/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/widgets/dropshortcutcontainer.h"
#include "dragdrop.h"
#include "dropshortcut.h"
#include "settings.h"
#include "being/playerinfo.h"
#include "gui/viewport.h"
#include "gui/fonts/font.h"
#include "gui/popups/itempopup.h"
#include "gui/windows/inventorywindow.h"
#include "resources/image.h"
#include "utils/delete2.h"
#include "utils/stringutils.h"
#include "debug.h"
DropShortcutContainer::DropShortcutContainer(Widget2 *const widget) :
ShortcutContainer(widget),
mItemClicked(false),
mItemPopup(new ItemPopup),
mEquipedColor(getThemeColor(Theme::ITEM_EQUIPPED)),
mEquipedColor2(getThemeColor(Theme::ITEM_EQUIPPED_OUTLINE)),
mUnEquipedColor(getThemeColor(Theme::ITEM_NOT_EQUIPPED)),
mUnEquipedColor2(getThemeColor(Theme::ITEM_NOT_EQUIPPED_OUTLINE))
{
mItemPopup->postInit();
addMouseListener(this);
addWidgetListener(this);
mBackgroundImg = Theme::getImageFromThemeXml(
"item_shortcut_background.xml", "background.xml");
if (dropShortcut)
mMaxItems = dropShortcut->getItemCount();
else
mMaxItems = 0;
if (mBackgroundImg)
{
mBackgroundImg->setAlpha(settings.guiAlpha);
mBoxHeight = mBackgroundImg->getHeight();
mBoxWidth = mBackgroundImg->getWidth();
}
else
{
mBoxHeight = 1;
mBoxWidth = 1;
}
}
DropShortcutContainer::~DropShortcutContainer()
{
if (mBackgroundImg)
{
mBackgroundImg->decRef();
mBackgroundImg = nullptr;
}
delete2(mItemPopup);
}
void DropShortcutContainer::setWidget2(const Widget2 *const widget)
{
Widget2::setWidget2(widget);
mEquipedColor = getThemeColor(Theme::ITEM_EQUIPPED);
mEquipedColor2 = getThemeColor(Theme::ITEM_EQUIPPED_OUTLINE);
mUnEquipedColor = getThemeColor(Theme::ITEM_NOT_EQUIPPED);
mUnEquipedColor2 = getThemeColor(Theme::ITEM_NOT_EQUIPPED_OUTLINE);
}
void DropShortcutContainer::draw(Graphics *graphics)
{
if (!dropShortcut)
return;
BLOCK_START("DropShortcutContainer::draw")
if (settings.guiAlpha != mAlpha)
{
mAlpha = settings.guiAlpha;
if (mBackgroundImg)
mBackgroundImg->setAlpha(mAlpha);
}
drawBackground(graphics);
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
{
BLOCK_END("DropShortcutContainer::draw")
return;
}
Font *const font = getFont();
for (unsigned i = 0; i < mMaxItems; i++)
{
const int itemX = (i % mGridWidth) * mBoxWidth;
const int itemY = (i / mGridWidth) * mBoxHeight;
if (dropShortcut->getItem(i) < 0)
continue;
const Item *const item = inv->findItem(dropShortcut->getItem(i),
dropShortcut->getItemColor(i));
if (item)
{
// Draw item icon.
Image *const image = item->getImage();
if (image)
{
std::string caption;
if (item->getQuantity() > 1)
caption = toString(item->getQuantity());
else if (item->isEquipped())
caption = "Eq.";
image->setAlpha(1.0F);
graphics->drawImage(image, itemX, itemY);
if (item->isEquipped())
graphics->setColorAll(mEquipedColor, mEquipedColor2);
else
graphics->setColorAll(mUnEquipedColor, mUnEquipedColor2);
font->drawString(graphics, caption,
itemX + (mBoxWidth - font->getWidth(caption)) / 2,
itemY + mBoxHeight - 14);
}
}
}
BLOCK_END("DropShortcutContainer::draw")
}
void DropShortcutContainer::mouseDragged(MouseEvent &event)
{
if (!dropShortcut)
return;
if (event.getButton() == MouseButton::LEFT)
{
if (dragDrop.isEmpty() && mItemClicked)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
const int itemId = dropShortcut->getItem(index);
const unsigned char itemColor = dropShortcut->getItemColor(index);
if (itemId < 0)
return;
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return;
Item *const item = inv->findItem(itemId, itemColor);
if (item)
{
dragDrop.dragItem(item, DRAGDROP_SOURCE_DROP);
dropShortcut->removeItem(index);
}
else
{
dragDrop.clear();
}
}
}
}
void DropShortcutContainer::mousePressed(MouseEvent &event)
{
if (!dropShortcut || !inventoryWindow)
return;
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
event.consume();
const int eventButton = event.getButton();
if (eventButton == MouseButton::LEFT)
{
if (dropShortcut->getItem(index) > 0)
{
mItemClicked = true;
}
else
{
if (dragDrop.isSelected())
{
dropShortcut->setItems(index, dragDrop.getSelected(),
dragDrop.getSelectedColor());
dragDrop.deselect();
}
}
}
else if (eventButton == MouseButton::RIGHT)
{
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return;
Item *const item = inv->findItem(dropShortcut->getItem(index),
dropShortcut->getItemColor(index));
if (viewport)
viewport->showDropPopup(item);
}
}
void DropShortcutContainer::mouseReleased(MouseEvent &event)
{
if (!dropShortcut)
return;
if (event.getButton() == MouseButton::LEFT)
{
if (dropShortcut->isItemSelected())
dropShortcut->setItemSelected(-1);
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
{
dragDrop.clear();
return;
}
if (!dragDrop.isEmpty())
{
if (dragDrop.isSourceItemContainer())
{
dropShortcut->setItems(index, dragDrop.getItem(),
dragDrop.getItemColor());
dragDrop.clear();
dragDrop.deselect();
}
}
mItemClicked = false;
}
}
// Show ItemTooltip
void DropShortcutContainer::mouseMoved(MouseEvent &event)
{
if (!dropShortcut)
return;
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
const int itemId = dropShortcut->getItem(index);
const unsigned char itemColor = dropShortcut->getItemColor(index);
if (itemId < 0)
return;
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return;
const Item *const item = inv->findItem(itemId, itemColor);
if (item && viewport)
{
mItemPopup->setItem(item);
mItemPopup->position(viewport->getMouseX(), viewport->getMouseY());
}
else
{
mItemPopup->setVisible(false);
}
}
void DropShortcutContainer::mouseExited(MouseEvent &event A_UNUSED)
{
if (mItemPopup)
mItemPopup->setVisible(false);
}
void DropShortcutContainer::widgetHidden(const Event &event A_UNUSED)
{
if (mItemPopup)
mItemPopup->setVisible(false);
}