights) != std::string::npos)
mAwayLog.push_back("##aaway:" + line);
}
void ChatWindow::displayAwayLog() const
{
if (!localChatTab)
return;
std::list<std::string>::const_iterator i = mAwayLog.begin();
const std::list<std::string>::const_iterator i_end = mAwayLog.end();
while (i != i_end)
{
std::string str = *i;
localChatTab->addNewRow(str);
++i;
}
}
void ChatWindow::parseHighlights()
{
mHighlights.clear();
if (!localPlayer)
return;
splitToStringVector(mHighlights, config.getStringValue(
"highlightWords"), ',');
mHighlights.push_back(localPlayer->getName());
}
void ChatWindow::parseGlobalsFilter()
{
mGlobalsFilter.clear();
if (!localPlayer)
return;
splitToStringVector(mGlobalsFilter, config.getStringValue(
"globalsFilter"), ',');
mHighlights.push_back(localPlayer->getName());
}
bool ChatWindow::findHighlight(const std::string &str)
{
return findI(str, mHighlights) != std::string::npos;
}
void ChatWindow::copyToClipboard(const int x, const int y) const
{
const ChatTab *const tab = getFocused();
if (!tab)
return;
const BrowserBox *const text = tab->mTextOutput;
if (!text)
return;
std::string str = text->getTextAtPos(x, y);
sendBuffer(str);
}
void ChatWindow::optionChanged(const std::string &name)
{
if (name == "autohideChat")
mAutoHide = config.getBoolValue("autohideChat");
else if (name == "showBattleEvents")
mShowBattleEvents = config.getBoolValue("showBattleEvents");
else if (name == "globalsFilter")
parseGlobalsFilter();
else if (name == "enableTradeFilter")
mEnableTradeFilter = config.getBoolValue("enableTradeFilter");
}
void ChatWindow::mouseMoved(MouseEvent &event)
{
mHaveMouse = true;
Window::mouseMoved(event);
}
void ChatWindow::mouseEntered(MouseEvent& event)
{
mHaveMouse = true;
Window::mouseEntered(event);
}
void ChatWindow::mouseExited(MouseEvent& event)
{
updateVisibility();
Window::mouseExited(event);
}
void ChatWindow::draw(Graphics *const graphics)
{
BLOCK_START("ChatWindow::draw")
if (!mAutoHide || mHaveMouse)
{
GLDEBUG_START("ChatWindow::draw");
Window::draw(graphics);
GLDEBUG_END();
}
BLOCK_END("ChatWindow::draw")
}
void ChatWindow::safeDraw(Graphics *const graphics)
{
BLOCK_START("ChatWindow::draw")
if (!mAutoHide || mHaveMouse)
{
GLDEBUG_START("ChatWindow::draw");
Window::safeDraw(graphics);
GLDEBUG_END();
}
BLOCK_END("ChatWindow::draw")
}
void ChatWindow::updateVisibility()
{
if (!gui)
return;
int mouseX = 0;
int mouseY = 0;
int x = 0;
int y = 0;
Gui::getMouseState(mouseX, mouseY);
getAbsolutePosition(x, y);
if (mChatInput->isVisible())
{
mHaveMouse = true;
}
else
{
mHaveMouse = mouseX >= x && mouseX <= x + getWidth()
&& mouseY >= y && mouseY <= y + getHeight();
}
}
void ChatWindow::unHideWindow()
{
mHaveMouse = true;
}
#ifdef USE_PROFILER
void ChatWindow::logicChildren()
{
BLOCK_START("ChatWindow::logicChildren")
BasicContainer::logicChildren();
BLOCK_END("ChatWindow::logicChildren")
}
#endif // USE_PROFILER
void ChatWindow::addGlobalMessage(const std::string &line)
{
if (debugChatTab && findI(line, mGlobalsFilter) != std::string::npos)
debugChatTab->chatLog(line, ChatMsgType::BY_OTHER);
else
localChatTab->chatLog(line, ChatMsgType::BY_GM);
}
bool ChatWindow::isTabPresent(const ChatTab *const tab) const
{
return mChatTabs->isTabPresent(tab);
}
void ChatWindow::debugMessage(const std::string &msg)
{
if (debugChatTab)
debugChatTab->chatLog(msg, ChatMsgType::BY_SERVER);
}
void ChatWindow::showGMTab()
{
if (!gmChatTab &&
config.getBoolValue("enableGmTab") &&
localPlayer->getGMLevel() >= paths.getIntValue("gmTabMinimalLevel"))
{
addSpecialChannelTab(GM_CHANNEL, false);
}
}
void ChatWindow::toggleChatFocus()
{
if (mChatInput->isVisible() && mChatInput->isFocused())
mChatInput->processVisible(Visible_false);
else
requestChatFocus();
}
void ChatWindow::joinRoom(const bool isJoin)
{
Tab *const tab = mChatTabs->getTabByIndex(0);
if (tab)
{
std::string name;
if (isJoin)
{
name = PlayerInfo::getRoomName();
}
else
{
// TRANSLATORS: chat tab name
name = _("General");
}
tab->setCaption(name);
}
}